Sudden Strike 2
''Sudden Strike 2'' or ''Sudden Strike II'' is a real-time tactics computer game set in World War II, the second game in the ''Sudden Strike'' series and the sequel to the original ''Sudden Strike''. Gameplay ''Sudden Strike 2 ''was also developed by Russian developer Fireglow and published by CDV and was released in 2002. The game has since undergone minor changes in its game engine and now features a higher resolution setting and other graphical changes. The campaign still involves the Soviets and Allies, against the Germans and a new country, Japan. While striving for historical accuracy, the missions are mostly fiction. The American missions are in the Rhine regions and tend to involve 'borrowing' war equipment from the German army rather than using their own tanks and other weapons. The British missions revolves around the actual events at Wolfheze and Arnhem and the attempted capture of the bridge. The Japanese missions are centered along the lines of tropical jungle warfare ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Cdv Software Entertainment
CDV Software Entertainment AG (formerly CDV Software GmbH, stylized as cdv) was a German publisher of video games founded 1989 in Karlsruhe. On April 17, 2000, cdv became a Frankfurt stock market traded company. In the beginning of the 2000s, CDV was the biggest German publisher in the German video game market. As of the 2006 annual financial statements, the company also reported balance sheet over-indebtedness of EUR 1.9 million, which is, however, covered by a subordinated loan taken out in 2005 (see also mezzanine capital) in the amount of EUR 3.8 million. The company's financial position is based on a balance sheet of EUR 1.9 million. They opened a UK office in 2008. In 2010, VG247 reported that they filed for preliminary insolvency when SouthPeak Games failed to pay a settlement. After only a few employees were still working in the company and the share price had been tumbling for some time, CDV filed for bankruptcy on April 12, 2010. Published titles * '' American Con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
World War II Video Games
Below is a list of video games that center on World War II for their setting. Adventure games *'' Remembering Pearl Harbor'' (2016) (VR) *''Paradise Lost (2021 video game)'' (2021) (Alternate history) FMV games Charles Games' FMV series *'' Attentat 1942'' (2017) *''Svoboda 1945: Liberation'' (2021) Point and click adventures *'' Indiana Jones and the Last Crusade: The Graphic Adventure'' (1989) *''Indiana Jones and the Fate of Atlantis'' (1992) *'' A Stroke of Fate: Operation Valkyrie'' (2009) *'' A Stroke of Fate: Operation Bunker'' (2009) Action-adventures *'' Castlevania: Portrait of Ruin'' (2006) *'' The Train: Escape to Normandy'' (1987) (Multi-genre) *'' Indiana Jones and the Last Crusade: The Action Game'' (1989) *'' Indiana Jones and the Last Crusade (NES)'' (1991) *'' Indiana Jones and the Fate of Atlantis: The Action Game'' (1992) *'' Indiana Jones' Greatest Adventures'' (1994) *''Indiana Jones and the Emperor's Tomb'' (2003) *''Indiana Jones and the Sta ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Pacific War Video Games
The Pacific Ocean is the largest and deepest of Earth's five oceanic divisions. It extends from the Arctic Ocean in the north to the Southern Ocean (or, depending on definition, to Antarctica) in the south, and is bounded by the continents of Asia and Oceania in the west and the Americas in the east. At in area (as defined with a southern Antarctic border), this largest division of the World Ocean—and, in turn, the hydrosphere—covers about 46% of Earth's water surface and about 32% of its total surface area, larger than Earth's entire land area combined .Pacific Ocean . '' Britannica Concise.'' 2008: Encyclopædia Britannica, Inc. The centers of both the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Windows Games ...
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Games With Isometric Graphics
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the , , and axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common. The terms "3/4 perspective", "3/4 view", "2.5D", and "pseudo 3D" are also sometimes used, although these terms can bear slightly different meanings in other contexts. Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. However, video games using isometric projection—especiall ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Games With Expansion Packs
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Games Developed In Russia
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Real-time Strategy Video Games
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |