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Terra Incognita RPG
''Terra Incognita'' is a role-playing game published by Grey Ghost Press in 2001. Description ''Terra Incognita'' is a game based on the '' Fudge'' rules. Publication history ''Terra Incognita'' was published by Grey Ghost Press Grey Ghost Press was founded in 1994 by Ann Dupuis after spending time working on the '' Fudge RPG'' system by Steffan O'Sullivan. She initially created the company as Wild Mule Games in 1994, incorporated her company the following year as Ghostd ... in 2001. Reception References {{reflist Campaign settings FUDGE Historical role-playing games Role-playing games introduced in 2001 Steampunk role-playing games ...
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Terra Incognita, Role-playing Game
Terra may often refer to: * Terra (mythology), primeval Roman goddess * An alternate name for planet Earth, as well as the Latin name for the planet Terra may also refer to: Geography Astronomy * Terra (satellite), a multi-national NASA scientific research satellite * Terrae, extensive land masses found on various solar system bodies ** List of terrae on Mars ** List of terrae on Venus ** Terra, a highland on the Moon (Luna) Latin and other * '' Terra Australis'' (southern land), hypothetical continent appearing on maps from the 15th to the 18th century * '' Terra incognita'', unknown land, for regions that have not been mapped or documented * '' Terra nullius'', land belonging to no one, nobody's land, empty or desolate land * Terra preta ("black earth"), very dark, fertile anthropogenic soil found in the Amazon Basin Places * Terra, Cyprus, a village in the Paphos District of Cyprus * Terra Alta, West Virginia, a former coal town in Preston County Nature * ''Terra'' ...
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Grey Ghost Press
Grey Ghost Press was founded in 1994 by Ann Dupuis after spending time working on the '' Fudge RPG'' system by Steffan O'Sullivan. She initially created the company as Wild Mule Games in 1994, incorporated her company the following year as Ghostdancer Press, and then renamed it Grey Ghost Press. The company soon became the owner of the copyright to ''Fudge'' and began officially publishing the system with their first release ''Fudge 1995 Edition''. Later they re-released the system as ''Fudge 1995 Expanded Edition''. The company also published other games based on the ''Fudge'' rules, such as ''Gatecrasher'' and ''Terra Incognita''. In 2000, Grey Ghost received the rights to publish an RPG based on Katherine Kurtz's fantasy world Deryni and the Eleven Kingdoms. The '' Deryni Adventure Game'' was nominated for the "Role-Playing Game of the Year" at the 1997 Origins Game Fair Awards. Katherine Kurtz said in the foreword of the book "...I was approached about letting Grey Ghost ...
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Fudge (role-playing Game System)
''Fudge'' is a generic role-playing game system for use in freeform role-playing games. The name "''FUDGE''" was once an acronym for ''Freeform Universal Donated'' (later, ''Do-it-yourself'') ''Gaming Engine'' and, though the acronym has since been dropped, that phrase remains a good summation of the game's design goals. ''Fudge'' has been nominated for an Origins Award for ''Best Role-Playing Game System'' for the ''Deryni Adventure Game''. Rather than being a rigidly pre-defined set of rules like '' d20 System'' or ''GURPS'', ''Fudge'' offers a customizable toolkit for building the users' own specialized role-playing game system. Such things as what attributes and skills will define characters are left to be determined by the Game Master and players, and several different optional systems for resolving actions and conflicts are offered. ''Fudge'' is not tied to any particular genre or setting and world builders are encouraged to invent appropriate attributes and rules tailored ...
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Campaign Settings
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech''. ...
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FUDGE
Fudge is a type of confection that is made by mixing sugar, butter and milk, heating it to the soft-ball stage at , and then beating the mixture while it cools so that it acquires a smooth, creamy consistency. In texture, this crystalline candy falls in between fondant icing and hard caramels. Fruits, nuts, chocolate, caramel, candies, sweets, and other flavors are sometimes added inside or on top. Fudge is often bought as a gift from a gift shop in tourist areas and attractions. History Fudge originated in the US during the late 19th century. The term fudge is said to have come in the 17th century from the interjection fadge, meaning “to fit together in a clumsy manner” and was originally used as a verb. Recipes were printed in many periodicals and advertisements during the 1880s. Its popularity was partly due to the decreasing cost of refined white sugar and partly due to the ability to make it at home without special equipment. Its inexpensive, unrefined quali ...
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Historical Role-playing Games
History (derived ) is the systematic study and the documentation of the human activity. The time period of event before the invention of writing systems is considered prehistory. "History" is an umbrella term comprising past events as well as the memory, discovery, collection, organization, presentation, and interpretation of these events. Historians seek knowledge of the past using historical sources such as written documents, oral accounts, art and material artifacts, and ecological markers. History is not complete and still has debatable mysteries. History is also an academic discipline which uses narrative to describe, examine, question, and analyze past events, and investigate their patterns of cause and effect. Historians often debate which narrative best explains an event, as well as the significance of different causes and effects. Historians also debate the nature of history as an end in itself, as well as its usefulness to give perspective on the problems of the p ...
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Role-playing Games Introduced In 2001
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an ...
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