Toshiro Tsuchida
(born 1964) is a Japanese game director and game producer who currently works for Japanese Social Game company GREE. He formerly worked for Square Enix Co., Ltd. (formerly Square Co., Ltd.). He is most notably credited for creating the ''Front Mission'' and '' Arc the Lad'' media franchises. Biography Masaya and G-Craft Toshiro Tsuchida worked for Japanese development studios Masaya and G-Craft, the latter of which he founded in 1993 after leaving Masaya. During the development of '' Front Mission 2'' and '' Front Mission Alternative'', Square initiated talks with Tsuchida in an attempt to purchase G-Craft in 1997. As the buyout occurred during ''Front Mission 2s development, it became the last title with G-Craft credited as the developer. Square Enix Tsuchida was also the battle director for both '' Final Fantasy X'' and ''Final Fantasy XIII''. As battle director of ''Final Fantasy X'', he changed the recurring battle system in the series. Whereas Hiroyuki Ito had created t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Director
A creative director is a person who makes high-level creative decisions; oversees the creation of creative assets such as advertisements, products, events, or logos; and directs and translates the creative people who produce the end results. Creative director positions are often found within the music, film, video game, fashion, marketing, or entertainment industries, but may be found in other creative organizations such as web development and software development firms as well. A creative director is a vital role in all of the arts and entertainment industries and can be seen as another element in any product development process. The creative director may also assume the roles of an art director, copywriter, or lead designer. The responsibilities of a creative director include leading the communication design, interactive design, and concept forward in any work assigned. For example, this responsibility is often seen in industries related to advertisement. The creative director i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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My Life As A King
''Final Fantasy Crystal Chronicles: My Life as a King'' is a video game developed for the WiiWare service of the Wii console by Square Enix. Square Enix decided to make a game for the WiiWare service that would be high profile, and it was decided that the game would be a simulation game and, later in development, a ''Final Fantasy'' title. The game is a city-building game set in the world of the action RPG '' Final Fantasy Crystal Chronicles'' and is the third title in the series of the same name. Following the events of the first ''Crystal Chronicles'' game, the son of a king who lost his kingdom during that game establishes a new one and sets about creating a peaceful and prosperous land. A WiiWare launch title in all regions, it was released on March 25, 2008, in Japan, May 12 in North America, and May 20 in Europe. Reviews of the game were generally favorable, and it has been seen as one of the most innovative games released on the WiiWare service. A follow-up, '' Final Fa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Advanced Busterhawk Gleylancer
The Advanced Party (), otherwise known as the Advanced Association () was a liberal and centrist Zionist political association in Mandatory Palestine founded by several urban liberal Zionists. The party was founded in order to represent the voice of Tel Aviv liberals and Zionists in the election to the Yishuv's Assembly of Representatives in 1920. The party placed sixth in the election, coming in behind their rural General Zionist counterrpart, Hitahdut HaIkarim. The party represents first formal General Zionist political party to be founded, and as one of the earliest political ancestors of the modern-day Likud. History Under the British Mandate, the Yishuv (Jewish community), established a network of political and administrative institutions, among them the Assembly of Representatives.Itamar Rabinovich & Jehuda Reinharz (2008''Israel in the Middle East''Brandeis University Press, p84 To ensure that small groups were properly represented, a system of proportional representation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arata Naru Teki
Arata may refer to : People * Arata (name) * Arata (actor), Japanese actor * Arata (rapper), American rapper Places and jurisdictions * Arata River, a river in Gifu Prefecture, Japan * Curiate Italian for Arathia, a former Ancient city and bishopric in Cappadocia, eastern Anatolia (Asian Turkey), now a Latin Catholic titular see See also * * Aratta Aratta is a land that appears in Sumerian myths surrounding Enmerkar and Lugalbanda, two early and possibly mythical kings of Uruk also mentioned on the Sumerian king list. Role in Sumerian literature Aratta is described as follows in Sumer ..., land appearing in Sumerian myths surrounding Enmerkar and Lugalbanda, two early and possibly mythical kings of Uruk * Arrata (other) {{DEFAULTSORT:Arata ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Gear
The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games through the use of an adapter. Although the Game Gear was rushed to market, it still went on sale more than a year after the Game Boy. With a full-color Backlight, backlit screen, a landscape format and a more powerful Zilog Z80, Z80 CPU, Sega positioned the handheld device as technologically superior to the Game Boy. Ultimately, its unique List of Game Gear games, game library and price point gave it an edge over the Atari Lynx and TurboExpress, but its short battery life, large size, lack of original games, and weak support from Sega left the Game Gear unable to surpass the Ga ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Head Buster
is a 1991 video game for the Game Gear handheld console. It involves robots fighting in combat sequences. Gameplay The object is to earn more gold by winning matches and spending that money on better weapons like rifles, Shoulder-launched missile weapon, missile launchers, and flamethrowers. Robots can be traded in for money (gold) if updating them is impossible. At the center of each starting point is a base (circle). Either the base must be destroyed or all the opponent's robots must be destroyed in order to clear the wikt:battlefield, battlefield. There is a certain range to each weapon; opponents cannot be attacked if they are too close or too far away from the weapon's firing range. There are ten different maps in the game. Each level has its own password (video gaming), password. Players must deliver newspapers for a tiny stipend in order to resume competing after a loss. Development The beta version of ''Head Buster'' had a different readout of the battle along with mor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ranma ½
is a Japanese manga series written and illustrated by Rumiko Takahashi. It was serialized in ''Weekly Shōnen Sunday'' from August 1987 to March 1996, with the chapters collected in 38 volumes by Shogakukan. The story revolves around a teenager named Ranma Saotome who has trained in martial arts since early childhood. As a result of an accident during a training journey, he is cursed to become a girl when exposed to cold water, while hot water changes him back into a boy. Throughout the series Ranma seeks out a way to rid himself of his curse, while his friends, enemies, and many fiancées constantly hinder and interfere. ''Ranma ½'' has a comedic formula and a sex-changing main character who often willfully transforms into a girl to advance his goals. The series also contains many other characters, whose intricate relationships with each other, unusual characteristics, and eccentric personalities drive most of the stories. Although the characters and their rela ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |