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Tom Nook
Tom Nook, known in Japan as , is a fictional character in the Animal Crossing, ''Animal Crossing'' series who operates the village store (or the Resident Services building in ''Animal Crossing: New Horizons''). He first appeared in the Nintendo 64 game ''Dōbutsu no Mori'', released in Europe and North America on the GameCube as ''Animal Crossing (video game), Animal Crossing''. Nook sells a house to the player at the beginning of each title in the series (with ''Animal Crossing: New Leaf'' and ''Animal Crossing: New Horizons'' being an exception, as Nook sells the player a tent at the start of those games), giving a set mortgage for them to pay, and offering to upgrade it after the mortgage is paid off. He has also made several appearances in the Super Smash Bros., ''Super Smash Bros.'' series. Concept and characteristics Tom Nook is based on the Japanese raccoon dog, tanuki, the raccoon dog. Rich Amtower and Reiko Ninomiya, members of Nintendo's Treehouse localization team, descr ...
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Animal Crossing
is a social simulation video game series developed and published by Nintendo. It was created by Katsuya Eguchi and Hisashi Nogami. The player character is a human who lives in a village inhabited by various anthropomorphic animals and can engage in various activities such as fishing, insect catching, and fossil hunting. The series is known for its open-ended gameplay, humorous dialogue, hourly music, and use of the console's internal clock and calendar to simulate real passage of time. Since its initial release in 2001, five ''Animal Crossing'' games have been released worldwide, one each for the Nintendo 64/iQue Player (enhanced and reissued for the GameCube), Nintendo DS, Wii, Nintendo 3DS and Nintendo Switch. The series has been both critically and commercially successful and has sold over 81 million units worldwide. Three spin-off games have also been released: '' Animal Crossing: Happy Home Designer'' for Nintendo 3DS, '' Animal Crossing: Amiibo Festival'' for Wi ...
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Gekijōban Dōbutsu No Mori
is a 2006 Japanese animated film directed by Jōji Shimura and based on the ''Animal Crossing'' video game series. It was produced by Nintendo, OLM, Inc. and VAP and distributed by Toho. The film opened in theaters in Japan on December 16, 2006, where it went on to earn (approximately ) at the box office. The film retains the theme of the video games, and centers on an 11-year-old girl named Ai who moves into a village populated with animals where she works to make new friends and find her own dreams. ''Gekijōban Dōbutsu no Mori'' was not released outside Japan, with Nintendo of America stating in 2007 that they had no plans for an English release. Plot The film opens with Ai, an 11-year-old girl, moving into the Animal Village during the spring. After being put to work by Tanukichi to deliver goods, Ai befriends four of the village's residents: Bouquet, Sally, Albert, and a human boy named Yū, participating in several activities. Ai begins to find a series of anonymous me ...
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Future US, Inc
The future is the time after the past and present. Its arrival is considered inevitable due to the existence of time and the laws of physics. Due to the apparent nature of reality and the unavoidability of the future, everything that currently exists and will exist can be categorized as either permanent, meaning that it will exist forever, or temporary, meaning that it will end. In the Occidental view, which uses a linear conception of time, the future is the portion of the projected timeline that is anticipated to occur. In special relativity, the future is considered absolute future, or the future light cone. In the philosophy of time, presentism is the belief that only the present exists and the future and the past are unreal. Religions consider the future when they address issues such as karma, life after death, and eschatologies that study what the end of time and the end of the world will be. Religious figures such as prophets and diviners have claimed to see into ...
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PvP (webcomic)
''PvP'', also known as ''Player vs Player'', was a longrunning video game webcomic, written and drawn by Scott Kurtz. It was launched on May 4, 1998. The webcomic follows the events at a fictional video game magazine company, featuring many running gags and references with a focus on nerd culture. Dylan Meconis was added as a co-writer in 2013. By 2005, ''PvP'' was receiving around 100,000 unique visitors per day, and the webcomic has seen various print releases. On February 1, 2007, it became the subject of its own animated series. In 2020, the strip was rebooted, jumping forward in time 15 years, though it later reverted to the original time period. On 2022-02-22, Kurtz announced on his blog that he was temporarily dialing back his daily work on ''PvP'' to concentrate on an upcoming book series based on ''Table , Titans''. There have been no new comics since 2022-09-16, when Kurtz locked all comics predating 2021 to Patreon subscribers only. On 2024-10-24, Kurtz removed the P ...
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VG Cats
''VG Cats'' (short for ''Video Game Cats''"All About the Site"
, ''VG Cats''
"Internet provides new way to get daily dose of funnies" '' The Rocket'
page 2
) is a written and drawn by Canadian Scott Ramsoomair. Published on its own w ...
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Web Comic
Webcomics (also known as online comics or Internet comics) are comics published on the internet, such as on a website or a mobile app. While many webcomics are published exclusively online, others are also published in magazines, newspapers, or comic books. Webcomics can be compared to self-published print comics in that anyone with an Internet connection can publish their own webcomic. Readership levels vary widely; many are read only by the creator's immediate friends and family, while some of the most widely read have audiences of well over one million readers. Webcomics range from traditional comic strips and graphic novels to avant garde comics, and cover many genres, styles, and subjects. They sometimes take on the role of a comic blog. The term web cartoonist is sometimes used to refer to someone who creates webcomics. Medium There are several differences between webcomics and print comics. With webcomics the restrictions of traditional books, newspapers or magazines can ...
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Al Swearengen
Ellis Alfred Swearengen (July 8, 1845 – November 15, 1904) was an American pimp and entertainment entrepreneur who ran the Gem Theater, a notorious brothel, in Deadwood, South Dakota, for 22 years during the late 19th century. Personal life Swearengen (sometimes spelled Swearingen, Swearengin, Swearngir, etc.) and his twin brother Lemuel were the eldest two of eight children of Dutch American farmer Daniel J. Swearingen and Keziah "Katie" Montgomery of Oskaloosa, Iowa. Swearengen remained at home well into his adult years and only arrived in Deadwood in May 1876, with his wife, Nettie Swearengen. Nettie later divorced him on the grounds of spousal abuse. Swearengen married two more times; both of these marriages ended in divorce. Custer Prior to opening a business in Deadwood, Swearengen operated a dance house in Custer, South Dakota. As stated in the 1882 New Year Edition of the '' Black Hills Pioneer'', which described the early history of Custer, "Al Swearengen was runnin ...
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Redistribution Of Wealth
Redistribution of income and wealth is the transfer of income and wealth (including physical property) from some individuals to others through a social mechanism such as taxation, welfare, public services, land reform, monetary policies, confiscation, divorce or tort law. The term typically refers to redistribution on an economy-wide basis rather than between selected individuals. Understanding of the phrase varies, depending on personal perspectives, political ideologies and the selective use of statistics. It is frequently used in politics, to refer to perceived redistribution from those who have more to those who have less. Rarely, the term is used to describe laws or policies that cause redistribution in the opposite direction, from the poor to the rich. The phrase is sometimes related to the term ''class warfare'', where the redistribution is alleged to counteract harm caused by high-income earners and the wealthy through means such as unfairness and discrimination. R ...
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Ian Bogost
Ian Bogost is an American academic and video game designer, most known for the game '' Cow Clicker''. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering. He previously held a joint professorship in the School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he was the Ivan Allen College of Liberal Arts Distinguished Chair in Media Studies. He is the author of ''Alien Phenomenology or What It's Like to be a Thing'' and ''Unit Operations: An Approach to Videogame Criticism'' and ''Persuasive Games: The Expressive Power of Videogames'' and the co-author of '' Racing the Beam: The Atari Video Computer System'' and ''Newsgames: Journalism at Play''. His Atari 2600 game, ''A Slow Year'', won two awards, Vanguard and Virtuoso, at IndieCade 2010. Bogost has rele ...
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Complex (magazine)
Complex Networks is an American media and entertainment company for youth culture, based in New York City. It was founded as a bi-monthly magazine, ''Complex'', by fashion designer Marc Ecko, Marc Eckō. Complex Networks reports on popular and emerging trends in style, sneakers, food, music, sports and pop culture. Complex Networks reached over 90 million unique users per month in 2013 across its owned and operated and partner sites, socials and YouTube channels. The print magazine ceased publication with the December 2016/January 2017 issue. Complex currently has 6.02 million subscribers and 1.8 billion total views on YouTube. the company's yearly revenue was estimated to be US$200 million, 15% of which came from commerce. Complex Networks has been named by ''Business Insider'' as one of the Most Valuable Startups in New York, and Most Valuable Private Companies in the World. In 2012, the company launched Complex TV, an online broadcasting platform. In 2016, it became a joint ...
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GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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Junkee
Junkee.com is an Australian popular culture and news website run by new media company Junkee Media. It covers various topics including film, university, food, TV, politics, travel, career, health, and Internet culture. Its target demographic is 18- to 29-year-olds. Junkee was launched in March 2013 by Sound Alliance, now known as Junkee Media. Its founding editors were Steph Harmon and Rob Moran. It was voted the Mumbrella ''Mumbrella'' is an Australian marketing and media industry news website. It was started in December 2008 by Tim Burrowes, and has since gone on to become a popular source for news, analysis and commentary on the advertising, PR, and media ind ... Media Brand of the Year in 2014's Mumbrella Awards. References External links * Australian news websites {{Internet-stub ...
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