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Thunderdelve Mountain
''Thunderdelve Mountain'' is an Adventure (Dungeons & Dragons), adventure module published in 1985 for the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Thunderdelve Mountain'' is a solo adventure scenario for a Dwarf (Dungeons & Dragons), dwarf player character who must defeat a monster alone. The module also instructions for running the adventure with a full party of characters instead. The player characters must fight Fyrsnaca, a fire breathing worm. The module includes new monsters: vapor ghouls, red worms and the Fyrsnaca. Publication history XS2 ''Thunderdelve Mountain'' was written by William Carlson, with a cover by Larry Elmore, and was published by TSR in 1985 as a 40-page booklet with an outer folder. Reception Reviews References

Dungeons & Dragons modules Dwarves in popular culture Mystara Role-playing game supplements introduced in 1985 {{D&D-stub ...
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Quest For The Heartstone
Quest for the Heartstone is a 1984 adventure module for the Basic Rules of the ''Dungeons & Dragons'' fantasy role-playing game. The module was a tie-in with the LJN toy line introduced the previous year. Reviews of the module described it as a poorly written marketing gimmick. Plot summary ''Quest for the Heartstone'' is an adventure scenario set in wilderness and dungeon locations, and details a frost giant lair, with four pages of illustrations that can be shown to the players. Publication history XL1 ''Quest for the Heartstone'' was published by TSR in 1984 as a 32-page booklet with an outer folder, and was written by Michael L. Gray, with art by Jeff Easley.Gray, Michael L. ''Quest for the Heartstone'' ( TSR, 1984) The module was designed to be used with the characters from the LJN and TSR ''D&D'' toy line, such as Strongheart and Warduke, and comes with game statistics for the characters based on these toy figures. Reception Graham Staplehurst reviewed ''Quest for the H ...
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Dwarves In Popular Culture
Dwarf, dwarfs or dwarves may refer to: Common uses *Dwarf (folklore), a supernatural being from Germanic folklore * Dwarf, a human or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a short humanoid race *Dwarf (Middle-earth), a humanoid race in J. R. R. Tolkien's literature * Dwarf (''Warhammer''), a humanoid race * Dwarfs (''Discworld''), a race of characters * Dwarves (''Warcraft''), a short, strong race *Dwarves (Marvel Comics) *Seven Dwarfs Literature * ''The Dwarf'' (Cho novel), a 1978 novel by Cho Se-hui * ''The Dwarf'' (Lagerkvist novel), a 1944 novel by Pär Lagerkvist Other arts, entertainment, and media * ''Dwarfs?!'' (video game) *Dwarves (band), American punk band *Killer Dwarfs, Canadian heavy metal band * Wrocław's dwarfs, small sculptures in Wrocław, Poland Biology *Phyletic dwarfism, an average decrease in size of animals **Insular dwarfism, a evolutionary condition caused by genetic and environmental ...
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Dungeons & Dragons Modules
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably derives more from the Renaissance period. An oubliette (from the French , meaning 'to forget') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an '' angstloch'') in a high ceiling. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The earlier meaning of "keep" is still in use for academics, although in popular culture, it has come to mean a cell or "oubliette". Though it is uncertain, both ''dungeon'' and ''donjon'' are thought to derive from the Middle Latin word ''dominus'', meaning "lord" or "master". In French, the term ''donjon'' sti ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series ''SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County, Kentucky, Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the serv ...
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ...
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Dwarf (Dungeons & Dragons)
A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel ''The Lord of the Rings'' (1954–1955), and has been used in ''D&D'' and its predecessor ''Chainmail'' since the early 1970s. Variations from the standard dwarf archetype of a short and stout demihuman are commonly called subraces, of which there are more than a dozen across many different rule sets and campaign settings. History The concept of the dwarf comes from Norse and Teutonic mythology. In particular, the dwarves in the Germanic story '' The Ring of the Nibelungen'' and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of ''Dungeons & Dragons'' dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the ''Chainmail'' game, the forebear of ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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Fantasy
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, which later became fantasy literature, fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror fiction, horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic (paranorma ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' an ...
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Lathan's Gold
''Lathan's Gold'' is an adventure module published in 1984 for the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Lathan's Gold'' is a solo adventure scenario in which the single player character searches islands on the Sea of Dread for money to pay ransom to a kidnapper. Publication history XSOLO ''Lathan's Gold'' was written by Merle M. Rassmussen, with illustrations by Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy Work of art, artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time ..., and was published by TSR in 1984 as a 32-page booklet with an outer folder. Reception Reviews References Dungeons & Dragons modules Mystara Role-playing game supplements introduced in 1984 {{D&D-stub ...
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