Top (Unix)
top is a task manager or system monitor program, found in many Unix-like operating systems, that displays information about central processing unit, CPU and memory utilization. Overview The program produces an ordered list of running processes selected by user-specified criteria, and updates it periodically. Default ordering is by CPU usage, and only the top CPU consumers are shown (hence the name). top shows how much processing power and memory are being used, as well as other information about the running processes. Some versions of top allow extensive customization of the display, such as choice of columns or sorting method. top is useful for system administrators, as it shows which users and processes are consuming the most system resources at any given time. Implementations There are several different versions of top. The traditional Unix version was written by William LeFebvre and originally copyrighted in 1984. It is hosted on SourceForge, and release 3.7 was announced in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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System Monitor
A system monitor is a hardware or software component used to monitor system resources and performance in a computer system. Among the management issues regarding use of system monitoring tools are resource usage and privacy. Monitoring can track both input and output values and events of systems. Overview Software monitors occur more commonly, sometimes as a part of a widget engine. These monitoring systems are often used to keep track of system resources, such as CPU usage and frequency, or the amount of free RAM. They are also used to display items such as free space on one or more hard drives, the temperature of the CPU and other important components, and networking information including the system IP address and current rates of upload and download. Other possible displays may include the date and time, system uptime, computer name, username, hard drive S.M.A.R.T. data, fan speeds, and the voltages being provided by the power supply. Less common are hardware-based sys ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Damping Ratio
In physical systems, damping is the loss of energy of an oscillating system by dissipation. Damping is an influence within or upon an oscillatory system that has the effect of reducing or preventing its oscillation. Examples of damping include viscous damping in a fluid (see Viscosity, viscous Drag (physics), drag), Friction, surface friction, radiation, Electrical resistance and conductance, resistance in electronic oscillators, and absorption and scattering of light in optical oscillators. Damping not based on energy loss can be important in other oscillating systems such as those that occur in ecology, biological systems and Bicycle_and_motorcycle_dynamics#Lateral_motion_theory, bikes (ex. Suspension (mechanics)). Damping is not to be confused with friction, which is a type of dissipative force acting on a system. Friction can cause or be a factor of damping. Many systems exhibit oscillatory behavior when they are disturbed from their position of static equilibrium. A mass su ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Memory
In computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory". The computer's operating system, using a combination of hardware and software, maps memory addresses used by a program, called '' virtual addresses'', into ''physical addresses'' in computer memory. Main storage, as seen by a process or task, appears as a contiguous address space or collection of contiguous segments. The operating system manages virtual address spaces and the assignment of real memory to virtual memory. Address translation hardware in the CPU, often referred to as a memory management unit (MMU), automatically translates virtual addresses to physical addresses. Software within the operating system may extend these capabilities, utilizing, e.g., disk storage, to provide a virtual address space ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nice (Unix)
nice is a program found on Unix and Unix-like operating systems such as Linux. It directly maps to a kernel call of the same name. nice is used to invoke a utility or shell script with a particular CPU priority, thus giving the process more or less CPU time than other processes. A niceness of -20 is the lowest niceness, or highest priority. The default niceness for processes is inherited from its parent process and is usually 0. Systems have diverged on what priority is the lowest. Linux systems document a niceness of 19 as the lowest priority, BSD systems document 20 as the lowest priority. In both cases, the "lowest" priority is documented as running only when nothing else wants to. Etymology ''Niceness value'' is a number attached to processes in *nix systems, that is used along with other data (such as the amount of I/O done by each process) by the kernel process scheduler to calculate a process' 'true priority'which is used to decide how much CPU time is allocated t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scheduling (computing)
In computing, scheduling is the action of assigning resources to perform tasks. The resources may be processors, network links or expansion cards. The tasks may be threads, processes or data flows. The scheduling activity is carried out by a mechanism called a scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing '' throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency'' o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User (computing)
