The Shadow Of Yserbius
''The Shadow of Yserbius'', originally published by Sierra On-Line and developed by Joe Ybarra of Ybarra Productions, was the first of three graphical MUDs for the online community. ''The Shadow of Yserbius'' and its successors remained online until 1996, when America Online purchased the rights from AT&T for an undisclosed price (rumored to be $40 million). AOL soon abandoned ''The Shadow of Yserbius'', which was a competitor to its existing online RPG ''Neverwinter Nights''. In late 2007, the ImagiNation Revival Project succeeded in resurrecting the long-dormant ImagiNation Network by using the original client software coupled with DOSBox. ''The Shadow of Yserbius'' was again available for online play with all features, graphics, sounds, and such fully intact and functional. Macros were fully supported and compatibility with old character and map files was enabled for TSN/INN versions 2.4 and higher. In early 2016, the server was shut down making online play not possible until ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sierra On-Line
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, '' Mystery House''. It is known for its graphical adventure game series '' King's Quest'', '' Space Quest'', '' Police Quest'', '' Gabriel Knight'', '' Leisure Suit Larry'', and '' Quest for Glory'', and as the original publisher of Valve's ''Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years. Sierra was formally disestablished as a compa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Knight
A knight is a person granted an honorary title of a knighthood by a head of state (including the pope) or representative for service to the monarch, the church, or the country, especially in a military capacity. The concept of a knighthood may have been inspired by the ancient Greek '' hippeis'' (ἱππεῖς) and Roman ''equites''. In the Early Middle Ages in Western Christian Europe, knighthoods were conferred upon mounted warriors. During the High Middle Ages, a knighthood was considered a class of petty nobility. By the Late Middle Ages, the rank had become associated with the ideals of chivalry, a code of conduct for the perfect courtly Christian warrior. Often, a knight was a vassal who served as an elite fighter or a bodyguard for a lord, with payment in the form of land holdings. The lords trusted the knights, who were skilled in battle on horseback. In the Middle Ages, a knighthood was closely linked with horsemanship (and especially the joust) from its orig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows: The Official Magazine, Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no Video game journalism, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Clan (computer Gaming)
In video games, a clan, community, guild, or faction is an organized group of video game players that regularly play together in one or more Multiplayer video game, multiplayer games. Many clans take part in gaming competitions, but some clans are just small gaming squads consisting of friends. Squads range from groups of a few friends to four-thousand plus person organizations, with a broad range of structures, goals and members. The lifespan of a clan also varies considerably, from a few weeks to over a decade. Numerous clans exist for nearly every online game available today, notably in first-person shooters (FPS), massively multiplayer games (MMO), role-playing video games (RPG), and strategy games. There are also meta-groups that span a wide variety of games. Some clans formed by groups of players have grown into multi-million dollar professional esports teams. Many clans on Xbox One, PlayStation 4, and personal computers have official clan websites with forums to interact an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Player Vs
Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who is controlled or controllable by a player * Player (political), a participant in politics who has or is perceived to have influence or power * Global player, a corporate organization that owns production of some good or service in at least one country other than its home country * Player, Shakespearan term for a stage actor * Player (slang), a philanderer, often male People * Allen Player (1893–1962), New Zealand cricketer * Willa Beatrice Player (1909-2003), American educator * Gary Player (born 1935), South African golfer * Scott Player (born 1969), NFL punter * T-Dre Player (born 1992), Canadian football player Art, entertainment, and media * ''The Player'', 1988 novel by Michael Tolkin, the basis for the 1992 film * ''The Playe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gremlin
A gremlin is a mischievous fictional creature invented at the beginning of the 20th century to originally explain malfunctions in aircraft, and later in other machinery, processes, and their operators. Depictions of these creatures vary widely. Stories about them and references to them as the causes of especially inexplicable technical and mental problems of pilots were especially popular during and after World War II.gremlin on World Wide Wordsgremlin in the American Heritage Dictionary Use of the term in the sense of a mischievous creature that sabotages aircraft first arose in Royal Air Force (RAF) slang among British pilots stationed in Malta, the Middle East, and British Raj, India in the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Halfling
