Tomba (other)
   HOME





Tomba (other)
''Tomba!'' is a 1997 platform-adventure game developed by Whoopee Camp and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in 1997 and in other territories the following year. The game centers on the eponymous feral child as he attempts to recover his grandfather's bracelet from an evil race of anthropomorphic pigs. Creator Tokuro Fujiwara developed ''Tomba!'' after leaving Capcom in 1995, founding Whoopee Camp as director, producer and lead designer. He chose the game's 2D side-scrolling perspective for the format's straightforward nature, and created a non-linear "event" system to differentiate the game from other platforming titles. ''Tomba!'' was received positively by critics, with praise for its controls, visuals, and varied gameplay objectives. However, the game's audio received a more mixed reception. Despite the game's lackluster commercial performance, it was followed by a sequel in 1999, '' Tomba! 2: The Evil Swine Return''. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tombi, Iran (other)
Tembi may refer to: Villages in Iran ''Tembi''or ''Tombi'' ( fa, تمبي) may refer to: * Tembi, Khuzestan * Tombi Golgir, Khuzestan Province * Tembi, Masjed Soleyman, Khuzestan Province * Tombi, Kohgiluyeh and Boyer-Ahmad Other uses * Kingdom of Tembi, a historic kingdom in Mozambique (see History of Maputo The history of Maputo, the capital of Mozambique, traces its origins back over 500 years, when a fishing village developed by Maputo Bay on the site where the modern city of Maputo now stands. The first Europeans to discover the bay were Portugue ...) See also * Vale of Tempe {{geodis ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tomba 1 Gameplay
''Tomba!'' is a 1997 platform-adventure game developed by Whoopee Camp and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in 1997 and in other territories the following year. The game centers on the eponymous feral child as he attempts to recover his grandfather's bracelet from an evil race of anthropomorphic pigs. Creator Tokuro Fujiwara developed ''Tomba!'' after leaving Capcom in 1995, founding Whoopee Camp as director, producer and lead designer. He chose the game's 2D side-scrolling perspective for the format's straightforward nature, and created a non-linear " event" system to differentiate the game from other platforming titles. ''Tomba!'' was received positively by critics, with praise for its controls, visuals, and varied gameplay objectives. However, the game's audio received a more mixed reception. Despite the game's lackluster commercial performance, it was followed by a sequel in 1999, '' Tomba! 2: The Evil Swine Return''. ' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Archipelago
An archipelago ( ), sometimes called an island group or island chain, is a chain, cluster, or collection of islands, or sometimes a sea containing a small number of scattered islands. Examples of archipelagos include: the Indonesian Archipelago, the Aleutian Islands, the Lakshadweep Islands, the Galápagos Islands, the Japanese archipelago, the Philippine Archipelago, the Maldives, the Balearic Islands, the Åland Islands, The Bahamas, the Aegean Islands, the Hawaiian Islands, the Canary Islands, Malta, the Azores, the Canadian Arctic Archipelago, the British Isles, the islands of the Archipelago Sea, and Shetland. Archipelagos are sometimes defined by political boundaries. For example, while they are geopolitically divided, the San Juan Islands and Gulf Islands geologically form part of a larger Gulf Archipelago. Etymology The word ''archipelago'' is derived from the Ancient Greek ἄρχι-(''arkhi-'', "chief") and πέλαγος (''pélagos'', "sea") thr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Life (video Games)
In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest or a continue particularly in all-ages games, to avoid the morbid insinuation of losing one's "life". Generally, if the player loses all their health, they lose a life. Losing all lives usually grants the player character "game over", forcing them to either restart or stop playing. The number of lives a player is granted varies per game type. A finite number of lives became a common feature in arcade games and action games during the 1980s, and mechanics such as checkpoints and power-ups made the managing of lives a more strategic experience for players over time. Lives give novice players more chances to learn the mechanics of a video game, while allowing more advanced players to take more risks. History Lives may have originated from ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Health (game Terminology)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usuall ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE