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Team CC
Team CC is a Chinese esports team for the video game ''Overwatch'' competing in Overwatch Contenders (OWC) and an academy team for the Shanghai Dragons of the Overwatch League (OWL). The franchise was initially two teams, VPGAME.ZZ and VPGAME.ONE, before they were acquired by Invictus Gaming and rebreanded to iG.Fire and iG.Ice, respectively. Subsequently, the two Invictus teams were acquired by NetEase CC, a live video streaming platform based in Guangzhou, China, and consolidated into the single team Team CC. The team plays in the China region of OWC. Since inception, Team CC has won one regional title and one interregional title. Franchise history 2016: VPGAME The franchise began in 2016 when Chinese esports organization vpgame established two ''Overwatch'' esport teams: VPGAME.ZZ and VPGAME.ONE. 2016–2017: Invictus Gaming On July 9, 2016, Invictus Gaming (iG) announced the acquisition of VPGAME's esports teams, rebranding VPGAME.ZZ to iG.Fire and VPGAME.ONE to iG.Ic ...
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Overwatch Contenders
Overwatch Contenders (OWC) was an international esports league for the video game ''Overwatch'' that is organized by Blizzard Entertainment. The series acts as the development league for aspiring Overwatch League (OWL) professionals. Founded in 2017, Contenders was created in part to consolidate existing regional tournaments into a structure to support the Overwatch League, including the Overwatch Apex, ''Overwatch'' Apex tournament, Overwatch Premier Series, and Overwatch Pacific Championship. Overwatch Contenders ceased operations in 2024, coinciding with the end of the Overwatch League. History The Contenders league was launched in 2017 to be a developmental league for players aspiring to play in the Overwatch League, with regions in North America and Europe. Teams competed in an online open qualifier known as 2017 Season Zero, where the top eight teams from Europe, the top six teams from North America, and invited teams Team Envy (Overwatch team), Team Envy and Rogue (esp ...
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2016 Establishments In China
Sixteen or 16 may refer to: *16 (number) *one of the years 16 BC, AD 16, 1916, 2016 Films * '' Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * ''Sixteen'' (2013 Indian film), a 2013 Hindi film * ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music * The Sixteen, an English choir * 16 (band), a sludge metal band * Sixteen (Polish band), a Polish band Albums * ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse * ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones * ''16'', a 2020 album by Wejdene Songs * "16" (Sneaky Sound System song), 2009 * "Sixteen" (Thomas Rhett song), 2017 * "Sixteen" (Ellie Goulding song), 2019 *" Six7een", by Hori7on, 2023 *"16", by Craig David from ''Following My Intuition'', 2016 *"16", by Green Day from ''39/Smooth'', 1990 *"16", by Highly Suspect fr ...
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Esports Teams Based In China
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas, which host regional and internati ...
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Overwatch League Academy Teams
''Overwatch'' (abbreviated as OW) is a multimedia franchise centered on a series of multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment. ''Overwatch'' was released in 2016 with a successor, ''Overwatch 2'', released in 2022. Both games feature hero-based combat between two teams of players vying over various objectives, along with other traditional gameplay modes. Released in 2016, the first video game in the series lacked a traditional story mode. Instead, Blizzard employed a transmedia storytelling strategy to disseminate lore regarding the game's characters, releasing comics and other literary media, as well as animated media that includes short films. The game enjoyed both critical and commercial success, and garnered a devoted following. The fan community around the franchise has produced a large amount of content including art, cosplay, fan fiction, anime-influenced music videos, Internet memes, and pornography. Blizzard helped launch a ...
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Florida Mayhem
Florida Mayhem was an American professional ''Overwatch'' esports team based in Miami and Orlando, Florida. The team competed in the Overwatch League (OWL) as a member of the league's West Division. Founded in 2017, Florida Mayhem was one of the league's twelve founding members and was owned and operated by Florida-based esports organization Misfits Gaming and CEO Ben Spoont. The organization also ran Mayhem Academy, an academy team for the Mayhem that competed in Overwatch Contenders. The Mayhem made their first season playoffs appearance in franchise history in the 2020 season. Florida won their first OWL championship in the 2023 season after defeating the Houston Outlaws, 4–0, in the 2023 Grand Finals. The Mayhem was disbanded in October of 2023 following the end of the Overwatch League. Franchise history The team that would become the Florida Mayhem was formed in June 2016 as the first foray into Overwatch for Misfits Gaming, after Misfits picked up the European team ...
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Lee "Fearless" Eui-seok
Lee Eui-seok (), also known as Fearless, is a South Korean former professional ''Overwatch'' tank player. He began his ''Overwatch'' career playing for South Korean team Element Mystic in Korean Overwatch Contenders. Lee signed with the Shanghai Dragons of the Overwatch League (OWL) inaugural season but did not win a single match in his time there. After being sent to Team CC in Overwatch Contenders in 2019, he rejoined the Dragons for the 2020 season, where he won two midseason tournaments. Lee signed with the Dallas Fuel for the 2021 season, where he picked up his third midseason tournament title. In the 2022 season, he won the Overwatch League Grand Finals and was named the Grand Finals MVP. He was signed by the Houston Outlaws for the 2023 season and once again reached the Grand Finals but ultimately finished in second place. Fearless was released from the Outlaws later that year, and in February 2024, he announced his retirement. Professional career Early career Lee was ...
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Double-elimination Tournament
A double-elimination tournament is a type of elimination tournament competition in which a participant ceases to be eligible to win the tournament's championship upon having lost ''two'' games or matches. It stands in contrast to a single-elimination tournament, in which only ''one'' defeat results in elimination. One method of arranging a double-elimination tournament is to break the competitors into two sets of brackets, the ''winners' bracket'' and ''losers' bracket'' (''W'' and ''L'' brackets for short; also referred to as ''championship bracket'' and ''elimination bracket'', ''upper bracket'' and ''lower bracket'', or ''main bracket'' and ''repechage'') after the first round. The first-round winners proceed into the W bracket and the losers proceed into the L bracket. The W bracket is conducted in the same manner as a single-elimination tournament, except that the losers of each round "drop down" into the L bracket. Another method of double-elimination tournament management ...
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Chengdu Hunters
Chengdu Hunters () were a Chinese professional ''Overwatch'' esports team based in Chengdu, China. The Hunters competed in the Overwatch League (OWL) as a member of the league's East region. The team was owned by Huya, Inc., a Chinese interactive broadcast platform and was operated by Royal Never Give Up (RNG) throughout the 2019 and 2020 OWL seasons. The Hunters also formerly had partnership with Overwatch Contenders the team LGE.Huya to act as the team's academy team. Founded in 2018, Chengdu Hunters began play as one of eight expansion teams in 2019 and was one of four professional ''Overwatch'' teams in China. Since inception, the Hunters had qualified for the season playoffs once, in 2021. The team disbanded in 2023. Franchise history On September 7, 2018, Activision Blizzard announced that domestic game livestream platform Huya, Inc. had purchased an expansion team based in Chengdu, later revealed as Chengdu Hunters, for the Overwatch League's second season. While the ...
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Bilibili Gaming
Bilibili Gaming (BLG) is a professional esports organisation based in China. It was formed in December 2017, when Bilibili, a Chinese video sharing website, acquired the I May ''League of Legends'' roster. The team expanded into ''Overwatch'' in March 2019 with the formation of an Overwatch Contenders academy team for the Hangzhou Spark, an Overwatch League team owned by Bilibili. Later that year, BLG's ''Overwatch'' team won the LanStory Cup 2019 Summer tournament. ''League of Legends'' History Bilibili entered the professional ''League of Legends'' scene on 17 December 2017 with their acquisition of LPL team I May. The team was rebranded as Bilibili Gaming. After a top two finish in the 2023 LPL Spring Split, the team qualified for MSI for the first time in their history. Bilibili Gaming won their first LPL title in Spring 2024 after winning over Top Esports, 3–1. Bilibili Gaming qualifies in back-to-back MSI series. Current roster Seasons overview ...
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Hangzhou Spark
Hangzhou Spark () was a Chinese professional ''Overwatch'' esports team based in Hangzhou, Zhejiang. The Spark competed in the Overwatch League (OWL) as a member of the league's East region up until the Overwatch League was shut down on the 23rd of January 2024. Founded in 2018, Hangzhou Spark began play as one of eight expansion teams in 2019 and was one of four professional Overwatch teams based in China. The team is owned by Bilibili, a Chinese video sharing website; the company also owns Bilibili Gaming, who operate their own ''Overwatch'' division that competed in Overwatch Contenders as an academy team for the Spark. Franchise history OWL expansion On 7 September 2018, Activision Blizzard announced that Chinese video sharing website Bilibili had purchased an expansion team based in Hangzhou for Overwatch League's second season. On 14 November, the team revealed their team name as Hangzhou Spark. On 16 November, the Spark revealed their new head coach, Lee "Mask" M ...
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