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''Computer Gaming World'' (CGW) was an American computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to
Ziff Davis Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related servi ...
in 1993. It expanded greatly through the 1990s and became one of the largest dedicated
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
''. But, like most magazines of the era, the rapid move of its advertising revenue to
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properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as '' Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year.


History

In 1979, Russell Sipe left the
Southern Baptist Convention The Southern Baptist Convention (SBC), alternatively the Great Commission Baptists (GCB), is a Christian denomination based in the United States. It is the world's largest Baptist organization, the largest Protestant, and the second-largest Chr ...
ministry. A fan of computer games, he realized in Spring, 1981 that no
magazine A magazine is a periodical literature, periodical publication, print or digital, produced on a regular schedule, that contains any of a variety of subject-oriented textual and visual content (media), content forms. Magazines are generally fin ...
was dedicated to computer games. Although Sipe had no publishing experience, he formed Golden Empire Publications in June and found investors. He chose the name ''Computer Gaming World'' (''CGW'') instead of alternatives such as ''Computer Games'' or ''Kilobaud Warrior'' because he hoped that the magazine would both review games and serve as a trade publication for the industry. The first issue appeared in November, about the same as rivals ''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'' and '' Softline'' (Sipe's religious background led to " Psalm 9:1–2" appearing in each issue. His successor as editor, Johnny L. Wilson, was an evangelical Christian minister). The first issues of ''Computer Gaming World'' were published from
Anaheim, California Anaheim ( ) is a city in northern Orange County, California, United States, part of the Greater Los Angeles area. As of the 2020 United States census, 2020 census, the city had a population of 346,824, making it the most populous city in Orang ...
, and sold for $2.75 individually or $11 for a year's subscription of six issues. These early bimonthly issues were typically 40–50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings (SSI), Dan Bunten (Ozark Software), and Chris Crawford. Also, early covers were not always directly related to the magazine's contents, but rather featured work by artist Tim Finkas. In January/February 1986 ''CGW'' increased its publication cycle to nine times a year. ''CGW'' survived the video game crash of 1983, which badly hurt the market; by summer 1985 it was the only survivor of 18 color magazines covering computer games in 1983. In autumn 1987 ''CGW'' introduced a quarterly newsletter called ''Computer Game Forum'' (CGF), which was published during the off-months of ''CGW''. The newsletter never became popular; only two issues were published before it was cancelled. Some of CGF's content became part of ''CGW'', which became a monthly. The magazine went through significant expansion starting in 1991, with page counts reaching 196 pages by its 100th issue, in November 1992. During that same year, Johnny Wilson (who started as a contributor in 1983), became editor-in-chief, although Sipe remained as publisher. In 1993, Sipe sold the magazine to
Ziff Davis Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related servi ...
—by then the magazine was so thick that a reader reported that the December issue's bulk slowed a thief who had stolen a shopping bag containing it—but continued on as publisher until 1995. The magazine kept growing through the 1990s, with the December 1997 issue weighing in at 500 pages. In January 1999, Wilson left the magazine and George Jones became editor-in-chief, at a time when print magazines were struggling with the growing popularity of the Internet. Jones had been the editor-in-chief of CNET Gamecenter, and had before that been a staffer at ''CGW'' between 1994 and 1996. He was replaced by Jeff Green in the summer of 2001. On August 2, 2006, Ziff Davis and Microsoft jointly announced that ''CGW'' would be replaced with '' Games for Windows: The Official Magazine''. The new magazine replaced ''CGW'' as part of Microsoft's Games for Windows initiative. In their press release, Ziff Davis indicated that much of ''CGW's'' core content and the entire staff will be transferred to the new magazine. Because of these announcements, Ziff Davis' actions appeared more on the order of a rebranding of ''CGW'', rather than an actual cancellation. The final ''CGW''-labeled issue was November 2006, for a total of 268 published editions. On April 8, 2008, 1UP Network announced the print edition of ''Games for Windows: The Official Magazine'' had ceased, and that all content would be moved online. Simultaneously with the release of the final ''CGW'' issue, Ziff Davis announced the availability of the CGW Archive, which features complete copies of the first 100 issues of ''CGW'', as well as the two CGF issues, for a total of 7438 pages covering 11 years of gaming. The archive was created by Stephane Racle, of the Computer Gaming World Museum, and is available in PDF format. Every issue was processed through
optical character recognition Optical character recognition or optical character reader (OCR) is the electronics, electronic or machine, mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo ...
, which enabled the creation of a 3+ million word master index. Although Ziff Davis has taken its CGW Archive site offline, the magazines can be downloaded from the Computer Gaming World Museum.


