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The SimCity Box
''SimCity'' is an Open-ended (gameplay), open-ended City-building game, city-building video game franchise originally designed by Will Wright (game designer), Will Wright. The first game in the series, ''SimCity (1989 video game), SimCity'', was published by Maxis in 1989 and was followed by several sequels and many other spin-off List of Sim video games, ''Sim'' titles, including 2000's ''The Sims (video game), The Sims'', which itself became a List of best-selling PC games, best-selling computer game and franchise. Maxis developed the series independently until 1997, and continued under the ownership of Electronic Arts until 2003. EA commissioned various spinoffs from other companies during the 2000s, focusing on console and mobile releases. A SimCity (2013 video game), 2013 EA-Maxis reboot was subject to what has been described as "one of the most disastrous launches in history", which may have triggered the 2015 shutdown of Maxis Emeryville and the end of the franchise. G ...
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Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is best known for its simulation games, including ''The Sims'', ''Spore (2008 video game), Spore'' and ''SimCity''. History Independent studio (1987–1997) Maxis was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun to help publish ''SimCity (1989 video game), SimCity'' on home computers. Before then, the game was only available on a limited basis on the Commodore 64 due to few video game publisher, publishers showing any interest in porting a non-traditional game without definite "win" and "lose" conditions. The title went on to become one of the most popular and successful video games of all time. The SimCity, ''SimCity'' series became a staple for the company and spawned multiple sequels and spin-offs. To n ...
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Mac (computer)
Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup includes the MacBook Air and MacBook Pro laptops, and the iMac, Mac Mini, Mac Studio, and Mac Pro desktops. Macs are currently sold with Apple's UNIX-based macOS operating system, which is Proprietary software, not licensed to other manufacturers and exclusively Pre-installed software, bundled with Mac computers. This operating system replaced Apple's original Macintosh operating system, which has variously been named System, Mac OS, and Classic Mac OS. Jef Raskin conceived the Macintosh project in 1979, which was usurped and redefined by Apple co-founder Steve Jobs in 1981. The original Macintosh 128K, Macintosh was launched in January 1984, after Apple's 1984 (advertisement), "1984" advertisement during Super Bowl XVIII. A series of increment ...
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Atari ST
Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available in July. It was the first personal computer with a bitmapped color graphical user interface, using a version of Digital Research's GEM (desktop environment), GEM environment from February 1985. The Atari 1040ST, released in 1986 with Megabyte, 1 MB of memory, was the first home computer with a cost per kilobyte of RAM under US$1/KB. After Jack Tramiel purchased the assets of the Atari, Inc. consumer division in 1984 to create Atari Corporation, the 520ST was designed in five months by a small team led by Shiraz Shivji. Alongside the Mac (computer), Macintosh, Amiga, Apple IIGS and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16 or 16/32-bit processors, 256 kilobyte, KB or more of RAM, and computer m ...
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Amstrad CPC
The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spectrum; it successfully established itself primarily in the United Kingdom, France, Spain, and the German-speaking parts of Europe, and also Canada. The series spawned a total of six distinct models: The ''Amstrad CPC 464, CPC 464'', ''CPC 664'', and ''CPC 6128'' were highly successful competitors in the European home computer market. The later ''464 plus'' and ''6128 plus'', intended to prolong the system's lifecycle with hardware updates, were considerably less successful, as was the attempt to repackage the ''plus'' hardware into a game console as the ''GX4000''. The CPC models' hardware is based on the Zilog Z80A CPU, complemented with either 64 or 128 KB of Random-access memory, RAM. Their computer-in-a-keyboard design prominently ...
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CDTV
The CDTV (from Commodore Dynamic Total Vision, later treated as a backronym for Compact Disc Television) is a home multimedia entertainment and video game console – convertible into a full-fledged personal computer by the addition of optional peripherals – developed by Commodore International and launched in April 1991. Description and critical response The CDTV is essentially a Commodore Amiga 500 home computer with a CD-ROM drive and remote control. With the optional keyboard, mouse, and floppy disk drive, it gained the functionality of the regular Amiga. Commodore marketed the machine as an all-in-one multimedia appliance. As such, it targeted the same market as the Philips CD-i. The expected market for multimedia appliances did not materialize, and neither machine met with any real commercial success. Though the CDTV was based entirely on Amiga hardware, it was marketed strictly as a CDTV, with the Amiga name omitted from product branding. Commodore announced the C ...
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Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These include the Atari ST as well as the Macintosh 128K, Macintosh and Acorn Archimedes. The Amiga differs from its contemporaries through custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites, a blitter, and four channels of sample-based audio. It runs a pre-emptive multitasking operating system called AmigaOS, with a desktop environment called Workbench (AmigaOS), Workbench. The Amiga 1000, based on the Motorola 68000 microprocessor, was released in July 1985. Production problems kept it from becoming widely available until early 1986. While ...
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Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was introduced as a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive machine at a price more competitive with that of the ZX Spectrum. It has 32 kilobytes of random-access memory, RAM, and its read-only memory, ROM includes BBC BASIC II together with the Acorn MOS, operating system. Announced in 1982 for a possible release the same year, it was eventually introduced on 25 August 1983 priced at £199. The Electron is able to save and load programs onto compact audio cassette, audio cassette via a cable, originally supplied with the computer, connecting it to any standard tape recorder with the appropriate sockets. It is capable of bitmapped graphics, and can use either a contemporary television set, a colour (RGB) monitor or a monochrome monitor as its display. Several expansions were made available to provide m ...
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Acorn Archimedes
The Acorn Archimedes is a family of personal computers designed by Acorn Computers of Cambridge, England. The systems in this family use Acorn's own ARM architecture processors and initially ran the Arthur operating system, with later models introducing RISC OS and, in a separate workstation range, RISC iX. The first Archimedes models were introduced in 1987, and systems in the Archimedes family were sold until the mid-1990s alongside Acorn's newer Risc PC and A7000 models. The first Archimedes models, featuring a 32-bit ARM2 RISC CPU running at 8 MHz, provided a significant upgrade from Acorn's previous machines and 8-bit home computers in general. Acorn's publicity claimed a performance rating of 4  MIPS.These being equivalent to VAX-11/750 instructions. Later models featured the ARM3 CPU, delivering a substantial performance improvement, and the first ARM system-on-a-chip, the ARM250. The Archimedes preserves a degree of compatibility with Acorn's earlier m ...
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Palm OS
Palm OS (also known as Garnet OS) is a discontinued mobile operating system initially developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. Palm OS was designed for ease of use with a touchscreen-based graphical user interface. It was provided with a suite of basic applications for Personal information manager, personal information management. Later versions of the OS were extended to support smartphones. The software appeared on the company's line of Palm (PDA), Palm devices while several other licensees List of Palm OS devices, have manufactured devices powered by Palm OS. Following Palm's purchase of the Palm trademark, the operating system was renamed ''Garnet OS''. In 2007, Access Co., ACCESS introduced the successor to Garnet OS, called Access Linux Platform; additionally, in 2009, the main licensee of Palm OS, Palm, Inc., switched from Palm OS to webOS for their forthcoming devices. Creator and ownership Palm OS was originally developed under the directi ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium, the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the successful Sega Genesis, Genesis. The Saturn has a dual-Central processing unit, CPU architecture and eight processors. Its games are in CD-ROM format, including several Porting, ports of arcade games and original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D computer graphics, 3D Sega Model 1, Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Another video display processor was added in early 1994 to better compete with the 3D graphics of Sony Interactive Entertainment, Sony's forthcoming PlayStation (console), PlayStation. The Saturn was initially successful in Japan but not in the United States, where it was hindered by a surprise ...
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Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom of which is a touchscreen), a built-in microphone, and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nin ...
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