The Secret Of Shadow Ranch (video Game)
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The Secret Of Shadow Ranch (video Game)
''The Secret of Shadow Ranch'' is the tenth installment in the Nancy Drew point-and-click adventure game series by Her Interactive. The game is available for play on Microsoft Windows platforms. It has an ESRB rating of E for moments of mild violence and peril. Players take on the first-person view of fictional amateur sleuth Nancy Drew and must solve the mystery through interrogation of suspects, solving puzzles, and discovering clues. There are two levels of gameplay, Junior and Senior detective modes, each offering a different difficulty level of puzzles and hints, however neither of these changes affect the actual plot of the game. The game is based on the book ''The Secret at Shadow Ranch'' (1931). Plot Nancy Drew is invited by her best friends, Bess Marvin and George Fayne, to Shadow Ranch in Arizona for a vacation. On the first day there, Nancy discovers that the owners of the ranch, Bess and George's Uncle Ed and Aunt Bet Rawley, are gone. The previous evening, a glowing ...
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Nancy Drew
Nancy Drew is a fictional character appearing in several mystery book series, movies, video games, and TV shows as a teenage amateur sleuth. The books are ghostwriter, ghostwritten by a number of authors and published under the collective pseudonym Carolyn Keene. Created by the publisher Edward Stratemeyer as the female counterpart to his Hardy Boys series, the character first appeared in 1930 in the ''Nancy Drew Mystery Stories'' series, which lasted until 2003 and consisted of 175 novels. Over the decades, the character has evolved in response to changes in American culture and tastes. Beginning in 1959, the books were extensively revised and shortened, partly to lower the printing costs,Rehak (2006), 243. with arguable success.Rehak (2006), 248. In the revision process, the heroine's original character was changed to be less unruly and violent.Lapin (1989). In the 1980s, an older and more professional Nancy emerged in a new series, ''The Nancy Drew Files'', that included roman ...
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PC Magazine
''PC Magazine'' (shortened as ''PCMag'') is an American computer magazine published by Ziff Davis. A print edition was published from 1982 to January 2009. Publication of online editions started in late 1994 and continues . Overview ''PC Magazine'' provides reviews and previews of the latest hardware and software for the information technology professional. Other regular departments include columns by long-time editor-in-chief Michael J. Miller ("Forward Thinking"), Bill Machrone, and Jim Louderback, as well as: * "First Looks" (a collection of reviews of newly released products) * "Pipeline" (a collection of short articles and snippets on computer-industry developments) * "Solutions" (which includes various how-to articles) * "User-to-User" (a section in which the magazine's experts answer user-submitted questions) * "After Hours" (a section about various computer entertainment products; the designation "After Hours" is a legacy of the magazine's traditional orientation to ...
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Video Games Scored By Kevin Manthei
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades ...
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Video Games Based On Nancy Drew
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Point-and-click Adventure Games
Point and click are one of the actions of a computer user moving a pointer (computing WIMP), pointer to a certain location on a Visual display unit, screen (''pointing'') and then pressing a button on a Computer mouse, mouse or other pointing device (''click''). An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document. User interfaces, for example graphical user interfaces, are sometimes described as "point-and-click interfaces", often to suggest that they are very easy to use, requiring that the user simply point to indicate their wishes. Describing software this way implies that the interface can be controlled solely through a pointing device with little or no input from the Computer keyboard, keyboard, as with many graphical user interfaces. In some systems, such as Internet Explorer, moving the pointer over a link (or other GUI widget, GUI control) and waiting for a split-second will cause a tooltip to be displayed. ...
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North America-exclusive Video Games
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating direction or geography. Etymology The word ''north'' is related to the Old High German ''nord'', both descending from the Proto-Indo-European unit *''ner-'', meaning "left; below" as north is to left when facing the rising sun. Similarly, the other cardinal directions are also related to the sun's position. The Latin word ''borealis'' comes from the Greek ''boreas'' "north wind, north" which, according to Ovid, was personified as the wind-god Boreas, the father of Calais and Zetes. ''Septentrionalis'' is from ''septentriones'', "the seven plow oxen", a name of ''Ursa Major''. The Greek ἀρκτικός (''arktikós'') is named for the same constellation, and is the source of the English word ''Arctic''. Other languages have other derivations. For example, in Lezgian, ''kefer'' can mean bo ...
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IOS Games
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long and wide, with an area of . Population was 2,299 in 2021 (down from 3,500 in the 20th century). Ios is part of the Thira regional unit. Chora The Port of Ios is at the head of the Ormos harbour in the northwest. There is a path up the nearby hill to Chora, named after the Greek word for the main village on an island. Chora is a white and cycladic village, full of stairs and narrow paths that make it inaccessible for cars. Today, the main path through this village is completely taken over by tourism with restaurants, boutiques, bars and discothèques catering to visitors. Apart from the port and the village of Chora, Ios has a few small settlements that consist of groups of spread out houses in the background of major beaches (Theo ...
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Her Interactive Games
Her is the objective and possessive form of the English-language feminine pronoun she. Her, HER or H.E.R. may also refer to: Arts, entertainment and media Music Performers * H.E.R. (born 1997), American singer * HIM (Finnish band), once known as HER in the United States * Her, a band founded by Trish Doan Albums * ''H.E.R.'' (album), by H.E.R., 2017 * ''Her'' (score), by Arcade Fire and Owen Pallett, from the 2013 film * ''Her'' (Minnie EP) or the title song, 2025 * ''Her'', an EP by Angel, 2016 Songs * "Her" (song), by Megan Thee Stallion, 2022 * "Her", by Aaron Tippin from ''What This Country Needs'', 1999 * "Her", by Anne-Marie, 2020 * "Her", by Eels from '' Useless Trinkets: B-Sides, Soundtracks, Rarities and Unreleased 1996–2006'', 2008 * "Her", by Guy from '' The Future'', 1990 * "Her", by Musiq from '' Soulstar'', 2003 * "Her", by Pigeonhed from ''Pigeonhed'', 1993 * "Her", by Poppy from ''Flux'', 2021 * "Her", by Spratleys Japs, 2018 * "Her", by Stan Getz from ' ...
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Detective Video Games
A detective is an investigator, usually a member of a law enforcement agency. They often collect information to solve crimes by talking to witnesses and informants, collecting physical evidence, or searching records in databases. This leads them to arrest criminals and enable them to be convicted in court. A detective may work for the police or privately. Overview Informally, and primarily in fiction, a detective is a licensed or unlicensed person who solves crimes, including historical crimes, by examining and evaluating clues and personal records in order to uncover the identity and/or whereabouts of criminals. In some police departments, a detective position is obtained by passing a written test after a person completes the requirements for being a police officer. In many other police systems, detectives are college graduates who join directly from civilian life without first serving as uniformed officers. Some argue that detectives do a completely different job and ther ...
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2004 Video Games
4 (four) is a number, numeral and digit. It is the natural number following 3 and preceding 5. It is a square number, the smallest semiprime and composite number, and is considered unlucky in many East Asian cultures. Evolution of the Hindu-Arabic digit Brahmic numerals represented 1, 2, and 3 with as many lines. 4 was simplified by joining its four lines into a cross that looks like the modern plus sign. The Shunga would add a horizontal line on top of the digit, and the Kshatrapa and Pallava evolved the digit to a point where the speed of writing was a secondary concern. The Arabs' 4 still had the early concept of the cross, but for the sake of efficiency, was made in one stroke by connecting the "western" end to the "northern" end; the "eastern" end was finished off with a curve. The Europeans dropped the finishing curve and gradually made the digit less cursive, ending up with a digit very close to the original Brahmin cross. While the shape of the charact ...
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