Halflings are a fictional race found in some fantasy works. They tend to be depicted as physically similar to humans, except about half as tall and not as stocky as the similarly sized dwarves. Halflings are often depicted as having slightly pointed ears along with leathery-soled feet which are covered with curly hair. They tend to be portrayed as stealthy and lucky. The term is derived for the word used in Scotland, Northern Ireland, and Northern England for a child who is not yet fully grown. Halflings are found in many fantasy novels and games, including as an alternative term for hobbits in J. R. R. Tolkien's Middle-earth and as playable humanoid races in '' Dungeons & Dragons.'' Description The members of the fictional halfling race are often depicted as similar to humans except about half as tall, and are not quite as stocky as the similarly sized dwarves. Similar to the depiction of hobbits in the works of J. R. R. Tolkien, which are sometimes called halflings, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gnome
A gnome () is a mythological creature and diminutive spirit in Renaissance magic and alchemy, introduced by Paracelsus in the 16th century and widely adopted by authors, including those of modern fantasy literature. They are typically depicted as small humanoids who live underground. Gnome characteristics are reinterpreted to suit various storytellers and artists. Paracelsus's gnome is recognized to have derived from the German miners' legend about or , the "metallurgical or mineralogical demon", according to Georg Agricola (1530), also called (literal Latinization of ''Bergmännlein'', "mountain manikin") by Agriocola in a later work (1549), and described by other names such as (sing. ; Latinization of German ). Agricola recorded that, according to the legends of that profession, these mining spirits acted as miming and laughing pranksters who sometimes threw pebbles at miners, but could also reward them by depositing a rich vein of silver ore. Paracelsus also called ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dwarf (mythology)
A dwarf () is a type of supernatural being in Germanic folklore. Accounts of dwarfs vary significantly throughout history. They are commonly, but not exclusively, presented as living in mountains or stones and being skilled craftsmen. In early literary sources, only males are explicitly referred to as dwarfs. However, they are described as having sisters and daughters, while male and female dwarfs feature in later saga literature and folklore. Dwarfs are sometimes described as short; however, scholars have noted that this is neither explicit nor relevant to their roles in the earliest sources. Dwarfs continue to feature in modern popular culture, such as in the works of J. R. R. Tolkien and Terry Pratchett, where they are often, but not exclusively, presented as distinct from elves. Etymology and meaning Etymology The modern English noun ''dwarf'' descends from . It has a variety of cognates in other Germanic languages, including Old Norse ''dvergr'', Old Frisian ''dwerch'', ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Troll
A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human beings. In later Scandinavian folklore, trolls became beings in their own right, where they live far from human habitation, are not Christianized, and are considered dangerous to human beings. Depending on the source, their appearance varies greatly; trolls may be ugly and slow-witted, or look and behave exactly like human beings, with no particularly grotesque characteristic about them. In Scandinavian folklore, trolls are sometimes associated with particular landmarks (sometimes said to have been formed by a troll having been exposed to sunlight). Trolls are depicted in a variety of media in modern popular culture. Etymology The Old Norse nouns ''troll'' and ''trǫll'' (variously meaning "fiend, demon, werewolf, jötunn") and Middle High ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Human
Humans (''Homo sapiens'') or modern humans are the most common and widespread species of primate, and the last surviving species of the genus ''Homo''. They are Hominidae, great apes characterized by their Prehistory of nakedness and clothing#Evolution of hairlessness, hairlessness, bipedality, bipedalism, and high Human intelligence, intelligence. Humans have large Human brain, brains, enabling more advanced cognitive skills that facilitate successful adaptation to varied environments, development of sophisticated tools, and formation of complex social structures and civilizations. Humans are Sociality, highly social, with individual humans tending to belong to a Level of analysis, multi-layered network of distinct social groups — from families and peer groups to corporations and State (polity), political states. As such, social interactions between humans have established a wide variety of Value theory, values, norm (sociology), social norms, languages, and traditions (co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wizard (character Class)
In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally distinct ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |