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Touhou Gouyoku Ibun
is a bullet hell platform game numbered as the 17.5th in the ''Touhou Project'' series. The game was developed by Twilight Frontier and Team Shanghai Alice. ''Sunken Fossil World'' is the first ''Touhou'' spinoff by Twilight Frontier which is not a fighting game. On the official website, the game is described as a "horizontal side-scrolling danmaku water action game". The game consists entirely of boss fights. Gameplay ''Sunken Fossil World'' is a bullet hell platformer with the structure of an arcade fighting game – the game is centered around continual boss fights instead of typical levels, with the structure of the boss stages changing throughout the fight. Development Like all previous ''Touhou Project'' spinoffs where Twilight Frontier were involved, ZUN of Team Shanghai Alice only oversaw the development of the game and scenario, while Twilight Frontier actually developed the game. The game suffered from a troubled development cycle. The first trial demo was released on ...
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Twilight Frontier
, known as Tasofro for short, is a Japanese ''dojin'' game developer. They are best known for their collaborations with Team Shanghai Alice ( ZUN), which include seven official games in the ''Touhou Project The , also known simply as , is a bullet hell shoot 'em up video game series created by one-man independent Japanese ''doujin'' soft developer Team Shanghai Alice. Since 1995, the team's member, Jun'ya "ZUN" Ōta, has independently developed ...'' series. Productions Games Music CDs * * Collaborations with Team Shanghai Alice * * * * * * * Main members * — General Producer/Character Graphics/System Graphics/Script/Sound Effects * — Chief Programmer * KuMa — Assistant Programmer * alphes — Character Graphics * — Character Graphics * — Character Graphics, Background Graphics * GOME — Character Graphics * JUN — Sound Effects * U2 — Music * NKZ — Music References External links Twilight Frontier - official website @tasofro - Twilight Fro ...
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Unconnected Marketeers
is the 18th game in the Touhou Project, ''Touhou'' ''Project'' series of ''danmaku'' shoot 'em ups. The game was announced on February 27, 2021, and had a demo released on March 21. The game's full version released on May 4, 2021, on Steam. Gameplay ''Unconnected Marketeers'' is a ''danmaku'' shoot 'em up game, in which the player moves along an automatically scrolling stage, killing enemies, dodging their projectiles, and fighting bosses at the end of each stage. The player's main method of attack is using a shot. The player can focus their shot, which will slow down the player, as well as their shot's rate of fire, but tighten the cone of fire and increase its damage. The player is also given spell cards, which will clear bullets in their path, give the player invulnerability when active, and deal immense damage, but are limited in their supply. When enemies are killed, they will drop 'Power' items, which will increase the damage of the player's shot, and spell cards are al ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electron ...
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Twilight Frontier Games
Twilight is light produced by sunlight scattering in the upper atmosphere, when the Sun is below the horizon, which illuminates the lower atmosphere and the Earth's surface. The word twilight can also refer to the periods of time when this illumination occurs. The lower the Sun is beneath the horizon, the dimmer the twilight (other factors such as atmospheric conditions being equal). When the Sun reaches 18° below the horizon, the twilight's brightness is nearly zero, and evening twilight becomes nighttime. When the Sun again reaches 18° below the horizon, nighttime becomes morning twilight. Owing to its distinctive quality, primarily the absence of shadows and the appearance of objects silhouetted against the lit sky, twilight has long been popular with photographers and painters, who often refer to it as the blue hour, after the French expression ''l'heure bleue''. By analogy with evening twilight, the word ''twilight'' is also sometimes used metaphorically, to imply tha ...
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Touhou Project Games
The , also known simply as , is a bullet hell shoot 'em up video game series created by one-man independent Japanese ''doujin'' soft developer Team Shanghai Alice. Since 1995, the team's member, Jun'ya "ZUN" Ōta, has independently developed programming, graphics, writing, and music for the series, self-publishing 18 mainline games and six spin-offs . ZUN has also produced related print works and music albums, and collaborated with developer Twilight Frontier on seven official ''Touhou'' spin-offs, most being fighting games. The ''Touhou Project'' is set in a land sealed from the outside world and primarily inhabited by humans and '' yōkai'', legendary creatures from Japanese folklore that are personified in ''Touhou'' as '' bishōjo'' in an anthropomorphic ''moe'' style. Reimu Hakurei, the '' miko'' of the Hakurei Shrine and the main character of the series, is often tasked with resolving supernatural "incidents" caused in and around Gensokyo. The first five games were ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Spac ...
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Platform Games
Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or structure that carries weapons * Web platform * Platform economy (or Platform capitalism, Platformization), a structure of internet business Physical objects and features * Carbonate platform, a type of sedimentary body * Cargo platform, a pallet used to ship cargo and heavy machines by forklift or manual lift * Diving platform, used in diving * Jumping platform, naturally occurring platforms, or platforms made in an ''ad hoc'' way for cliff jumping * Oil platform, a structure built for oil production * Platform, a component of scaffolding * Platform (geology), the part of a continental craton that is covered by sedimentary rocks * Platform (shopping center) in Culver City, Greater Los Angeles, California * Theatre platfor ...
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2021 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is th ...
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ZUN (video Game Developer)
, known by his pseudonym ZUN, is a Japanese composer and video game developer best known for developing and self-publishing the ''Touhou Project'' video game series through the dojin group Team Shanghai Alice, of which he is the only member. In 2010, the Guinness World Records called the ''Touhou Project'' "the most prolific fan-based shooter series" ever created. ZUN is also known as the Hakurei Kannushi (博麗神主), which is also the name he uses for his Twitter account. Early life ZUN was born in Hakuba on March 18, 1977, and described himself as a "normal countryside kid." His first exposure to video games was in 1982-1983, when he played the Game & Watch and arcade games from Hakuba ski resorts. Later, his parents bought him a Famicom Disk System (an add-on for the Nintendo Entertainment System exclusive to Japan). ZUN claimed that ''SonSon'', '' Super Mario Bros.'' and ''Street Fighter II'' were the games that left the greatest impression on him during this pe ...
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Team Shanghai Alice
, formerly known as ZUN Soft, is a Japanese ''dōjin'' game developer. Since 1995, the sole member of the group, Jun'ya "ZUN" Ōta, has independently developed and self-published the ''Touhou Project'', a bullet hell shoot 'em up series, as well as collaborated with other circles to produce related print works and music albums. Name "ZUN Soft" was originally created as a generic developer name for each Touhou Project game. After Touhou's PC-98 era, ZUN changed the name of the team to "Shanghai Alice". According to ZUN, this name was chosen to fit the overall theme of the ''Touhou Project''. "Shanghai", to him, is a multicultural city where Western and Oriental styles meet, and "Alice" evokes a feminine or gothic lolita feeling. "Fantasy Ensemble" (幻樂団 ''Gengakudan'') stems from ZUN's unsuccessful attempt to register the group as a music circle for Comiket 61 in December 2001; he decided to keep the name while applying as a game circle for Comiket 62, where he would rel ...
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Boss Fight
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again ...
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