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The Hero System Bestiary
''The Hero System Bestiary'' is a supplement published by Hero Games in 1986 to provide a variety of creatures for superhero, espionage and fantasy role-playing games that use the '' Hero System'' rules. As new editions of the Hero System rules were published, new editions of the ''Bestiary'' were also published. Contents ''The Hero System Bestiary'' describes creatures for ''Hero System'' games, and includes a special section describing how the creatures can be used with each genre in the system. Publication history In 1981, Hero Games published the superhero role-playing game (RPG) '' Champions'' that used the "Hero System" set of rules. Hero Games subsequently published a number of role-playing games in other genres that used the same Hero System rules, including the pulp-inspired '' Justice Inc.'' (1984), espionage RPG ''Danger International'' (1985), and fantasy RPG ''Fantasy Hero'' (1986). To provide opponents for the heroes, Hero Games and Iron Crown Enterprises (I.C.E.) ...
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Cover Of The Hero System Bestiary 1986
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * ''Cover'' (Tom Verlaine album), 1984 * ''Cover'' (Joan as Policewoman album), 2009 ;Covered * ''Covered'' (Cold Chisel album), 2011 * ''Covered'' (Macy Gray album), 2012 * ''Covered'' (Robert Glasper album), 2015 ;Covers * ''Covers'' (Beni album), 2012 * ''Covers'' (Regine Velasquez album), 2004 * ''Covers'' (Placebo album), 2003 * ''Covers'' (Show of Hands album), 2000 * ''Covers'' (James Taylor album), 2008 * ''Covers'' (Fayray album), 2005 * ''Covers'' (Deftones album), 2011 * ''Covers'' (Cat Power album), 2022 * ''Cover ...
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Denis Loubet
Denis Loubet is an artist who has worked on several pen-and-paper role-playing games and video games, including the MMORPG ''Ashen Empires''. Career Loubet designed a set of miniatures called ''Cardboard Heroes'' (1980), a set of full-color cardboard figures for use in fantasy roleplaying games, published by Steve Jackson Games. Several more ''Cardboard Heroes'' sets were produced by Loubet, Jennell Jaquays, and Jeff Dee. Richard Garriott commissioned Loubet to paint the cover of Garriott's game ''Ultima I'' (1980), and Loubet painted many other covers for Garriott's games thereafter. Atheism Loubet is an active member of the Atheist Community of Austin and has appeared regularly on the live internet radio show The Non-Prophets. Works Origin Systems Cover art, documentation illustrations, tile graphics, 3D sprite and model animations, 3D cinematic animations, etc. * '' Akalabeth: World of Doom'' (AKA "Ultima 0"; actually published prior to the foundation of Origin Systems) * '' ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award The Origins Awards are American awards for outstanding work in the game i ...
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Abyss (magazine)
''Abyss'' was a gaming magazine first published in 1979, edited by Dave Nalle and published by Ragnarok Games. It was headquartered in Washington, D.C. Contents ''Abyss'' was a bimonthly zine-type magazine focusing on fantasy role-playing games including '' New Ysgarth Rules'' (also published by Ragnarok Games) and ''Dungeons & Dragons''. Each issue was twenty offset pages in length, with a reported circulation of about 175. Regular content included new fantasy monsters, character classes, magic items and spells; opinion pieces; and in every other issue, a mini-adventure. Later, the frequency of ''Abyss'' was switched to quarterly. Reception In the June 1981 edition of '' Dragon'', Dave Nalle reviewed his own magazine, saying, "The main weakness of ''Abyss'' is a tendency in some articles to deal with subjects which are too complex or too specific to be fitted well into any campaign. It also deals with some material which might not interest every reader." In the July 1981 editio ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to h ...
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Allen Varney
Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, 1996). Since the 1990s, he has worked primarily in computer games. Early life Varney was born in St. Louis, Missouri and was raised by his mother, Marcelene Varney. He graduated from Reno High School in 1976 and has a dual B.A. in English and history from the University of Nevada, Reno. Gaming career Roleplaying games Varney designed the game '' Necromancer'' (1983), which was published by Steve Jackson Games. Varney wrote ''Son of Toon'' (1986), the third supplement to the ''Toon'' RPG. From 1984 to 1986 he worked as Assistant Editor at Steve Jackson Games (with Warren Spector, then Editor-in-Chief) editing ''Space Gamer'' magazine. Warren Spector and Varney wrote the supplement '' Send in the Clones'' (1985) for the ''Paranoia'' r ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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Diverse Talents, Incorporated
Diversity, diversify, or diverse may refer to: Business * Diversity (business), the inclusion of people of different identities (ethnicity, gender, age) in the workforce * Diversity marketing, marketing communication targeting diverse customers * Supplier diversity, the use of diverse suppliers Politics * Diversity (politics), the political and social policy of encouraging tolerance for people of different cultural and racial backgrounds * Diversity Immigrant Visa or Green Card Lottery, a United States immigration program * Diversity jurisdiction, a concept under which U.S. federal courts can hear suits between parties from different states * Diversity training, the process of educating people to function in a diverse environment * Cultural diversity, the respect of different cultures and interculturality * Functional diversity (disability), a term for special needs, disability, impairment and handicap * Gerodiversity, a multicultural approach to issues of aging * Multicultu ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, ''Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found his ...
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Darren Watts
Darren Watts (February 17, 1969 – December 31, 2022) was an American game designer who was one of the founders (along with Steve Long) of DOJ Inc. and the president of Hero Games, publishers of roleplaying games using the Hero System such as ''Champions'', ''Fantasy Hero'' and '' Star Hero''. He contributed to multiple conventions for Double Exposure, podcasts such as Explain This, Comics Guys!, and wrote, contributed, and edited many other RPGs. Life and career Darren Watts named his company DOJ, after his Golden Age era ''Champions'' game, which was known as the "Defenders of Justice". DOJ bought the Hero Games rights and assets from Cybergames, Inc. on December 19, 2001. Watts was the president and co-owner of Hero Games. Watts wrote or co-wrote (among others) ''Champions Universe'', ''Millennium City'', '' UNTIL: Defenders Of Freedom'', ''Champions Worldwide'', and ''Lucha Hero'', the RPG of Mexican wrestling and monster movies. He also has a supplement for the Doctor Who ...
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Hero System Bestiary
''Hero System Bestiary'' is a compilation of creatures for use with Hero System role-playing game rules. It takes the form of a bestiary. It was published in 2002 for the 5th edition Hero System release. The cover is thick paper and illustrated in color, while the interior is 239 pages in length and illustrated in black and white. An earlier edition of '' The Hero System Bestiary'' was published in 1992 for the prior edition of Hero. This work is divided into four chapters and an appendix. The first chapter gives an overview of creatures in a role-playing game, along with descriptions of the game system statistics and how creatures are created using the Hero System point build method. Each of the skills common to animals is described in terms of how it is applied to the various life forms. The application of powers and their limitations is detailed specifically for creatures such as animals, and the various disadvantages are explained in terms of how they are best applied. New wi ...
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Roger Raupp
Roger Raupp (born October 1, 1963 in Elkhorn, Wisconsin) is an artist whose work has appeared in games such as the '' Dungeons & Dragons'' fantasy role-playing game from TSR, and the collectible card game '' Magic: the Gathering'' from Wizards of the Coast. Early life According to Roger Raupp, he "was into science fiction as a kid, but my parents were quite conservative and thought I was a little nuts. They wanted me to work on the farm, not sit around and read comic books and watch Godzilla movies all day." Raupp developed an interest in art during childhood, and began playing the '' Dungeons & Dragons'' fantasy role-playing game while in high school. As a freshman, Raupp "was doing some art for a student magazine, which happened to be printed at the same plant where ''Dragon'' had camera work done. Tim Kask, who was then the editor of ''Dragon'', happened to see some of my science-fiction and fantasy pieces, and told my art teacher to have me bring in a portfolio." Dave Su ...
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