The Rumble Fish 2
is a 2D fighting game for the Atomiswave arcade platform. It was produced by Dimps and published by Sammy. It is the sequel to ''The Rumble Fish'', bringing in several new additions. A re-release on Taito's NESiCAxLive arcade digital delivery service was made available in 2012. ''The Rumble Fish 2'' received home console ports in 2022, released for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. Gameplay ''The Rumble Fish 2'' uses all of the elements from the first game and adds some new ones. The Offense and Defense gauges have been divided into three sections each, allowing for more usage of Offensive and Defensive Arts, as well as techniques tied to each gauge. An addition to the system is the Boost Dive, which puts each character into a powered-up state according to their style. Most characters have had modifications to their movelists in some way, such as new moves and new commands for old moves. Characters All 10 characte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dimps
is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', ''List of Dragon Ball video games, Dragon Ball'' and ''Street Fighter'' franchises. The company was founded on March 6, 2000 by several former SNK and Capcom employees, including ''Street Fighter'', ''Fatal Fury'', ''Art of Fighting'' and ''The King of Fighters'' co-creator Takashi Nishiyama and Hiroshi Matsumoto. History In 2000, Takashi Nishiyama resigned from SNK, and was soon approached with offers for employment by various Tokyo-based companies. At the same time, SNK's core development team members left the company, assuming Nishiyama had plans. Nishiyama decided to form a new company in Osaka, named Sokiac, to avoid having to move his team members and their families. To better reflect its mission to create games for a variety of genres and platforms, the company later changed its name to Dimps, short for "Digital ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Grand Theft Auto: Liberty City Stories'', ''Tony Hawk's American Wasteland'', ''Resident Evil 4'', ''Black & White 2'', ''Brothers in Arms: Road to Hill 30'', ''Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', ''Mario & Luigi: Partners in Time'', ''Myst V: End of Ages'', ''Need for Speed: Most Wanted (2005 video game), Need for Speed: Most Wanted'','' Prince of Persia: The Two Thrones'', and WWE Smackdown! vs. Raw 2006, alongside prominent new releases including ''Brain Age'', ''F.E.A.R. (video game), F.E.A.R.'', ''Forza Motorsport (2005 video game), Forza Motorsport'', ''Dinosaur King'', ''God of War (2005 video game), God of War'', ''Guild Wars (video game), Guild Wars'', ''Guitar Hero (video game), Guitar Hero'', ''Nintendogs'', ''Onechanbara'', ''Shadow of the Colossus'', ''Madden NFL 06'', ''NBA Live 06'', ''NBA 2K6'', and ''Sniper Elite (video game), Sniper Elite''. The seventh generation o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games With 2
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music, or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. The difference between more than one sequel and a series is somewhat arbitrary. Sequels are attractive to creators and publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about popular characters or settings, making the production of sequels financially appeal ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sammy Games
Sammy is a nickname, frequently for people named Samuel or Samantha, and also an English spelling of the Arabic name Sami. People Music * Sammy Adams (born 1987), American rapper and songwriter *Sammy Cahn (1913-1993), American songwriter *Sammy Davis Jr. (1925-1990), American singer and actor *Sammy Fain (1902-1984), American composer *Sammy Hagar (born 1947), American rock musician *Sammy Johns (1946–2013), American country singer-songwriter *Sammy Kershaw (born 1958), American country music artist * Sammy Masters (1930–2013), American rockabilly musician *Sammy Price (1908-1992), American jazz, boogie-woogie and jump blues pianist and bandleader. Sports * Sammy Adjei (born 1980), Ghanaian retired footballer *Sammy Baugh (1914-2008), American college and Hall-of-Fame National Football League player and coach * Sammy Brooks (footballer) (1890-1960), English footballer * Sammy Byrd (1906–1981), American baseball player and golfer * Sammy Carlson (born 1989), American freest ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NESiCAxLive Games
is a digital distribution system for arcade video games made by Taito, a subsidiary of Square Enix. It is similar to the SEGA ALL.Net game distribution system. Taito uses NESiCAxLive to distribute not only its own games, but also allows other companies to use it as a publication platform. On its introduction SNK, Cave, and Arc System Works had agreed to distribute games on NESiCAxLive. Currently, 8 games are operated as alone running titles and 29 titles as downloadable titles on candy cabinets. History The system was first revealed in September 2010 at the 48th Amusement Machine Show in Chiba, Japan, as the '' Taito Vewlix NESiCA'' arcade cabinet, and was launched on 9 December 2010. The first game to be released for the system was Arc System Works' BlazBlue: Continuum Shift II. Taito introduced the NESiCAxLive 2 system in June 2017. System The NESiCAxLive system consists of an arcade system board combined with a dedicated router to access and download games. The system curr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fighting Games
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dreamcast Homebrew Games
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox. The Dreamcast's discontinuation in 2001 ended Sega's 18 years in the console market. A team led by Hideki Sato began developing the Dreamcast in 1997. In contrast to the expensive hardware of the unsuccessful Saturn, the Dreamcast was designed to reduce costs with off-the-shelf components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU. Sega used the GD-ROM media format to avoid the expenses of DVD-ROM technology. Developers were able to include a custom version of the Windows CE operating system on game discs to make porting PC games easy, and Sega's NAOMI arcade system board allowed nearly identical conversions of arcade games. The Dreamcast was the first ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dimps Games
is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', ''List of Dragon Ball video games, Dragon Ball'' and ''Street Fighter'' franchises. The company was founded on March 6, 2000 by several former SNK and Capcom employees, including ''Street Fighter'', ''Fatal Fury'', ''Art of Fighting'' and ''The King of Fighters'' co-creator Takashi Nishiyama and Hiroshi Matsumoto. History In 2000, Takashi Nishiyama resigned from SNK, and was soon approached with offers for employment by various Tokyo-based companies. At the same time, SNK's core development team members left the company, assuming Nishiyama had plans. Nishiyama decided to form a new company in Osaka, named Sokiac, to avoid having to move his team members and their families. To better reflect its mission to create games for a variety of genres and platforms, the company later changed its name to Dimps, short for "Digital ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |