HOME





Stay Alive (game)
''Stay Alive'' is a strategy game, where 2-4 players try to keep their marbles from falling through holes in the game board while trying to make their opponents' marbles fall through. It was originally published by Milton Bradley Milton Bradley (November 8, 1836 – May 30, 1911) was an American business magnate, game pioneer and publisher, credited by many with launching the board game industry, with his eponymous enterprise, which was purchased by Hasbro in 1984, and ... in 1971 and marketed in television and print advertising as "the ultimate survival game". Stay Alive was republished with a smaller board by Winning Moves Games USA in 2005. This game is no longer in production. Gameplay Each player starts the game with a number of marbles in their own color. Players adjust the slides on the board randomly to create a starting board. Starting with a randomly chosen player, players take turns placing their marbles onto the board until all marbles are placed. The start ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Stay Alive
''Stay Alive'' is a 2006 American supernatural horror film directed by William Brent Bell, who co-wrote it with Matthew Peterman. The film was produced by Joseph McGinty Nichol, and released on March 24, 2006 in the United States. It was the first film released by Hollywood Pictures after five years of inactivity. Plot After playing a video game titled ''Stay Alive'', Loomis Crowley, his roommate Rex, and Rex's girlfriend Sarah are killed the same way as their characters were killed in the game. At Loomis' funeral, his friend Hutch meets Abigail – a friend of Sarah – and receives some of Loomis' possessions, including ''Stay Alive''. Hutch, his girlfriend October, and her brother Phineus decide to play the game as a group. They are joined by Abigail and another friend, Swink, while Hutch's boss Miller plays online from his office. The game is set in a derelict mansion on Gerouge Plantation, but it only starts when the six players recite "The Prayer of Elizabeth," a reque ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Milton Bradley
Milton Bradley (November 8, 1836 – May 30, 1911) was an American business magnate, game pioneer and publisher, credited by many with launching the board game industry, with his eponymous enterprise, which was purchased by Hasbro in 1984, and folded in 1998. Biography Born in Vienna, Maine, in 1836, to Lewis and Fannie (Lyford) Bradley, Bradley grew up in a working class household. The family moved to Lowell, Massachusetts, in 1847. After completing high school in 1854, he found work as a draftsman and patent agent before enrolling at the Lawrence Scientific School in Cambridge, Massachusetts. He was unable to finish his studies after moving with his family to Hartford, Connecticut, where he could not find gainful employment. In 1856, Bradley moved to Springfield, Massachusetts, where he worked as a mechanical draftsman. In 1859, Bradley went to Providence, Rhode Island, to learn lithography; and, in 1860, he set up the first color lithography shop in Springfield, Massac ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Board Games Introduced In 1971
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game ** Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence so ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Abstract Strategy Games
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]