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The Sims Medieval
''The Sims Medieval'' is a life simulation game that was released in March 2011 by Electronic Arts for Microsoft Windows and Mac OS X, and on September 22, 2011 for iOS, as part of ''The Sims'' series. It was also made available for Windows Phone on March 26, 2013. It is not available on Mac OS Catalina or above. Set in medieval times, it allows the player to build a kingdom through quest-driven gameplay. During presentation at E3 2010, a pre-order exclusive Limited Edition was also available. Gameplay Main gameplay and objectives ''The Sims Medieval'' is a life-simulation game with action-adventure elements, having a more role-playing video game tone than past ''Sims'' games. The storyline of the game is to build a successful kingdom by fulfilling the player's "Kingdom Ambition", which the player chooses at the start of the game. Once an ambition has been completed, the player will unlock new ambitions for future playthroughs as well as unlocking freeplay for that specific ...
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Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is best known for its simulation games, including ''The Sims'', ''Spore (2008 video game), Spore'' and ''SimCity''. History Independent studio (1987–1997) Maxis was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun to help publish ''SimCity (1989 video game), SimCity'' on home computers. Before then, the game was only available on a limited basis on the Commodore 64 due to few video game publisher, publishers showing any interest in porting a non-traditional game without definite "win" and "lose" conditions. The title went on to become one of the most popular and successful video games of all time. The SimCity, ''SimCity'' series became a staple for the company and spawned multiple sequels and spin-offs. To n ...
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E3 2010
The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. There was also an E3 event held in Sony's PlayStation Home. Layout E3 2010 was held at the Los Angeles Convention Center with the show occupying the South and West Halls as well as the first floor. West Hall Sony Computer Entertainment and Nintendo had booths that were directly opposite of each other. Other notable developers and publishers located on this floor were Atlus, Atari, Bethesda, Sony Online Entertainment, and Capcom. South Hall The hall has three types of booths: large, medium and small. The large booths were occupied by Square Enix, MTV Games, Microsoft, Ubisoft, Disney Interactive Studios, and Electronic Arts. The medium booths were occupied by Sega, Konami, THQ, Warner Bros. Interactive, and Take-Two Interactive. The smal ...
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Red Ventures
Red Ventures is an American media company that owns and operates brands such as Lonely Planet, The Points Guy, Healthline, and Bankrate. Red Ventures focuses on news, advice, and review websites. The company's corporate headquarters is located in Indian Land, South Carolina, a suburb of Charlotte, North Carolina. History Red Ventures was founded as Red F on September 29, 1999, in Fort Mill, South Carolina by Ric Elias and Dan Feldstein. In 2003, it was launched as Red Ventures, beginning with DIRECTV (DirectstarTV brand). It acquired Modern Consumer in 2008."Red Ventures Acquires Lead Generation Firm Modern Consumer"
, Direct Magazine, June 23, 2008
In 2010, G ...
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Rachel Bernstein
Rachel Bernstein is a video game designer and developer based in San Francisco, USA. Education Bernstein graduated from Princeton University with a degree in electrical engineering and computer science in 1987. Career From 1987 to 1994, Bernstein worked as a software engineer. In 1994, she co-founded the company Frog City Software with the brothers Bill and Ted Spieth. Bernstein wrote the code and assembled a development team for a prototype that later became the game Imperialism. The project received funding from Strategic Simulations in 1995, with president Chuck Kroegel describing it as, 'the thinking man's Civilisation'. Imperialism was released in 1997 and has an IGN community rating of 7.8/10. Bernstein oversaw the development of games Imperialism II and Trade Empires, for which she wrote a detailed project breakdown. In 2003, Bernstein sold Frog City to Take-Two Interactive, but continued to run the company as Take-Two's subsidiary. Bernstein joined Electronic Arts i ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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The Sims 3
''The Sims 3'' is a 2009 social simulation video game developed by the Redwood Shores studio of Maxis, and published by Electronic Arts. Part of ''The Sims'' series, it is the sequel to ''The Sims 2''. It was released on June 2, 2009, for Microsoft Windows, MacOS, and mobile versions. Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. The Windows Phone version was released on October 15, 2010. A Nintendo 3DS version, released on March 27, 2011, was one of the platform's launch titles. The game follows the same premises as its predecessors ''The Sims'' and ''The Sims 2'' and is based around a life simulation where the player controls the actions and fates of its characters, the ''Sims'', as well as their houses and neighborhoods. ''The Sims 3'' expands on previous games in having an open world system, where neighborhoods are completely open for the sims to move around without any loading screens. A new design too ...
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G/O Media
G/O Media Inc. is an American media holding company that owns and operates the digital media outlets '' Kotaku'' and '' The Root''. It was formed in 2019 after the private equity firm Great Hill Partners purchased two digital portfolios from Univision: Gizmodo Media Group (''Gizmodo'', Jezebel, '' Deadspin'', '' Lifehacker'', Splinter, ''The Root'', ''Kotaku'', and Jalopnik) and the Onion portfolio ('' The Onion'', ClickHole, '' The A.V. Club'', and ''The Takeout''). , the company has sold off many of its outlets, including ''The Onion'' and ''Gizmodo'', which were the source of "the G and O of its name". History G/O was formed in April 2019 when Great Hill Partners, a private equity firm, purchased the websites from Univision for $18.9 million. Prior to the sale, the former Gawker Media properties had operated as Gizmodo Media Group after being acquired by Univision following the conclusion of the '' Bollea v. Gawker'' lawsuit and subsequent bankruptcy in 2016. Former ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Merchant
A merchant is a person who trades in goods produced by other people, especially one who trades with foreign countries. Merchants have been known for as long as humans have engaged in trade and commerce. Merchants and merchant networks operated in ancient Babylonia, Assyria, China, Egypt, Greece, India, Persia, Phoenicia and Rome. During the European medieval period, a rapid expansion in trade and commerce led to the rise of a wealthy and powerful merchant class. The European Age of Discovery opened up new trading routes and gave European consumers access to a much broader range of goods. By the 18th century, a new type of manufacturer-merchant had started to emerge and modern business practices were becoming evident. The status of the merchant has varied during different periods of history and among different societies. In modern times, the term ''merchant'' has occasionally been used to refer to a businessperson or someone undertaking activities (commercial or industrial) for ...
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Knight
A knight is a person granted an honorary title of a knighthood by a head of state (including the pope) or representative for service to the monarch, the church, or the country, especially in a military capacity. The concept of a knighthood may have been inspired by the ancient Greek '' hippeis'' (ἱππεῖς) and Roman ''equites''. In the Early Middle Ages in Western Christian Europe, knighthoods were conferred upon mounted warriors. During the High Middle Ages, a knighthood was considered a class of petty nobility. By the Late Middle Ages, the rank had become associated with the ideals of chivalry, a code of conduct for the perfect courtly Christian warrior. Often, a knight was a vassal who served as an elite fighter or a bodyguard for a lord, with payment in the form of land holdings. The lords trusted the knights, who were skilled in battle on horseback. In the Middle Ages, a knighthood was closely linked with horsemanship (and especially the joust) from its orig ...
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Monarch
A monarch () is a head of stateWebster's II New College Dictionary. "Monarch". Houghton Mifflin. Boston. 2001. p. 707. Life tenure, for life or until abdication, and therefore the head of state of a monarchy. A monarch may exercise the highest authority and power in the Sovereign state, state, or others may wield that power on behalf of the monarch. Usually, a monarch either personally inheritance, inherits the lawful right to exercise the state's sovereign rights (often referred to as ''the throne'' or ''the Crown, the crown'') or is elective monarchy, selected by an established process from a family or cohort eligible to provide the nation's monarch. Alternatively, an individual may self-proclaimed monarchy, proclaim oneself monarch, which may be backed and Legitimacy (political), legitimated through acclamation, right of conquest or a combination of means. If a young child is crowned the monarch, then a regent is often appointed to govern until the monarch reaches the requisi ...
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Role-playing Video Game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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