Circulation

According to MDS, ''CGW'' had a circulation slightly above 300,000 as of 2006.


Awards and acclaim

Bruce F. Webster reviewed the first issue of ''Computer Gaming World'' in '' The Space Gamer'' No. 48. Webster commented that "I strongly recommend this magazine to computer gamers, and just one reason alone will (in my opinion) suffice: You can now start getting from just one publication the information that you've been having to dig out of three or four or five (or six...). Get it." '' Page 6'' reviewed ''Computer Gaming World'' and stated: "Quite apart from being an interesting read, you will get more out of your existing games and will have a much better idea of what to buy as your next piece of software. No other computer magazine that I can think of will give you reviews of such depth." In 1988, ''CGW'' won the Origins Award for ''Best Professional Adventure Gaming Magazine of 1987''. ''
The New York Times ''The New York Times'' (''NYT'') is an American daily newspaper based in New York City. ''The New York Times'' covers domestic, national, and international news, and publishes opinion pieces, investigative reports, and reviews. As one of ...
'' repeatedly praised CGW, placing it as one of the premier computer game publications of its time. In 1997 the newspaper called it "the leading computer game magazine", In 1999 "the bible of computer game purists", and in 2005 "one of the top computer game magazines".


''PC Gaming World''

Ziff Davis also published a sister magazine to ''Computer Gaming World'', entitled ''PC Gaming World'', in the United Kingdom. It was the region's third-largest computer game magazine by August 2000. In 1998, journalist Stuart Campbell described ''PC Gaming World'' as a publication with a predominantly American bent, thanks to its "sober, serious, text-heavy style". He considered it to be out of step with the British game audience. Campbell later called the magazine an "oddity" that was "clearly aimed primarily at a 40-something audience and beyond", in comparison to more youthful rivals such as '' PC Gamer UK'' and '' PC Zone''. In July 2000, Ziff Davis sold its publishing arm in Europe to Verenigde Nederlandse Uitgeverijen (VNU), including three magazines in Germany, three in France and four in the United Kingdom. ''PC Gaming World'' migrated with these publications. At the time, ''
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'' reported that VNU saw ''PC Gaming World'' as a poor match for its business model, which left the magazine's future uncertain. The publisher sold ''PC Gaming World'' to Computec Media a month after the purchase, citing its lack of synergy with VNU's existing brand. This transition was set to be completed in October 2000. According to , Computec planned to fold ''PC Gaming World'' together with its own ''PC Gameplay'' magazine, which it launched in 2000. ''PC Gaming World'' had closed by the first half of 2001; Computec moved the publication's subscribers to ''PC Gameplay'', which nevertheless struggled to grow its base. The company "relaunched" ''PC Gameplay'' as ''PC Gaming World'' in 2003, but did not release the new publication's subscriber count through the Audit Bureau of Circulations during the first half of that year. Writing for GamesIndustry.biz, Kristan Reed noted that this decision was "never a healthy sign". Computec sold its entire British game magazine branch to competitor
Future Publishing Future plc is a British publishing company. It was started in 1985 by Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson a ...
in late 2003.


References


External links

*
The ''Computer Gaming World'' Museum
a preservation project * * Archived Computer Gaming World Magazines on the
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
{{Ziff Davis defunct video game magazines published in the United States magazines disestablished in 2006 magazines established in 1981 magazines published in Boston monthly magazines published in the United States Origins Award winners