Stargate SG-1 Roleplaying Game (2003)
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Stargate SG-1 Roleplaying Game (2003)
''Stargate: SG-1 Roleplaying Game'' is a role-playing game based on the TV series ''Stargate SG-1'', released in 2003 by Alderac Entertainment Group. The game, based on AEG's ''Spycraft'', uses the ''d20 System''. Since Sony did not renew AEG's contract to publish the game, it is now out of print. History The ''Stargate SG:1 RPG'' (2003) by Alderac Entertainment Group followed their publication of the ''Spycraft'' d20 espionage game, and was designed to be fully compatible with the first edition of ''Spycraft''. Season guides and additional supplements for ''Stargate SG:1'' were published until MGM pulled their license from AEG; thus, the RPG only adapted material from the first two seasons of the series. Core rulebook The core ''Stargate SG-1'' role-playing book is a hardbound and full-color 488 page volume. The content includes: * Summaries of episodes aired during the television show's first six seasons * Information on planet previously visited by SG-1 * Information regard ...
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Out Of Print
An out-of-print (OOP) or out-of-commerce item or work is something that is no longer being published. The term applies to all types of printed matter, visual media, sound recordings, and video recordings. An out-of-print book is a book that is no longer being published. The term can apply to specific editions of more popular works, which may then go in and out of print repeatedly, or to the sole printed edition of a work, which is not picked up again by any future publishers for reprint. Description Most works that have ever been published are out of print at any given time, while certain highly popular books, such as the Bible, are always "in print". Less popular out-of-print books are often rare and may be difficult to acquire unless scanned or electronic copies of the books are available. With the advent of book scanning, and print-on-demand technology, fewer and fewer works are now considered truly out of print. Contracts A publisher creates a print run of a fix ...
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Military Role-playing Games
A military, also known collectively as armed forces, is a heavily Weapon, armed, highly organized force primarily intended for warfare. Militaries are typically authorized and maintained by a sovereign state, with their members identifiable by a distinct military uniform. They may consist of one or more military branches such as an army, navy, air force, space force, marines, or coast guard. The main task of a military is usually defined as defence of their state and its interests against external armed threats. In broad usage, the terms "armed forces" and "military" are often synonymous, although in technical usage a distinction is sometimes made in which a country's armed forces may include other paramilitary forces such as armed police. Beyond warfare, the military may be employed in additional sanctioned and non-sanctioned functions within the state, including internal security threats, crowd control, promotion of political agendas, emergency services and reconstructi ...
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Alderac Entertainment Group Games
Alderac Entertainment Group (AEG) is a publisher of family board game products. AEG was formed by Jolly Blackburn in 1993. Blackburn left the company in 1995 and the majority of the company is now owned by President & CEO John Zinser (game designer), John Zinser. The company is virtual and does not have a physical headquarters but it is legally domiciled in the city of Henderson, Nevada. AEG's first product was ''Shadis'' Magazine (winner of the 1994, 1995, and 1996 Origins Awards for ''Best Professional Gaming Magazine''). In 1994 the company began working on the development of the Legend of the Five Rings Collectible Card Game; that game was published in 1995. Throughout the 1990s AEG expanded its CCG offerings and began designing and publishing Role-Playing Game and Miniatures game, Miniatures Wargame Game products as well. The company has exited the CCG, RPG and Miniatures Wargame categories and now exclusively publishes family board games. Including the three for ''Shadis ...
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Pyramid (magazine)
''Pyramid'' was a US game, gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, and was published on the Internet from March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version was monthly, published until December 2018. ''Pyramid'' was headquartered in Austin, Texas, Austin, Texas. It replaced Steve Jackson Games' previous magazine ''Roleplayer (magazine), Roleplayer''. ''Pyramid'' published general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tended to concentrate on Steve Jackson Games products such as ''GURPS'', it published articles on other games such as ''d20 System'', ''Talisman (board game), Talisma ...
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System Lord
The mythology of the ''Stargate'' franchise is a complex and eclectic fictional backstory, which is presented as being historical, of the ''Stargate'' premise. A "rich mythology and world-building" are used to establish "a vast cosmology and an interesting alternate take on the history of Earth"; a defining feature is "its use of ancient mythology, with stories that take inspiration from multiple places around the globe". Narratives center around xeno-mythology as experienced by humans during episodic contact with alien races. Audiences across a variety of platforms - including TV series, novels, comics and movies - witness the people of Earth exploring a fictional universe using the Stargate. Species established early on in the franchise recur throughout, with one adversary often dominating a particular story arc, which can continue across several seasons. In addition to a diversity of alien life, the Stargate universe includes an abundance of humans who, prior to the events d ...
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Game Master
A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer role-playing game. The act performed by a gamemaster is sometimes referred to as "gamemastering" or simply "GM-ing." The role of a GM in a traditional tabletop role-playing game (TTRPG) is to weave together the other participants' player-characters' (PCs) stories, control the non-player characters (NPCs), describe or create environments in which the PCs can interact, and solve any player disputes. This basic role is the same in almost all traditional TTRPGs, with minor differences specific to differing rule sets. However, in some indie role-playing games, the GM role significantly differs from the traditional pattern. For example, in Powered by the Apocalypse systems, the other players assist the GM in creating both the NPCs and the det ...
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Skill (role-playing)
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice. For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a ''specialisation'' or ''aspect'', that either describes how the character developed that particular score or an affinity for a particular use of that statistic (like ''Specialisations'' in ''Ars Magica'' or ''Attribute Aspects'' in ''Aria''). Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: * Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters. * Advantages and disadvantages are useful or problematic characteristics that ...
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Goa'uld
The mythology of the ''Stargate'' franchise is a complex and eclectic fictional backstory, which is presented as being historical, of the ''Stargate'' premise. A "rich mythology and world-building" are used to establish "a vast cosmology and an interesting alternate take on the history of Earth"; a defining feature is "its use of ancient mythology, with stories that take inspiration from multiple places around the globe". Narratives center around xeno-mythology as experienced by humans during episodic contact with alien races. Audiences across a variety of platforms - including TV series, novels, comics and movies - witness the people of Earth exploring a fictional universe using the Stargate. Species established early on in the franchise recur throughout, with one adversary often dominating a particular story arc, which can continue across several seasons. In addition to a diversity of alien life, the Stargate universe includes an abundance of humans who, prior to the events d ...
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Cheyenne Mountain Complex
The Cheyenne Mountain Complex is a United States Space Force installation and defensive bunker located in unincorporated El Paso County, Colorado, next to the city of Colorado Springs, at the Cheyenne Mountain Space Force Station, which hosts the activities of several tenant units. Also located in Colorado Springs is Peterson Space Force Base, where the North American Aerospace Defense Command (NORAD) and United States Northern Command (USNORTHCOM) headquarters are located. Formerly the center for the United States Space Command (USSC) and NORAD, the Complex monitored the airspace of Canada and the United States for missiles, space systems, and foreign aircraft through its worldwide early-warning system. Since 2008, NORAD and the USSC have been based at Peterson Space Force Base and the complex, re-designated as an Air Force station, is used for crew training and as a back-up command center if required. The military complex has included, in the past, many units of NORAD, US ...
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Stargate Command
Over its decade of existence, science fiction TV series ''Stargate SG-1'' developed an extensive and detailed backdrop of diverse characters. Many of the characters are members of alien species discovered while exploring the galaxy through the Stargate (device), Stargate, although there are an equal number of characters from offworld human civilizations. While ''Stargate SG-1'', ''Stargate Atlantis'' and ''Stargate Universe'' are separate shows, they take part in the same fictional universe, so no character is internally show-specific. Main characters Except for the commanders of the top-secret Stargate Command military base (SGC), all main characters of ''Stargate SG-1'' are members of the SG-1 team, the primary unit of the SGC in the show. SG-1's duties include First contact (science fiction), first contact, reconnaissance and combat, diplomacy, initial archaeology, archaeological surveying, and technological assessment. The composition of SG-1 changes several times during the ...
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SG-1
''Stargate SG-1'' (often stylized in all caps, or abbreviated ''SG-1'') is a military science fiction adventure television series within Metro-Goldwyn-Mayer's ''Stargate'' franchise. The show, created by Brad Wright and Jonathan Glassner, is based on the 1994 science fiction film ''Stargate'' by Dean Devlin and Roland Emmerich. The television series was filmed in and around the city of Vancouver, British Columbia, Canada. The series premiered on Showtime on July 27, 1997, and moved to the Sci Fi Channel on June 7, 2002; the series finale aired on Sky1 on March 13, 2007. The series was a ratings success for its first-run broadcasters and in syndication and was particularly popular in Europe and Australia. ''Stargate SG-1s awards include eight Emmy nominations. It also spawned the animated television series ''Stargate Infinity'', the live-action spin-off TV series ''Stargate Atlantis'', ''Stargate Universe'', and ''Stargate Origins'' and the direct-to-DVD films '' Starga ...
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