Super Cycle
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Super Cycle
''Super Cycle'' is a 1986 racing video game developed and published by Epyx. Originally released for the Commodore 64, Amstrad CPC, ZX Spectrum and Atari ST, it is a clone of Sega's 1985 arcade racing game ''Hang-On''. The Commodore 64 version was later re-released in 2023 as part of ''THEC64 Collection 3'' compilation cartridge for the Evercade by Blaze Entertainment. Gameplay ''Super Cycle'' is a racing game in which arcade style racing is featured. Reception David M. Wilson and Johnny L. Wilson reviewed the game for ''Computer Gaming World'', and called it a "pleasing translation of the coin-op motorcycle racing hit". Reviews * ''ASM (Aktueller Software Markt)'' - September 1986 * ''Zzap!'' - October 1986 * ''Computer Gamer'' - September 1986 * ''ST Action'' - June 1988 * ''Crash!'' - May 1989 * ''Your Sinclair'' - June 1989 * ''Commodore User'' (October 1986) * ''Happy Computer'' (September 1986) * ''ATARImagazin'' (May 1987) * ''Génération 4'' (1987) References {{reflis ...
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Epyx
Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx brand was introduced when the company branched out to a series of more action-oriented titles. In 1983, as these types of games now represented the majority of their product line, the company was renamed to match. Epyx published a long series of games through the 1980s. The company's assets are currently owned by Bridgestone Multimedia Group Global. History Formation In 1977, Susan Lee-Merrow invited Jon Freeman to join a ''Dungeons & Dragons'' game hosted by Jim Connelley and Jeff Johnson. Connelley later purchased a Commodore PET computer to help with the bookkeeping involved in being a dungeon master, and he came up with the idea of writing a computer game for the machine before the end of the year so he could write it off on his tax ...
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Antic (magazine)
''Antic'' was a print magazine devoted to Atari 8-bit computers and later the Atari ST. It was named after the ANTIC chip in the 8-bit line which, in concert with CTIA or GTIA, generates the display. The magazine was published by Antic Publishing from April 1982 until June/July 1990.''Antic'' printed type-in programs (usually in Atari BASIC), reviews, and tutorials, among other articles. Each issue contained one type-in game as "Game of the Month." In 1986, ''STart'' magazine was spun off to exclusively cover the Atari ST line. Its main rival in the United States was '' ANALOG Computing'', another long-lived magazine devoted to the Atari 8-bit line. Multi-system magazines '' COMPUTE!'' and '' Family Computing'' also served Atari 8-bit owners with type-in programs. Starting in 1984, the catalog for Antic Software was bound into issues of ''Antic''. History NASA programmer Jim Capparell was an early Atari 8-bit computer owner. He quit his job on 15 January 1982 to found a m ...
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Video Game Clones
A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited compatibility, is the desire to port a simulacrum of a game to platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox controlled several patents to the hardware for ''Pong'', and pursued action against unlicensed ''Pong'' clones that led to court rulings in their favor, as well as legal settlements for compensation. As game production shifted to software on discs and cartridges, Atari sued Philips under copyright law ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic sim racing, racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Usually, Arcade game, arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide ...
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Motorcycle Video Games
A motorcycle (motorbike, bike; uni (if one-wheeled); trike (if three-wheeled); quad (if four-wheeled)) is a lightweight private 1-to-2 passenger personal motor vehicle steered by a handlebar from a saddle-style seat. Motorcycle designs vary greatly to suit a range of different purposes: long-distance travel, commuting, cruising, sport (including racing), and off-road riding. Motorcycling is riding a motorcycle and being involved in other related social activities such as joining a motorcycle club and attending motorcycle rallies. The 1885 Daimler Reitwagen made by Gottlieb Daimler and Wilhelm Maybach in Germany was the first internal combustion, petroleum-fueled motorcycle. In 1894, Hildebrand & Wolfmüller became the first series production motorcycle. Globally, motorcycles are comparable numerically to cars as a method of transport: in 2021, approximately 58.6 million new motorcycles were sold around the world, while 66.7 million cars were sold over the same period. ...
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Epyx Games
Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman (game designer), Jon Freeman, publishing a series of tactical combat games. The Epyx brand was introduced when the company branched out to a series of more action-oriented titles. In 1983, as these types of games now represented the majority of their product line, the company was renamed to match. Epyx published a long series of games through the 1980s. The company's assets are currently owned by Bridgestone Multimedia Group Global. History Formation In 1977, Susan Lee-Merrow invited Jon Freeman to join a ''Dungeons & Dragons'' game hosted by Jim Connelley and Jeff Johnson. Connelley later purchased a Commodore PET computer to help with the bookkeeping involved in being a dungeon master, and he came up with the idea of writing a computer game for the machine before the end of the year so he cou ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
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Atari ST Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and blockchain". The original Atari, Inc., founded in Sunnyvale, California, United States in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the assets of the home console and computer divisions of the original Atari Inc. were sold off to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation, while the remaining part of Atari, Inc. was renamed Atari Games Inc. In early 1985, Warner established a new corporation jointly with Namco subsequently named Ata ...
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Amstrad CPC Games
Amstrad plc was a British consumer electronics company, founded in 1968 by Alan Sugar. During the 1980s, the company was known for its home computers beginning with the Amstrad CPC and later also the ZX Spectrum range after the Sinclair deal, which led it to have a substantial share of the home computer market in Britain. In the following decade it shifted focus towards communication technologies, and its main business during the 2000s was the manufacture of satellite television set-top boxes for Sky, which Amstrad had started in 1989 as the then sole supplier of the emerging Sky TV service. Headquartered in Brentwood, the company was listed on the London Stock Exchange from 1980 to 2008, the year when Sugar stepped down after 40 years. After acquiring Betacom and Viglen, Amstrad was broken up in 1997 but the name was soon revived when successor Betacom plc renamed itself to Amstrad plc. Amstrad was a FTSE 100 Index constituent up until the company was acquired by BSkyB ...
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1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 ** Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. ** Spain and Portugal enter the European Community, which becomes the European Union in 1993. * January 11 – The Sir Leo Hielscher Bridges, Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. * January 13–January 24, 24 – South Yemen Civil War. * January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. * January 24 – The Voyager 2 space probe makes its first encounter with Uranus. * January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a Ugandan Bush War, five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date ...
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Your Computer (British Magazine)
''Your Computer'' was a British computer magazine published monthly from 1981 to 1988 and aimed at the burgeoning home computer market. At one stage it was, in its own words, "Britain's biggest selling home computer magazine". The launch editor was Duncan Scot, who went on to edit ''Popular Computing Weekly''. It offered support across a wide range of computer formats, and included news, type-in programs, and reviews of both software and hardware. Hardware reviews covered home computers released during the 1980s. Reviews by issue References External links ''Your Computer'' at the Internet Archive''Your Computer'' at World of Spectrum
1981 establishments in the United Kingdom 1988 disestablishments in the United Kingdom Monthly magazines published in the United Kingdom Video game magazines published in the United Kingdom Defunct computer magazines published in the United Kingdom Home computer magazines Magazines established in 1981 Magazines disestablished in 1988 Mass me ...
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Run (magazine)
''Run'' (stylized as ''RUN'') was an American computer magazine published monthly by IDG Communications with its first issue debuting in January 1984. Bi-monthly publishing began in June/July 1990 (issue #78, volume 7 number 6), and went on until the magazine folded in November/December 1992 (issue #94, volume 9 number 6). In its heyday, ''Run''s monthly circulation was in the 200,000–300,000 range. ''Folio'', the trade journal of the magazine industry, rated it as the second fastest-growing U.S. magazine of 1985. The magazine contained articles about Commodore 8-bit home computers and peripherals, as well as reviews on available software packages for the computers. In addition, every issue featured several type-in programs written in BASIC and/or machine language. The magazine's name came from the BASIC command "RUN", which started execution of the computer's program, presumably typed in from the magazine. The front cover was originally accented by a logotype reading " ...
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