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TowerFall
''TowerFall'' is an action indie video game created by Maddy Thorson through her company Maddy Makes Games. In the game, players control up to four archers in a multiplayer platform fighter. It was released on the Ouya microconsole in June 2013 and was later ported to PlayStation 4, Xbox One, Linux, OS X, and Windows as ''TowerFall Ascension'' and to the Nintendo Switch under its original title of ''TowerFall''. ''TowerFall'' was Thorson's first commercial game. It followed from a June 2012 game jam single-player prototype. Thorson tested the game on her indie developer colleagues with whom she lived, and developed its capacity as a party game. Its mechanics were inspired by games of Thorson's youth, such as '' Bushido Blade'' and '' GoldenEye 007'', and influenced by demo feedback at the Evolution Championship Series fighting game tournament. ''TowerFall'' was known as the standout title for the Ouya at the console's launch. In its first year, the game sold around 7,000 copi ...
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TowerFall Unlucky
''TowerFall'' is an action indie video game created by Maddy Thorson through her company Maddy Makes Games. In the game, players control up to four archers in a multiplayer platform fighter. It was released on the Ouya microconsole in June 2013 and was later ported to PlayStation 4, Xbox One, Linux, OS X, and Windows as ''TowerFall Ascension'' and to the Nintendo Switch under its original title of ''TowerFall''. ''TowerFall'' was Thorson's first commercial game. It followed from a June 2012 game jam single-player prototype. Thorson tested the game on her indie developer colleagues with whom she lived, and developed its capacity as a party game. Its mechanics were inspired by games of Thorson's youth, such as '' Bushido Blade'' and '' GoldenEye 007'', and influenced by demo feedback at the Evolution Championship Series fighting game tournament. ''TowerFall'' was known as the standout title for the Ouya at the console's launch. In its first year, the game sold around 7,000 copie ...
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Maddy Makes Games
Madeline Stephanie Thorson (born 18 March 1988; formerly known as Matt Thorson) is a Canadian video game developer, known as one of the lead creators for the video games ''TowerFall'' and '' Celeste'', developed under the studio Maddy Makes Games (previously Matt Makes Games). Since September 2019, Thorson has worked as Director of R&D at Extremely OK Games. Early life Madeline Stephanie Thorson was born on 18 March 1988. Thorson went to college at Grande Prairie Regional College in Alberta, Canada, studying computer science, during which one summer she worked at HermitWorks Entertainment, a local video game development studio. Career Maddy Makes Games When Thorson was around fourteen, her mother helped her acquire a copy of GameMaker, a software tool to help develop video games. Through working in GameMaker, she was connected to others in online forums who were also interested in making games, including Chevy Ray Johnston. She developed a number of small pay-what-yo ...
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Maddy Thorson
Madeline Stephanie Thorson (born 18 March 1988; formerly known as Matt Thorson) is a Canadian video game developer, known as one of the lead creators for the video games '' TowerFall'' and '' Celeste'', developed under the studio Maddy Makes Games (previously Matt Makes Games). Since September 2019, Thorson has worked as Director of R&D at Extremely OK Games. Early life Madeline Stephanie Thorson was born on 18 March 1988. Thorson went to college at Grande Prairie Regional College in Alberta, Canada, studying computer science, during which one summer she worked at HermitWorks Entertainment, a local video game development studio. Career Maddy Makes Games When Thorson was around fourteen, her mother helped her acquire a copy of GameMaker, a software tool to help develop video games. Through working in GameMaker, she was connected to others in online forums who were also interested in making games, including Chevy Ray Johnston. She developed a number of small pay-what- ...
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Ouya
The Ouya ( ), stylized as OUYA, is an Android (operating system), Android-based microconsole developed by Ouya Inc. Julie Uhrman founded the project in 2012, bringing in designer Yves Béhar to collaborate on its design and Muffi Ghadiali as VP of Product Management to put together the engineering team. Development was funded via Kickstarter, raising 8.5 million, becoming one of the Kickstarter#Top projects by funds raised, website's highest-earning projects in its history. Units started to ship to Kickstarter backers in March 2013 and were released to the general public in June 2013. It featured a store for applications and games designed specifically for the Ouya Computing platform, platform, the majority of which were casual games. Out of the box, Ouya supports media apps such as Twitch (service), Twitch and the Kodi (software), Kodi media center. It runs a modified version of Android Jelly Bean, with Rooting (Android OS), rooting being officially encouraged. The console's ha ...
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Amora Bettany
Amora Bettany is a Brazilian video game artist based in Vancouver. Her work can be seen in '' Out There Somewhere'' (2012), '' TowerFall'' (2013), and '' Celeste'' (2018). She prefers to work on concept and high resolution art, which is later pixelated by her partner Pedro Medeiros or used in game as it is. Biography Bettany started Miniboss In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stro ..., a video game studio, in 2010. In 2019 she co-founded Extremely OK Games to work on '' Earthblade''. Games References Year of birth missing (living people) Living people Brazilian people in the video game industry Brazilian artists Artists from São Paulo {{Brazil-artist-stub ...
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Alec Holowka
Alec Holowka (30 October 1983 – 31 August 2019) was a Canadian indie game developer and co-founder of independent game companies Infinite Ammo, Infinite Fall, and Bit Blot. He was mainly known for the award-winning titles '' Night in the Woods'' and ''Aquaria''. Life and career Holowka was introduced to programming at the age of eight when his father bought him the book ''Basic Fun''. Eventually he began working with a freeware group called ''Zaphire Productions''. He then worked for a number of failed startups, including one in Winnipeg, working on a PC multiplayer fantasy action title and a combat racer in Vancouver for the Xbox 360. Holowka acted as sound engineer on the 2006 freeware title '' I'm O.K – A Murder Simulator'' as a response to American lawyer Jack Thompson's " A Modest Video Game Proposal". Holowka met Derek Yu in the comments section of popular technology website Slashdot in a post regarding Jack Thompson's proposal and along with Chris Hanson and Phil ...
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OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. This is distinct from cross-platform software, which is designed from the ground up without any single " native" platform. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to ...
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PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A Eighth generation of video game consoles, console of the eighth generation, it competes with Microsoft Gaming, Microsoft's Xbox One and Nintendo's Wii U and Nintendo Switch, Switch. Moving away from the more complex Cell (microprocessor), Cell microarchitecture of its predecessor, the console features an AMD APU, APU from AMD built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita an ...
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Balance (game Design)
Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended player experience. Overview and development Game balance is generally understood as introducing a level of fairness for the players. This includes adjusting difficulty, win-loss conditions, game states, economy balancing, and so on to work in tandem with each other. The concept of game balance depends on the game genre. Most game designers agree that game balancing serves towards providing an engaging player experience, especially through a meta. Game balance is commonly discussed among game designers, some of whom include Ernest Adams, Jeannie Novak, Ian Schreiber, David Sirlin, and Jesse Schell. The topic is also featured in many YouTube channels specializing in game design topics, including Extra Credits, GMTK and Adam Millard. Te ...
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Super Smash Bros
is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the ''Super Smash Bros.'' series is a crossover featuring many characters from other video game series created by Nintendo and other developers. Its gameplay is distinct from traditional fighting games, with players aiming to knock each other off of stages after accumulating damage with numerous attacks. The games have also featured a variety of side modes, including single-player story modes. Sakurai conceived the idea of ''Super Smash Bros.'' while working at HAL Laboratory in 1998 with the help of Satoru Iwata. The series's first game, '' Super Smash Bros.'' (1999), was released for the Nintendo 64 and used characters from Nintendo franchises including '' Mario'', '' Donkey Kong'', ''The Legend of Zelda'', '' Kirby'', and '' Pokémon''. The game was a success, and Sakurai was asked to make a sequel for the then-upcoming GameCube, '' Super Smash Bros. Melee'', which wa ...
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Evolution Championship Series
The Evolution Championship Series, commonly known as Evo, is an American annual esports event that focuses exclusively on fighting games. The tournaments are completely Open (sport), open and use the Double-elimination tournament, double elimination format. As with Super Battle Opera, contestants travel from all over the world to participate, most notably from Japan. The first Evolution was originally held as a ''Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament called the Battle by the Bay. It changed its name to Evo in 2002. Every successive tournament has seen an increase of attendees. It has been held at various venues across the Las Vegas Valley since 2005. As of 2021, the event is jointly owned by Sony Interactive Entertainment and the Endeavor (company), Endeavor esports venture RTS. History Evo was founded by Tom Cannon, also known for his work on Shoryuken.com, a fighting game website. The tournament started as "Battle by the Bay", a 40-man ''Supe ...
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