Takeru (company)
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Takeru (company)
Takeru, also known as Sur Dé Wave, was a Japanese video game developer. The announcement of the name ''Sur Dé Wave'' appeared in the 1991-05 issue of micomBASIC magazine. History Takeru published ''Cocoron'', developed by K2 in 1991. The game was directed by Akira Kitamura, who had previously directed Mega Man 1 and 2. Takeru developed ''Little Samson'', which was published by Taito. Takeru's 1991 adventure game ''Nostalgia 1907'' sold poorly, and financially hurt the company. A port of ''Cocoron'' to the PC-Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ..., titled ''PC Cocoron'' was announced, however, it was unreleased. As ''Sur dé Wave'' they also released a Game Boy car adapter power cable and a game controller by the name of ''Mega Blaster''. References ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles (such as Nintendo's Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certain types of games (such as role-playing video games or first-person shooters). Some focus on porting games from ...
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Cocoron
is a 1991 video game developed by K2 and published by Takeru for the Famicom. A version for the PC Engine was announced, but was not released. Gameplay ''Cocoron'' is a side-scrolling action game. It features full character customization, allowing players to build a character from a toy box filled with spare parts. Development ''Cocoron'' was directed by Akira Kitamura, who had previously designed the character Mega Man. Kitamura had left Capcom to form the company Takeru. The score was created by Takashi Tateishi, who also did the music to ''Mega Man 2''. According to Tateishi, Kitamura requested "more cutesy" music for the game than previous titles. The artist for the game was Takashi "Utata Kiyoshi" Kogure. Capcom wanted to release '' Mega Man 3'' to market before ''Cocoron'', and they refused to delay the title despite internal problems of production. Release The game was released in Japan on May 3, 1991. A port of the game to the PC-Engine, titled ''PC Cocoron' ...
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Akira Kitamura
Mega Man, known as in Japan, is the title character and the protagonist of the ''Mega Man'' series by Capcom. He was created by Akira Kitamura for the first ''Mega Man'' game released in 1987, with artist Keiji Inafune providing detailed character artwork based on Kitamura's pixel art design. Mega Man has become one of Capcom's mascots, one of the company's primary original characters, and continues to be one of the video game industry's most recognizable icons.''Interview with Kenji Inafune''
''Mega. Man.Network'' (Originally published in Play magazine, volume 3, issue 4 (April 2004)). Archived from th
original
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Mega Man (video Game)
''Mega Man'', known as in Japan, is a 1987 action game, action-platform video game developed and published by Capcom for the Nintendo Entertainment System (NES). It was directed by Akira Kitamura, with Nobuyuki Matsushima as lead programmer, and is the first game of the Mega Man, ''Mega Man'' franchise and Mega Man, the original video game series. ''Mega Man'' was produced by a small team specifically for the video game console, home console market, a first for Capcom, who previously focused on Arcade game, arcade titles. The game begins the struggle of the humanoid robot and player-character Mega Man (character), Mega Man against the mad scientist Doctor Wily, Dr. Wily and the six "Robot Masters" under his control. ''Mega Man''s nonlinear gameplay lets the player choose the order in which to complete its initial six Level (video gaming), stages. Each culminates in a boss battle against one of the Robot Masters that awards the player-character a unique weapon. Part of the str ...
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Mega Man 2
''Mega Man 2'' is an action game developed and published by Capcom for the Nintendo Entertainment System. It was released in Japan in 1988 and in North America and PAL regions the following years. ''Mega Man 2'' continues Mega Man's battle against the evil Dr. Wily and his rogue robots. It introduced graphical and gameplay changes, many of which became series staples. Although sales for the original ''Mega Man ''were unimpressive, Capcom allowed the team to create a sequel. They worked concurrently on other Capcom projects, using their free time to develop the game, using unused content from the first game. Takashi Tateishi composed the soundtrack, with Yoshihiro Sakaguchi serving as a sound programmer. ''Mega Man 2'' is the second best selling ''Mega Man'' game, with more than 1.51 million copies sold. Critics praised its audio, visuals and gameplay as an improvement over the first game. Many publications rank ''Mega Man 2'' as the best game in the series and one of the great ...
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