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Top Gear Rally
''Top Gear Rally'' is a 1997 racing video game developed by Boss Game Studios and released for the Nintendo 64. A follow-up to Kemcos original '' Top Gear'' game, it features a championship mode where a single player must complete six seasons of two to four races, as well as a multiplayer mode where two players may compete against each other via a split-screen display. The game's tracks combine both road and off-road surfaces and can be played in different weather conditions, including night, fog, rain, and snow. Players may customize their car with different tire grips and adjust its suspension stiffness and steering sensitivity. An option that allows players to custom paint their cars is also included. ''Top Gear Rally'' was conceived after Boss created a non-interactive demonstration running on Silicon Graphics workstations that featured two- and four-wheel drive vehicles racing through different driving conditions. The game features a physics engine with a functioning ...
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Boss Game Studios
Boss Game Studios was an American video game developer based in Redmond, Washington. The company was founded in 1994 and closed in 2002. It specialized in Nintendo 64 racing games with releases such as ''Top Gear Rally'' and '' World Driver Championship''. History Boss Game Studios was formed in Redmond, Washington as an independent offshoot of Boss Film Studios, a company that created special effects for feature films. Some members of its creative and development team had contributed to games such as ''The Lion King'' and ''Dune II''. Barry Leitch was the company's music director. Following the release of their first game in 1997, '' Spider: The Video Game'', the company specialized in Nintendo 64 racing games with releases such as ''Top Gear Rally'' and '' World Driver Championship''. In 2000, the company was approached by Microsoft, who offered them an opportunity to develop games for their Xbox console. Boss Game Studios started work on an Xbox racing game, but were unable to ...
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Car Suspension
Suspension is the system of tires, tire air, spring (device), springs, shock absorbers and Linkage (mechanical), linkages that connects a vehicle to its wheels and allows relative motion between the two. Suspension systems must support both road holding/Automobile handling, handling and ride quality, which are at odds with each other. The tuning of suspensions involves finding the right compromise. The suspension is crucial for maintaining consistent contact between the road wheel and the road surface, as all forces exerted on the vehicle by the road or ground are transmitted through the tires' contact patches. The suspension also protects the vehicle itself and any cargo or luggage from damage and wear. The design of front and rear suspension of a car may be different. History An early form of suspension on ox-drawn carts had the platform swing on iron chains attached to the wheeled frame of the carriage. This system remained the basis for most suspension systems unti ...
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Rumble Pak
The is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game. Versions of the Rumble Pak are available for the Nintendo 64, the Nintendo DS, and the Nintendo DS Lite. A select few Game Boy Color and Game Boy Advance (GBA) games use a similar technology built into the game cartridge. Force feedback vibration has become a built-in standard feature in almost every home video game console controller since. Nintendo 64 The original Rumble Pak, designed for the Nintendo 64 controller, was released in April 1997 in Japan, July 1997 in North America, and October 1997 in Europe. It requires two AAA batteries and is inserted into the controller's memory cartridge slot, which prevents simultaneous use of the Controller Pak. This does not significantly affect games that feature on-cartridge sav ...
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Artificial Intelligence In Video Games
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game ''Nim''. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. One of the most infamous example ...
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Four-wheel Drive
A four-wheel drive, also called 4×4 ("four by four") or 4WD, is a two-axled vehicle drivetrain capable of providing torque to all of its wheels simultaneously. It may be full-time or on-demand, and is typically linked via a transfer case providing an additional output drive shaft and, in many instances, additional gear ranges. A four-wheel drive vehicle with torque supplied to both axles is described as "all-wheel drive" (AWD). However, "four-wheel drive" typically refers to a set of specific components and functions, and intended off-road application, which generally complies with modern use of the terminology. Definitions Four-wheel-drive systems were developed in many different markets and used in many different vehicle platforms. There is no universally accepted set of terminology that describes the various architectures and functions. The terms used by various manufacturers often reflect marketing rather than engineering considerations or significant technical diffe ...
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Drivetrain
A drivetrain (also frequently spelled as drive train or sometimes drive-train) or transmission system, is the group of components that deliver mechanical power from the prime mover to the driven components. In automotive engineering, the drivetrain is the components of a motor vehicle that deliver power to the drive wheels. This excludes the engine or motor that generates the power. In marine applications, the drive shaft will drive a propeller, thruster, or waterjet rather than a drive axle, while the actual engine might be similar to an automotive engine. Other machinery, equipment and vehicles may also use a drivetrain to deliver power from the engine(s) to the driven components. In contrast, the powertrain is considered to include both the engine and/or motor(s) as well as the drivetrain. Function The function of the drivetrain is to couple the engine that produces the power to the driving wheels that use this mechanical power to rotate the axle. This connection inv ...
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Automatic Transmission
An automatic transmission (AT) or automatic gearbox is a multi-speed transmission (mechanics), transmission used in motor vehicles that does not require any input from the driver to change forward gears under normal driving conditions. The 1904 Sturtevant "horseless carriage gearbox" is often considered to be the first true automatic transmission. The first mass-produced automatic transmission is the General Motors ''Hydramatic'' two-speed hydraulic automatic, which was introduced in 1939. Automatic transmissions are especially prevalent in vehicular drivetrains, particularly those subject to intense mechanical acceleration and frequent idle/transient operating conditions; commonly commercial/passenger/utility vehicles, such as buses and waste collection vehicles. Prevalence Vehicles with internal combustion engines, unlike electric vehicles, require the engine to operate in a narrow range of rates of rotation, requiring a gearbox, operated manually or automatically, to drive t ...
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Manual Transmission
A manual transmission (MT), also known as manual gearbox, standard transmission (in Canadian English, Canada, British English, the United Kingdom and American English, the United States), or stick shift (in the United States), is a multi-speed motor vehicle Transmission (mechanical device), transmission system where gear changes require the driver to manually select the gears by operating a gear stick and clutch (which is usually a foot pedal for cars or a hand lever for motorcycles). Early automobiles used ''sliding-mesh'' manual transmissions with up to three forward gear ratios. Since the 1950s, ''constant-mesh'' manual transmissions have become increasingly commonplace, and the number of forward ratios has increased to 5-speed and 6-speed manual transmissions for current vehicles. The alternative to a manual transmission is an automatic transmission. Common types of automatic transmissions are the Automatic transmission#Hydraulic automatic transmissions, hydraulic automatic ...
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Race Track
A race track (racetrack, racing track or racing circuit) is a facility built for racing of vehicles, athletes, or animals (e.g. horse racing or greyhound racing). A race track also may feature grandstands or concourses. Race tracks are also used in the study of animal locomotion. A ''racetrack'' is a permanent facility or building. ''Racecourse'' is an alternate term for a horse racing track, found in countries such as the United Kingdom, India, Australia, Hong Kong, and the United Arab Emirates. Race tracks built for bicycles are known as '' velodromes''. ''Circuit'' is a common alternate term for race track, given the circuit configuration of most race tracks, allowing races to occur over several laps. Some race tracks may also be known as ''speedways'', or ''raceways''. A ''race course'', as opposed to a ''racecourse'', is a nonpermanent track for sports, particularly road running, water sports, road racing, or rallying. Many sports usually held on race tracks also can occu ...
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Top Gear Rally N64 Gameplay
Top most commonly refers to: * Top, a basic term of orientation, distinguished from bottom, front, back, and sides * Spinning top, a ubiquitous traditional toy * Top (clothing), clothing designed to be worn over the torso * Mountain top, a mountain peak located at some distance from the nearest point of higher elevation Top may also refer to: Geography * Top, any subsidiary summit of a munro * Proper names of geographical features: ** Top River, tributary of the Olt, in Romania ** Top, Oghuz, a village in Azerbaijan ** Top, Zangilan, a village near Zangilan, Azerbaijan People * Top (surname) * Noordin Mohammad Top (1968–2009), a Malaysian/Indonesian Muslim extremist * United States military jargon for specific non-commissioned-officer ranks: ** First sergeant, Army ** Master sergeant, Marine Corps * Jargon for roles in human-sexuality: ** Top, or dominant, role in BDSM practices ** One in a triad of sexual postural preferences, specifically Top, bottom and versatile ** ...
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Boss Rally
''Boss Rally'' is a 1999 racing game developed by Boss Game Studios and published by SouthPeak Interactive for Microsoft Windows. It is essentially a port of the Nintendo 64 game ''Top Gear Rally'', with extra features such as more cars and tracks and a multiplayer mode that supports up to eight players. Gameplay ''Boss Rally'' is a racing game that comprises four gameplay modes: Championship, Time Attack, Quick Race, and a multiplayer mode. In Championship, a single player must progress through a series of seasons, with each season requiring the player to race against computer-controller opponents on multiple tracks. Points are awarded based on the position the player finishes a race, and if the required quantity is not met, the player will not qualify for the next season. As the player progresses through the Championship mode, new cars and tracks are unlocked. The game features a total of six tracks and 16 cars. Time Attack and Quick Race are single-race challenges where the p ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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