A user is a person who uses a computer or network service. A user often has a user account and is identified to the system by a username (or user name). Some software products provide services to other systems and have no direct end users. End user End users are the ultimate human users (also referred to as operators) of a software product. The end user stands in contrast to users who support or maintain the product such as sysops, database administrators and computer technicians. The term is used to abstract and distinguish those who only use the software from the developers of the system, who enhance the software for end users. In user-centered design, it also distinguishes the software operator from the client who pays for its development and other stakeholders who may not directly use the software, but help establish its requirements. This abstraction is primarily useful in designing the user interface, and refers to a relevant subset of characteristics t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Process Identifier
In computing, the process identifier (a.k.a. process ID or PID) is a number used by most operating system kernel (operating system), kernels—such as those of Unix, macOS and Windows—to uniquely identify an active Process (computing), process. This number may be used as a parameter in various function calls, allowing processes to be manipulated, such as adjusting the process's priority or kill (command), killing it altogether. Unix-like In Unix-like operating systems, new processes are created by the Fork (operating system), fork() system call. The PID is returned to the parent process, enabling it to refer to the child in further function calls. The parent may, for example, wait for the child to terminate with the waitpid() function, or terminate the process with kill(). There are two tasks with specially distinguished process IDs: PID 0 is used for ''swapper'' or ''sched'', which is part of the kernel and is a process that runs on a CPU core whenever that CPU core has not ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Process (computing)
In computing, a process is the Instance (computer science), instance of a computer program that is being executed by one or many thread (computing), threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions Concurrency (computer science), concurrently. While a computer program is a passive collection of Instruction set, instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same progra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cache (computing)
In computing, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A cache hit occurs when the requested data can be found in a cache, while a cache miss occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs. To be cost-effective, caches must be relatively small. Nevertheless, caches are effective in many areas of computing because typical Application software, computer applications access data with a high degree of locality of reference. Such access patterns exhibit temporal locality, where data is requested that has been recently requested, and spatial locality, where data is requested that is stored near dat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Registered Memory
Registered memory (also called buffered memory) is computer memory that has a register between the DRAM modules and the system's memory controller. A registered memory module places less electrical load on a memory controller than an unregistered one. Registered memory allows a computer system to remain stable with more memory modules than it would have otherwise. When conventional memory is compared with registered memory, conventional memory is usually referred to as unbuffered memory or unregistered memory. When registered memory is manufactured as a dual in-line memory module (DIMM), it is called an RDIMM. Similarly, an unregistered DIMM is called a UDIMM or simply "DIMM". Registered memory is often more expensive because of the additional circuitry required and lower number of units sold, so it is usually found only in applications where the need for scalability and robustness outweighs the need for a low price for example, registered memory is usually used in server ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mebibyte
The byte is a units of information, unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character (computing), character of text in a computer and for this reason it is the smallest address space, addressable unit of Computer memory, memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit computing, 8-bit definition, Computer network, network protocol documents such as the Internet Protocol () refer to an 8-bit byte as an Octet (computing), octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit numbering, bit endianness. The size of the byte has historically been Computer hardware, hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and compute ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Load (computing)
In UNIX computing, the system load is a measure of the amount of computational work that a computer system performs. The load average represents the average system load over a period of time. It conventionally appears in the form of three numbers which represent the system load during the last one-, five-, and fifteen-minute periods. Unix-style load calculation All Unix and Unix-like systems generate a dimensionless Software metric, metric of three "load average" numbers in the kernel (operating system), kernel. Users can easily query the current result from a Unix shell by running the uptime command: $ uptime 14:34:03 up 10:43, 4 users, load average: 0.06, 0.11, 0.09 The W (Unix), w and top (software), top commands show the same three load average numbers, as do a range of graphical user interface utilities. In operating systems based on the Linux kernel, this information can be easily accessed by reading the procfs, /proc/loadavg file. To explore this kind of infor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |