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Tokyo Xanadu
is a 2015 action role-playing game developed by Nihon Falcom. The game was developed out of Nihon Falcom's desire to create a game of a different type and setting than their other role-playing game franchises, '' The Legend of Heroes'' and '' Ys''. The game was first released in Japan for the PlayStation Vita in September 2015, and worldwide in June 2017. An enhanced version of the game, ''Tokyo Xanadu eX+'', was released in Japan for the PlayStation 4 in September 2016, and worldwide in December 2017, in addition to a Windows version. A port for the Nintendo Switch was released in Japan in June 2023 and was released worldwide in July 2024. Gameplay ''Tokyo Xanadu'' is an action role-playing game with party-based real-time combat that features dungeon exploration, similar to the ''Persona'' series by Atlus, as well as Falcom's own '' Ys'' and ''Trails'' franchises. Plot In an alternate reality, Tokyo suffered a devastating earthquake in 2005, which took the city a decade to r ...
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Nihon Falcom
is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and '' Trails'' series. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the use of personal computers in Japan. History Nihon Falcom was founded by Masayuki Kato in 1981. They are credited with laying the foundations for the action role-playing and Japanese role-playing game genres. (cf. ) The name Falcom came from the '' Millennium Falcon'' and the final "n" was changed to an "m" to fit naming trends of that time. The word Nihon, taken after one of the native names of Japan, was added to make it sound more complete. Falcom's first role-playing game (RPG) was ''Panorama Toh'', released for the PC-8801 in 1983 and created by Yoshio Kiya, who would go on to create the ''Dragon Slayer'' and ''Brandish'' franchises. While its RPG elements were limited, lacking traditional statistical or leveling systems, the game ...
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Xanadu Next
is a 2005 action role-playing game developed by Nihon Falcom for Windows. The game is a spin-off of the 1985 action role-playing game '' Dragon Slayer II: Xanadu''. ''Xanadu Next'' was released worldwide in English by Xseed Games in 2016. An N-Gage version was developed by ScriptArts and published by Nokia Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1 ... a few months prior to original Japanese release. Premise The player character is a dishonored knight hired by a scholar named Charlotte L. Wells to investigate the ruins of Harlech Island on her behalf. Almost as soon as he begins, however, he is mortally wounded by a mysterious warrior named Dvorak and must undergo a life-saving process which binds him to Harlech. He will now die if he ever leaves – unless he can find the ...
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Action Role-playing Video Games
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and role-playing game genres. Definition Action role-playing games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. The term "action role-playing game" may also describe action-adventure games, which include a mission system and role-playing game mechanics, as well as MMORPGs with real-time combat systems. History Several games prior to 1984 are considered precursors to the action RPG genre. Allgame cited ''Temple of Apshai'' (1979) and its sequel '' Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), ''Bokosuka Wars'' (1983), and ''Sword ...
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2015 Video Games
Fifteen or 15 may refer to: *15 (number) *one of the years 15 BC, AD 15, 1915, 2015 Music *Fifteen (band), a punk rock band Albums * ''15'' (Buckcherry album), 2005 * ''15'' (Ani Lorak album), 2007 * ''15'' (Phatfish album), 2008 * ''15'' (Tuki album), 2025 * ''15'' (mixtape), a 2018 mixtape by Bhad Bhabie * ''Fifteen'' (Green River Ordinance album), 2016 * ''Fifteen'' (The Wailin' Jennys album), 2017 * ''Fifteen'', a 2012 album by Colin James Songs * "Fifteen" (song), a 2008 song by Taylor Swift *"Fifteen", a song by Harry Belafonte from the album '' Love Is a Gentle Thing'' *"15", a song by Rilo Kiley from the album ''Under the Blacklight'' *"15", a song by Marilyn Manson from the album ''The High End of Low'' Other media * ''15'' (film), a 2003 Singaporean film * ''Fifteen'' (TV series), international release name of ''Hillside'', a Canadian-American teen drama * "Fifteen" (''Runaways''), an episode of ''Runaways'' *Fifteen (novel), a 1956 juvenile fict ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media, CBS Interactive, and ViacomCBS Streaming) is a division of Paramount Global that oversees the company's video streaming technology and direct-to-consumer services; including Pluto TV and Paramount+. It was founded in 2005, and Tom Ryan is the company's president and CEO. History As CBS Digital Media and CBS Interactive The company was founded in 2005 as CBS Digital Media. In 2007, CBS Digital Media rebranded as CBS Interactive. On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the retu ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Downloadable Content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Sony's PlayStation 2 and Microsoft's Xbox helped to popularize the concept. Since the seventh generation of video g ...
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Frame Rate
Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably with and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU, is able to generate frames, and refresh rate is the frequency at which a display shows completed frames. In electronic camera specifications frame rate refers to the maximum possible rate frames could be captured, but in practice, other settings (such as exposure time) may reduce the actual frequency to a lower number than the frame rate. Human vision The temporal sensitivity and resolution of human vision varies depending on the type and characteristics of visual stimulus, and it differs betw ...
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Xseed Games
Marvelous USA Inc., (formerly Xseed Games), is an American video game company founded in 2004 by former members of Square Enix USA with the goal to localize Japanese games for American market. Xseed Games later became a subsidiary of Japanese game company Marvelous in 2011, providing the localization and publishing services for video games and related materials. In 2024, the company only retained the Xseed Games brand for third-party published titles. History In 2007, AQ Interactive, Inc. announced the acquisition of Xseed Games, with share transfer before June. The deal was signed on April 24, and the share transfer was completed on June 26. Xseed Games joined forces with Marvelous Entertainment (MMV) to co-publish their games in North America in 2008. At E3 2008, MMV USA and Xseed Games distinguished the games that would be co-published under the agreement and the games that Xseed would publish separately. In April 1, 2009, AQ Interactive announced increasing its stak ...
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Game Localization
Video game localization (or computer game localisation), is the process of preparing a video game for a market outside of where it was originally published. The game's name, art assets, packaging, manuals, and cultural and legal differences are typically altered. Before localization, producers consider economic factors such as potential foreign profit.Bernal-Merino 2008 Most official localizations are done by the game's developers or a third-party translation company. Nevertheless, Fan translation of video games, fan localizations are also popular. Localization is largely inconsistent between Video game console, platforms, Game engine, engines and Video game industry, companies due to its recency. Localizers intend to create an experience like the original game, with discretion to the localization audience. Localizations are considered to have failed if they are confusing or difficult to understand and this may break the player's immersion.Kohler 2005, p. 226 History Since t ...
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Tachikawa Station
is a junction passenger railway station located in the city of Tachikawa, Tokyo, Japan, operated by the East Japan Railway Company (JR East). Lines Tachikawa Station is served by the Chūō Main Line, and is located 37.1 kilometers from the starting point of the line at Tokyo Station. It is also a terminal station, terminus for both the Ōme Line and Nambu Lines. Although the Itsukaichi Line does not reach Tachikawa, a few trains on that line continue along the Ome Line tracks to serve this station. Station layout This station consists of four ground-level island platforms serving eight tracks, with an elevated station building located above the platforms. The station has a "Midori no Madoguchi" staffed ticket office. Tachikawa-Minami Station and Tachikawa-Kita Station on the Tama Toshi Monorail Line flank Tachikawa Station, and are connected to it by decks. The Lumine department store occupies the upper floors of the station building. Platforms Track layout Hi ...
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