Starpoint Gemini 3
Starpoint Gemini 3 is a space combat and role-playing video game developed by LGM Games, currently in early access mode and set for full release later in 2019. The game is the third installment in the Starpoint Gemini series and a direct successor to '' Starpoint Gemini 2''. Unlike the previous installments, the game focuses on story-driven elements and aerial dogfights (which will introduce full-body NPC characters to interact with for the first time), cockpit view and modular upgrades of the ship. The story is written by Darko Macan. The game utilizes LGM's proprietary WhaleX game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the softwar .... Gameplay The game is described as an open world, single player RPG, in which the player takes the role of Jonathan Bold, a space adventurer t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Little Green Men Games
Little Green Men Games (doing business as Intercorona d.o.o) is a Croatian video game developer. The company began in 2006 with producing its first video game '' Starpoint Gemini'' developed with custom made engine called IC Whale Engine in 2010. Their second game '' Starpoint Gemini 2'' was released in 2014, followed by 3 downloadable content (Secrets of Aethera, Origins and Titans), made with LGM Games' proprietary Whale2 Engine. The latest installment in the franchise, Starpoint Gemini Warlords was released on May 23, 2017 on Steam and GoG (DRM free). It uses the proprietary Whale 2.5 engine. History Little Green Men Games studio has been established in late 2006 in Zagreb, Croatia. The following year marked the start of the production of the first independent game – Starpoint Gemini. This tactical space RPG simulator was released in December 2010, and was created by four enthusiasts with almost no budget. In the second half of 2011, development of Starpoint Gemini 2 wa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nikola Nikita Jeremić
Nikola () is a given name which, like Nicholas, is a version of the Greek ''Nikolaos'' (Νικόλαος). It is common as a masculine given name in the South Slavic countries (Bosnia and Herzegovina, Bulgaria, Croatia, North Macedonia, Montenegro, Serbia), while in West Slavic countries (Czech Republic, Poland, Slovakia) it is primarily found as a feminine given name. There is a wide variety of male diminutives of the name, examples including: Niko, Nikolica, Nidžo, Nikolče, Nikša, Nikica, Nikulitsa, Nino, Kole, Kolyo, Kolyu. The spelling with K, Nikola, reflects romanization of the Cyrillic spelling, while Nicola reflects Italian usage. Statistics *Serbia: male name. 5th most popular in 2011, 1st in 2001, 1st in 1991, 5th in 1981, 9th pre-1940. *Croatia: male name. 32,304 (2011). *Bosnia and Herzegovina: male name. *Bulgaria: male name. * North Macedonia: male name. *Czech Republic: 22,567 females and 740 males (2002). *Poland: female name. *Slovakia: female name. People ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games With Steam Workshop Support
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Science Fiction Video Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek man ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Space Opera Video Games
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Developed In Croatia
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Space Trading And Combat Simulators
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the '' Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called '' khôra'' (i.e. "space"), or in the '' Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of pla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Windows Games ...
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2019 Video Games
In the video game industry during 2019, both Sony and Microsoft announced their intent to reveal their next-generation consoles in 2020, while Nintendo introduced a smaller Nintendo Switch Lite, and Google announced its streaming game platform Stadia. The controversy over loot boxes as a potential gambling route continued into 2019, with some governments like Belgium and the Netherlands banning games with them under their gambling laws, while the United Kingdom acknowledging their current laws prevent enforcing these as if they were games of chance. The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam, leading to concern and debate about Epic Games' methods to seek games for its service. '' Dota Auto Chess'', a community-created mod for ''Dota 2'', ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/ada ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Space Combat Simulator
A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets. The realism of the latter games is limited to what the game designer deems to be appropriate for the gameplay, instead of focusing on the realism of moving the spacecraft in space. Some "flight models" use a physics system based on Newtonian physics, but these are usually limited to maneuvering the craft in its direct environment, and do not take into consideration the orbital calculations that would make such a game a simulator. Many of the pseudo simulators feature faster than light tra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |