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Submarine Commander
''Submarine Commander'' is a 1982 simulation video game for the Atari 8-bit family written by Dean Lock and published by Thorn EMI Computer Software. A VIC-20 port by Gary York was released in 1983, and an Apple II version by Patrick Buckland the same year. The Atari version was re-released in 1985 on cassette on the Sparklers budget label. A version for the TI-99/4 was announced but was not released until 1986 when a third party bought the rights. ''Submarine Commander'' simulates the operations of a German U-boat during World War II. The action takes place in the Mediterranean Sea, where the player has to track down a number of allied convoys and then approach them underwater to attack with their torpedoes. ''Submarine Commander'' plays in real time: the actions of the player and those of the enemy convoys occur simultaneously. Gameplay The game opens displaying the control console, whose square middle section shows a map of the Mediterranean with your current locat ...
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Submarine Commander (Atari 2600)
''Submarine Commander'' is a 1982 shoot 'em up for the Atari 2600 developed by Matthew Hubbard at Atari, Inc.. It was released under the Sears Tele-Games label. Gameplay The player controls a submarine going through enemy territory. The player must shoot targets in order to win the game. The player views the action via a periscope that can be rotated through 360 degrees - a rarity for the time. Information provided to the player includes a radar scope, a depth-charge-detector, a fuel gauge, and an engine temperature gauge for detecting engine-overheating. There are eight modes of play, made up of single and two-player mode and four different levels of difficulty for each. Development The game was one of three developed by Atari exclusively for Sears, the others being ''Stellar Track'' and ''Steeplechase''. It was based on the ''Midway'' arcade game ''Sea Wolf II'' that was played with a periscope. Reception A December 1982 review in ''Joystik'' magazine described ''Submarine C ...
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Submarine Commander Attack
A submarine (or sub) is a watercraft capable of independent operation underwater. It differs from a submersible, which has more limited underwater capability. The term is also sometimes used historically or colloquially to refer to remotely operated vehicles and robots, as well as medium-sized or smaller vessels, such as the midget submarine and the wet sub. Submarines are referred to as ''boats'' rather than ''ships'' irrespective of their size. Although experimental submarines had been built earlier, submarine design took off during the 19th century, and they were adopted by several navies. They were first widely used during World War I (1914–1918), and are now used in many navies, large and small. Military uses include attacking enemy surface ships (merchant and military) or other submarines, and for aircraft carrier protection, blockade running, nuclear deterrence, reconnaissance, conventional land attack (for example, using a cruise missile), and covert insertion of s ...
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Thorn EMI Video Games
Thorn(s) or The Thorn(s) may refer to: Botany * Thorns, spines, and prickles, sharp structures on plants * ''Crataegus monogyna'', or common hawthorn, a plant species Comics and literature * Rose and Thorn, the two personalities of two DC Comics characters * Thorn (Marvel Comics), a fictional character from Marvel Comics * Thornn, a fictional character from Marvel Comics * Thorn (''Inheritance''), a dragon from the ''Inheritance cycle'' * ''Thorns'' (novel), a 1967 science fiction novel by Robert Silverberg * ''Thorn'', a 1982–1986 comic strip by Jeff Smith * Thorn Harvestar, a main character in Jeff Smith's ''Bone'' series * "The Thorn", a poem by William Wordsworth in '' Lyrical Ballads'', 1798 Companies, organisations and teams * Thorn (organization), an anti-human-trafficking organization * Thorn Electrical Industries, an electrical engineering business * Thorn EMI, a major British company involved in consumer electronics, music, defence and retail * Thorn Lighting, l ...
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VIC-20 Games
This is a list of games for the VIC-20 personal computer, sorted alphabetically. See lists of video games for other gaming platforms. A section at the bottom contains games written by hobbyists long after the mainstream popularity of the VIC-20 waned. Many of these are unlicensed clones of arcade games or games from other systems. There are 400 commercial and 26 hobbyist-developed games on this list 0–9 *''3 Deep Space'' *''3D Man'' *''3D Maze'' *'' 3D Silicon Fish'' *''3D Time Trek'' A B C D E-F G-H I-J K-L M N-O P Q-R S T U-V W-X-Y-Z Hobbyist-developed games References {{Video game lists by platform Commodore VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to J ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. 2 ...
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Eastern Front (1941)
''Eastern Front (1941)'' is a computer wargame for the Atari 8-bit family created by Chris Crawford and published through the Atari Program Exchange (APX) in 1981. A scenario editor and assembly language source code for the game were also sold by APX. Recreating the Eastern Front during World War II, ''Eastern Front'' covers the historical area of operations during 1941–1942. The player commands German units at the corps level as they invade the Soviet Union in 1941 and fight the computer-controlled Russians. The game simulates terrain, weather, supplies, unit morale, and fatigue. A killer app for Atari computers, ''Eastern Front'' was among APX's best selling games, selling over 60,000 copies. It was widely lauded in the press and was ''Creative Computing''s Game of the Year in 1981. In 1982, it was licensed by Atari for distribution on game cartridge, then rereleased in 1988 in XEGS styled packaging. Gameplay ''Eastern Front'' is a corps-level simulation of the fir ...
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Computer Gamer
''Computer Gamer'' was a video game magazine published in the United Kingdom by Argus Specialist Publications, covering home gaming from April 1985 to June 1987. It was a colourful relaunch of the failing magazine '' Games Computing'', a more conservative magazine published throughout in monochrome. Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnists, reader's letters, and occasionally cover-mounted game demos. When the magazine was relaunched, it was directly competing with Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ... but with only a fifth of the 100,000 monthly sales. It battled on for two years but, adding only 6,000 sales, it was eventually closed in 1987. Although lost in the c ...
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Creative Sparks
Creative may refer to: *Creativity, phenomenon whereby something new and valuable is created * "Creative" (song), a 2008 song by Leon Jackson * Creative class, a proposed socioeconomic class * Creative destruction, an economic term * Creative director, an occupation * Creative industries, exchange of finance for rights in intellectual properties * Creative nonfiction, a literary genre * Creative writing, an original, non-technical writing or composition * Creative Commons, an organization that deals with public copyright issues * Creative Labs, a brand owned by Creative Technology * Creative Technology Creative Technology Ltd. is a Singaporean multinational technology company headquartered with overseas offices in Shanghai, Tokyo, Dublin, and Silicon Valley (where in the US it is known as Creative Labs). The principal activities of the compa ..., Singapore-based manufacturer of computer products See also * Creativity (other) {{disambiguation ...
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Billboard (magazine)
''Billboard'' (stylized as ''billboard'') is an American music and entertainment magazine published weekly by Penske Media Corporation. The magazine provides music charts, news, video, opinion, reviews, events, and style related to the music industry. Its music charts include the Hot 100, the 200, and the Global 200, tracking the most popular albums and songs in different genres of music. It also hosts events, owns a publishing firm, and operates several TV shows. ''Billboard'' was founded in 1894 by William Donaldson and James Hennegan as a trade publication for bill posters. Donaldson later acquired Hennegan's interest in 1900 for $500. In the early years of the 20th century, it covered the entertainment industry, such as circuses, fairs, and burlesque shows, and also created a mail service for travelling entertainers. ''Billboard'' began focusing more on the music industry as the jukebox, phonograph, and radio became commonplace. Many topics it covered were spun-off int ...
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New Scientist
''New Scientist'' is a magazine covering all aspects of science and technology. Based in London, it publishes weekly English-language editions in the United Kingdom, the United States and Australia. An editorially separate organisation publishes a monthly Dutch-language edition. First published on 22 November 1956, ''New Scientist'' has been available in online form since 1996. Sold in retail outlets (paper edition) and on subscription (paper and/or online), the magazine covers news, features, reviews and commentary on science, technology and their implications. ''New Scientist'' also publishes speculative articles, ranging from the technical to the philosophical. ''New Scientist'' was acquired by Daily Mail and General Trust (DMGT) in March 2021. History Ownership The magazine was founded in 1956 by Tom Margerison, Max Raison and Nicholas Harrison as ''The New Scientist'', with Issue 1 on 22 November 1956, priced at one shilling (a twentieth of a pound in pre-decimal UK ...
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