The One Winner
The One Winner, or simply T1w, is a Chinese esports team for the video game ''Overwatch'' competing in Overwatch Contenders (OWC). The team is a former academy team for the Guangzhou Charge of the Overwatch League (OWL). The team was founded under the name Miracle Team One; after the formation of T1w Esports Club, the owner of the team, the team rebranded to The One Winner and rebranded, again, to T1w.GZA after becoming the academy team for the Charge. T1w plays in the China region of OWC, and since inception, they have won one OWC regional title and multiple other major tournaments not affiliated with Overwatch Contenders. Franchise history 2016–2017: Miracle Team One The franchise began in 2016 under the name Miracle Team One (MT1). The team entered the Chinese scene with high expectations, but failed to find much success. In 2017, they placed in the top four at the Overwatch Premier Series to qualify for the Overwatch APAC Premier 2017. However, the team produced disappo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Overwatch (video Game)
''Overwatch'' (retroactively referred to as ''Overwatch 1'') was a 2016 Multiplayer video game, multiplayer first-person shooter video game by Blizzard Entertainment. The game was first released for PlayStation 4, Windows, and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms. Described as a "hero shooter", ''Overwatch'' assigned players into two teams of six, with each player selecting from a Characters of Overwatch, large roster of characters, known as "heroes", with unique abilities. Teams worked to complete map-specific objectives within a limited period of time. Blizzard added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items. ''Overwatch'' is Blizzard's fourth major franchise and came about following the 2014 cancellation of a massively multiplayer online role-playing game, ''Titan (Blizzard Ente ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gameplay Of Overwatch
''Overwatch'' (abbreviated as OW) is a multimedia franchise centered on a series of multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment. ''Overwatch (video game), Overwatch'' was released in 2016 with a successor, ''Overwatch 2'', released in 2022. Both games feature hero shooter, hero-based combat between two teams of players vying over various objectives, along with other traditional gameplay modes. Released in 2016, the first video game in the series lacked a traditional story mode. Instead, Blizzard employed a transmedia storytelling strategy to disseminate lore regarding the game's characters, releasing Overwatch (digital comic series), comics and other literary media, as well as Overwatch animated media, animated media that includes short films. The game enjoyed both critical and commercial success, and garnered a devoted following. The fan community around the franchise has produced a large amount of content including art, cosplay, fan fi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Esports Teams Established In 2016
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas, which host regional and internati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Overwatch Contenders Teams
''Overwatch'' (abbreviated as OW) is a multimedia franchise centered on a series of multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment. ''Overwatch'' was released in 2016 with a successor, ''Overwatch 2'', released in 2022. Both games feature hero-based combat between two teams of players vying over various objectives, along with other traditional gameplay modes. Released in 2016, the first video game in the series lacked a traditional story mode. Instead, Blizzard employed a transmedia storytelling strategy to disseminate lore regarding the game's characters, releasing comics and other literary media, as well as animated media that includes short films. The game enjoyed both critical and commercial success, and garnered a devoted following. The fan community around the franchise has produced a large amount of content including art, cosplay, fan fiction, anime-influenced music videos, Internet memes, and pornography. Blizzard helped launch a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Esports Teams Based In China
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas, which host regional and internati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hangzhou Spark
Hangzhou Spark () was a Chinese professional ''Overwatch'' esports team based in Hangzhou, Zhejiang. The Spark competed in the Overwatch League (OWL) as a member of the league's East region up until the Overwatch League was shut down on the 23rd of January 2024. Founded in 2018, Hangzhou Spark began play as one of eight expansion teams in 2019 and was one of four professional Overwatch teams based in China. The team is owned by Bilibili, a Chinese video sharing website; the company also owns Bilibili Gaming, who operate their own ''Overwatch'' division that competed in Overwatch Contenders as an academy team for the Spark. Franchise history OWL expansion On 7 September 2018, Activision Blizzard announced that Chinese video sharing website Bilibili had purchased an expansion team based in Hangzhou for Overwatch League's second season. On 14 November, the team revealed their team name as Hangzhou Spark. On 16 November, the Spark revealed their new head coach, Lee "Mask" M ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Support (Overwatch)
The ''Overwatch'' franchise, a series of first-person shooter games developed by Blizzard Entertainment, consists of 43 playable characters across both games. The original 2016 game, ''Overwatch (video game), Overwatch'', featured 32 playable characters known as heroes and a number of supporting characters as part of the game's narrative, which is told through Overwatch animated media, animated media and Overwatch (digital comic series), digital comics outside of the game. Its sequel, ''Overwatch 2'', was released in October 2022 and replaced ''Overwatch''. The sequel builds upon the same hero roster and added more characters, currently consisting of 43 heroes. However, as ''Overwatch 2'' had been developed to be a faster game with five-versus-five teams rather than six-versus-six, several of the characters had tweaks or major rebuilds within ''Overwatch 2'', as well as different character designs. The story of ''Overwatch'' takes place on Earth in the "near future" in the year ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Guangzhou Academy
Guangzhou Charge ( zh, s=广州冲锋, t=廣州衝鋒, p=Guǎngzhōu Chōngfēng) is a Chinese professional Overwatch (video game)#Esports, ''Overwatch'' esports team based in Guangzhou, Guangdong. The Charge compete in the Overwatch League (OWL) as a member of the league's East region. Founded in 2018, Guangzhou Charge began play as one of eight expansion teams in 2019 and is one of four professional ''Overwatch'' teams based in China. The team is owned by Nenking Group and is managed by the esports brand of Nenking, Ultra Prime Esports. Franchise history OWL expansion On 2 August 2018, Activision Blizzard announced that Nenking Group, owner of Guangzhou Loong Lions, purchased a seat for Guangzhou in Overwatch League. On 15 October 2018, Nenking announced that Sonny Xiao, the vice president of Nenking and the president of basketball operations for the Guangzhou Long Lions, would be the CEO of the team, Overwatch developer Eddy Meng would be the COO, and Overwatch management ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Double-elimination Tournament
A double-elimination tournament is a type of elimination tournament competition in which a participant ceases to be eligible to win the tournament's championship upon having lost ''two'' games or matches. It stands in contrast to a single-elimination tournament, in which only ''one'' defeat results in elimination. One method of arranging a double-elimination tournament is to break the competitors into two sets of brackets, the ''winners' bracket'' and ''losers' bracket'' (''W'' and ''L'' brackets for short; also referred to as ''championship bracket'' and ''elimination bracket'', ''upper bracket'' and ''lower bracket'', or ''main bracket'' and ''repechage'') after the first round. The first-round winners proceed into the W bracket and the losers proceed into the L bracket. The W bracket is conducted in the same manner as a single-elimination tournament, except that the losers of each round "drop down" into the L bracket. Another method of double-elimination tournament management ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chengdu Hunters
Chengdu Hunters () were a Chinese professional ''Overwatch'' esports team based in Chengdu, China. The Hunters competed in the Overwatch League (OWL) as a member of the league's East region. The team was owned by Huya, Inc., a Chinese interactive broadcast platform and was operated by Royal Never Give Up (RNG) throughout the 2019 and 2020 OWL seasons. The Hunters also formerly had partnership with Overwatch Contenders the team LGE.Huya to act as the team's academy team. Founded in 2018, Chengdu Hunters began play as one of eight expansion teams in 2019 and was one of four professional ''Overwatch'' teams in China. Since inception, the Hunters had qualified for the season playoffs once, in 2021. The team disbanded in 2023. Franchise history On September 7, 2018, Activision Blizzard announced that domestic game livestream platform Huya, Inc. had purchased an expansion team based in Chengdu, later revealed as Chengdu Hunters, for the Overwatch League's second season. While the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |