Syd Of Valis
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Syd Of Valis
is a 1989 action- platform video game originally developed by Laser Soft, published by Telenet Japan and NEC for the PC Engine CD-ROM²/TurboGrafx-CD. A home computer version was released for PC-8801, MSX2, PC-9801 and X68000. A super deformed-style remake was also released in 1992 for the Sega Mega Drive/Genesis. It is the second entry in the eponymous series. It stars Yuko Asou, a Japanese schoolgirl teenager chosen to become the Valis warrior by wielding the titular mystical sword, after defeating the demon lord Rogles. The dream world Vecanti fell under the rule of emperor Megas, whose hatred towards his brother Rogles and bloodthirsty tendencies seeks to wipe out traces of the former tyrant, including his supporters. Gameplay varies between each version but all share similar elements, as the player explores and search for items and power-ups, while fighting enemies and defeat bosses. Work on ''Valis II'' did not start for a period of two and a half years, as the tea ...
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Telenet Japan
was a Japanese Video game developer, video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Renovation Game (Japanese publishing division), Renovation Products (North America publishing division), Riot, Commseed, and Telenet Jr. Telenet Japan's North American subsidiary, Renovation Products, was acquired by Sega of America in 1993. With debt of , the company ceased operating in late September 2007 and closed its doors on October 25. Sunsoft acquired Telenet's entire software library in December 2009, citing plans to remake or re-release (via Virtual Console) the old titles. The Japanese company Edia acquired Telenet's catalogue from City Connection (company), City Connection in January 2020. Riot The Riot division came into existence in 1991 when Telenet Japan was expanding in the country. However, because Telenet was starting to lose sales in 1993, the company went through ...
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Item (gaming)
In pen and paper games and computer and video games, an item is an object within the game world that can be collected by a player character, player or, occasionally, a non-player character. These items are sometimes called pick-ups. Items are most often beneficial to the player character. Some games contain detrimental items, such as cursed pieces of armor that confers a negative bonus to the wearer and cannot be removed until the curse itself is lifted; the means to do this may be costly or require a special item. Some items may also be of absolutely no value to the player. Items are especially prevalent in role-playing games, as they are usually necessary for the completion of quests or to advance through the story. Sometimes certain items may be unique, and only appear once at a specific location, often after completing a particular task. Other items may appear frequently, and not give a big bonus alone, but when many are collected. Games may differ on how the player uses an it ...
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Simon's Quest
''Castlevania II: Simon's Quest'' is a 1987 action role-playing game developed and published by Konami. It was originally released in Japan in 1987 for the Famicom Disk System, and in North America in 1988 for the Nintendo Entertainment System. It is the second ''Castlevania'' game released for the NES, following the original ''Castlevania (1986 video game), Castlevania'' (1986). Set seven years after the events of the first installment, the player once again assumes the role of vampire hunter Simon Belmont, who is on a journey to undo a curse placed on him by Dracula (Castlevania), Dracula at the end of their previous encounter. Dracula's body was split into five parts, which Simon must find and bring to the ruins of Castle Dracula in order to defeat him. The game deviates from the traditional platform game, platforming of its predecessor, incorporating Role-playing video game, role-playing and open world elements. Gameplay Gameplay in ''Castlevania II: Simon's Quest'' departs ...
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