Super Smash Bros For Wii U
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Super Smash Bros For Wii U
and , both commonly referred to together as ''Super Smash Bros. 4'' or ''Smash 4'', are 2014 crossover fighting games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. It is the fourth installment in the ''Super Smash Bros.'' series, succeeding ''Super Smash Bros. Brawl'' (2008). The Nintendo 3DS version was released in Japan on September 13, 2014, and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014 and in Japan the following month. As part of the ''Super Smash Bros.'' series, ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are non-traditional fighting games where players use different attacks to weaken their opponents and knock them out of an arena. The games are crossover titles that feature characters, items, music, and stages from various Nintendo franchises, as well as ...
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Bandai Namco Studios
is a Japanese video game development, video game developer headquartered in Kōtō, Tokyo and founded in 2012, with studios in Singapore and Malaysia. Bandai Namco Studios is a subsidiary of Bandai Namco Entertainment (formerly Bandai Namco Games), which itself is part of the wider Bandai Namco Holdings group. The company works under its parent company as a ''keiretsu''; Bandai Namco Studios creates video games for home, arcade, and mobile platforms, while Bandai Namco Entertainment handles the distribution, marketing, and publishing of these products. It was established as Namco Bandai Studios as the Spin-off (corporate), spin-off company of Namco Bandai Games's video game development divisions, based on restructuring efforts and the need for a decrease in development times and increase in productivity. Over 1,000 staff from Namco Bandai Games and additional from the defunct Namco Tales Studio division were absorbed into BNS. Bandai Namco Studios has worked on many successful Lis ...
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Amiibo
(, ; stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, Nintendo Switch and Nintendo Switch 2 video game consoles. These figurines are similar in form and functionality to that of the '' Skylanders'', ''Disney Infinity'' and '' Lego Dimensions'' series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. Amiibo use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms. Amiibo functionality can be used directly with the Nintendo Switch, Nintendo Switch 2, Wii U, and New Nintendo 3DS consoles by using built-in NFC readers. In addition, the rest of the 3DS hardware ...
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1080p
1080p (1920 × 1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vertically; the ''p'' stands for progressive scan, ''i.e.'' non- interlaced. The term usually assumes a widescreen aspect ratio of 16:9, implying a resolution of 2.1 megapixels. It is often marketed as Full HD or FHD, to contrast 1080p with 720p resolution screens. Although 1080p is sometimes referred to as 2K resolution (meaning having a horizontal resolution of approximately 2,000 pixels), other sources differentiate between 1080p and (true) 2K resolution. 1080p video signals are supported by ATSC standards in the United States and DVB standards in Europe. Applications of the 1080p standard include television broadcasts, Blu-ray Discs, smartphones, Internet content such as YouTube videos and Netflix TV shows and movi ...
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New Nintendo 3DS
The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS; notably it is the first with hardware improvements. Like the original 3DS, the New Nintendo 3DS also has a larger variant, the New Nintendo 3DS XL. Improvements upon the previous models include upgraded processors and increased Random Access Memory, RAM, an analog pointing stick (C-Stick), two additional shoulder triggers (ZR and ZL), face detection for optimizing the autostereoscopy, autostereoscopic 3D display, an included 4 GB microSD card and built-in Near-field communication, NFC, as well as minor design changes (such as colored face buttons, and the availability of face plates for the smaller-size model). There were also software improv ...
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Kirby Air Ride
''Kirby Air Ride'' is a 2003 Racing game, racing video game developed by HAL Laboratory and published by Nintendo for the GameCube. A spin-off of the Kirby (series), ''Kirby'' series, the player controls Kirby (character), Kirby or his multicolored counterparts as they compete in races. The game supports up to four players, and was the first GameCube title to support Local area network, LAN play using GameCube online functionality, broadband adapters and up to four GameCube systems. The game had a convoluted development cycle, starting as one of the first wave of Nintendo 64 games before undergoing numerous revisions to the basic concept and being cancelled for a time. It was the final ''Kirby'' game directed by series creator Masahiro Sakurai until 2025, due to his departure from HAL Laboratory. Upon its eventual release for the GameCube it saw a mixed reception from critics, who criticized its simplicity, but was a commercial success. A sequel, ''Kirby Air Riders'', is schedule ...
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