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Super Cauldron
''Super Cauldron'' is a single-player side scrolling platform game released by Titus Software. Originally released in 1992 on MS-DOS machines, ports for the Atari ST, Amiga, and Amstrad CPC were all released in 1993 after commerical success. Gameplay ''Super Cauldron'' has you play as a young witch, Zmira, on a quest to find ingredients to put into a Super Cauldron to cast a Super Spell to defeat an evil sorcerer, Marl. As you explore a side-scrolling map filled with puzzles, platforming obstacles, and enemies. Players use weapons (throwing rocks) and are aided by powerups to defeat said enemies and aid in solving puzzles. For example, upon acquiring a broomstick powerup, the player can fly on a broom for a limited time. The player must face off against enemies on ground (trolls) and in air (flying bats and birds). The game consists of 3, 3 levels (or 'worlds'), of increasing difficulty level. A Boss (video games), boss battle is present at the end of 3rd level. An Highscore, ar ...
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Titus France
Titus Interactive SA,Contact
. Titus Interactive. 3 June 2004. Retrieved on 4 September 2012. "Titus Interactive SA : Parc de l'Esplanade 12, rue Enrico Fermi 77462 Lagny sur Marne Cedex. FRANCE"
known as Titus France SA until March 1999,
" Titus Games. 30 June 1998. Retrieved on 4 September 2012. "310 Avenue Daniel Perdrige, 93370 Montfermeil".
Also Known As
. Moby Games. Retrieved on 15 October 2020.
was a French

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Amiga Format
''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling '' ACE'' to EMAP, Future split the dual-format title ''ST/Amiga Format'' into two separate publications (the other being '' ST Format''). At the height of its success the magazines sold over 170,000 copies per month, topping 200,000 with its most successful ever issue. History ''Amiga Format'' can be thought of the "mother" or "big sister" magazine of '' Amiga Power'', which it both predated and outlived. Whereas ''Amiga Power'' was strictly games-only, ''Amiga Format'' covered all aspects of Amiga computers, both hardware and software, both application and gaming uses. A further spin-off was ''Amiga Shopper'', which dealt purely with the hardware and "serious" software side of the Amiga scene. The magazine was published on a monthly basis and offered various multi-issue tutorial ...
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Fantasy Video Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few oper ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Atari ST Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to J ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefro ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... {{Video game lists by platform * Amiga games ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim L ...
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Amstrad Action
''Amstrad Action'' was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console. It was the first magazine published by Chris Anderson's Future Publishing, which with a varied line-up of computing and non-computing related titles has since become one of the foremost magazine publishers in the UK. The publication, often abbreviated to ''AA'' by staff and readers, had the longest lifetime of any Amstrad magazine, running for 117 issues from October 1985 until June 1995 - long after the CPC had ceased production and games were no longer available. History Published by Future plc, a company set up by Chris Anderson (ex-'' Personal Computer Games'' and '' Zzap!64'' editor). Launch Editor, Peter Connor, also an ex-'' PCG'' staff member, shared the writing duties with the only other staff writer, Bob Wade. Bob, another ex-'' PCG''/'' Zzap!64'' staff member, was given the title ‘Software ...
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The One Amiga
''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Amiga, and IBM PC compatible markets. Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnist writings, readers' letters, and cover-mounted disks of game demos. The magazine was sometimes criticised for including "filler" content such as articles on Arnold Schwarzenegger with the justification that an upcoming film had a computer game tie-in. Readers also initially had trouble buying the magazine due to the name; ''The One'' lead to confusion among newsagents over exactly which magazine they meant. History In 1988 the 16-bit computer scene was beginning to emerge. With Commodore's Amiga and Atari's ST starting to gain more and more coverage in the multi format titles, EMAP decid ...
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