Star Fox 1
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Star Fox 1
''Star Fox'', known as ''Starwing'' in PAL regions, is a 1993 rail shooter game developed by Nintendo and Argonaut Software, and published by Nintendo for the Super Nintendo Entertainment System. The first entry in the ''Star Fox'' series, the story follows Fox McCloud and the rest of the Star Fox team defending their homeworld of Corneria against the invading forces of Andross. ''Star Fox'' was the second 3D Nintendo game after '' X'' for the Game Boy in 1992, and the first Nintendo game to use polygonal graphics, achieved with the Super FX graphics chip included in the cartridge. The complex display of three-dimensional models with polygons was uncommon in console games at the time. ''Star Fox'' received critical acclaim and is often considered one of the greatest video games of all time. It sold more than 4 million copies and established the ''Star Fox'' series as a flagship Nintendo franchise. A sequel, ''Star Fox 2'', was developed, but was not released until 2017 as part ...
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Nintendo EAD
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario (franchise), Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'', and ''Wii (video game series), Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, be ...
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Fox McCloud
is a fictional character and the chief protagonist of Nintendo's ''Star Fox'' series. He is an anthropomorphic red fox created by Shigeru Miyamoto and designed by Takaya Imamura. He was introduced as the sole playable character in the original 1993 video game ''Star Fox''. From each game, to varying extents depending on the entry, the player controls Fox in his Arwing. He is the leader of the Star Fox team and is joined by his wingmates during various missions. Fox is the protagonist of several ''Star Fox'' games, comics, and other media. He has been featured in several other game franchises, including as a playable character in every installment of the '' Super Smash Bros.'' series. Fox has received a positive critical response, though his portrayal in the ''Super Smash Bros.'' series divided critics. Concept and design In 1992, Nintendo and Argonaut Software collaborated to produce a 3D space shooter for the Super NES, provisionally titled 'SnesGlider'. The development t ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century, but did not receive a video game release until ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and has spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids (video game), Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such ...
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SNES Star Fox (Starwing)
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement ch ...
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Nintendo Of America, Inc
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006), and ...
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Nintendo Classics
Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy (GB) and Game Boy Color (GBC). At the more expensive subscription tier, titled "Expansion Pack", players can also access Nintendo 64 (N64), Sega Genesis (GEN), and Game Boy Advance (GBA) games, with GameCube (GCN) exclusively available on Nintendo Switch 2. Each console's library is accessed through a dedicated app, with the Nintendo 64 library having a second app for games rated Z by the Computer Entertainment Rating Organization or M by the Entertainment Software Rating Board. During its first year, Nintendo Classics provided a new batch of NES games on a monthly basis. As of the addition of SNES titles in September 2019, releases are no longer ...
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Star Fox 64
known as ''Lylat Wars'' in the PAL regions, is a 1997 rail shooter game developed and published by Nintendo for the Nintendo 64. It is the second installment in the ''Star Fox'' series and a reboot of the original ''Star Fox'' for the Super Nintendo Entertainment System. ''Star Fox 64'' was the first Nintendo 64 game to feature support for the system's Rumble Pak peripheral, which initially came bundled with retail copies of the game. Since its release in 1997, the game has sold over 4 million copies, making it the best-selling game in the series and the ninth best-selling game on the system. The game received critical acclaim for its precise controls, voice acting, multiplayer modes, and replay value through the use of branching gameplay paths. Like the SNES ''Star Fox'' game before it, ''Star Fox 64'' has been deemed one of the greatest video games of all time. A stereoscopic 3D remake for the Nintendo 3DS, '' Star Fox 64 3D'', was released in 2011, and a reimagining for the ...
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Super NES Classic Edition
The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pre-installed, including the first official release of ''Star Fox 2''. It was first released on September 29, 2017 and was produced until December 2018. Hardware The console is distributed in three variations, featuring the unique design of the original systems released in Japan, North America, and Europe respectively. While the North American release features an appearance based on the straight-angled grey-and-purple design of the Super NES, the Japan and PAL region releases are modelled after the rounded edge Super Famicom/PAL Super NES design as originally released in these regions. Internally, the console uses an Allwinner R16 system on a chip with four ARM Cortex-A7 central processing units, an ARM Mali 400 MP2 graphics processing u ...
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Star Fox 2
''Star Fox 2'' is a Rail shooter, rail shooter game developed by Nintendo and Argonaut Games, Argonaut Software and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was completed in 1995 but did not see an official release until 2017 on the Super NES Classic Edition. Like the original ''Star Fox (1993 video game), Star Fox'' (1993), ''Star Fox 2'' pushed the graphical capabilities of the SNES with Argonaut's Super FX chip. Dylan Cuthbert was the lead programmer, with Shigeru Miyamoto returning as the producer and Katsuya Eguchi as the director. ''Star Fox 2'' introduces semi-real-time gameplay, new ship types, new playable characters, and a more advanced 3D game engine. The story continues the battle against Emperor Andross, who seeks to destroy the Lylat system. By 1995, 3D technology was advancing quickly and the 3D game market was expanding, with competition from the PlayStation (console), Sony PlayStation and Sega Saturn consoles. Concerned that ...
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List Of Video Games Considered The Best
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platforms and genres), as chosen by their editorial staff. List Publications The reference numbers in the notes section show which of the 53 selected publications list the game. * '' 1001 Video Games You Must Play Before You Die'' – 2013 * ''The Age'' – 2005 * '' Collider'' – 2020 * '' Dexerto'' – 2024 * '' Digital Trends'' – 2023 * ''Digitally Downloaded'' – 2016 * '' Electric Playground Network'' – 2013 * '' Edge'' – 2000, 2009, 2015, 2017 * '' Electronic Fun with Computers & Games'' – 1984 * ''Empire'' – 2009 * ''Entertainment Weekly'' – 2003 * ''Esquire'' – 2018, 2019, 2020 * '' FHM'' – 2010 * '' Flux'' – 1995 * '' G4'' – 2012 * '' GamesMaster'' – 1994, 1996 * '' Gamecenter'' – 2000 * ''Game Informer'' ...
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Super FX
The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game ROM cartridge, cartridges, primarily to facilitate advanced 2D and 3D graphics. The Super FX chip was designed by Argonaut Games, who also co-developed the 3-D computer graphics, 3D space rail shooter video game ''Star Fox (1993 video game), Star Fox'' with Nintendo to demonstrate the additional polygon rendering capabilities that the chip had introduced to the SNES. History The Super FX chip design team included engineers Ben Cheese, Rob Macaulay, and James Hakewill. While in development, the Super FX chip was codenamed "Super Mario FX" and "Mario, MARIO". "MARIO", a backronym for "Mathematical, Argonaut, Rotation, & Input/Output", is printed on the face of the final production chip. The chip's name would lead to an urban legend that "Super Mario FX" was a video game in development for the SNES. Because of high manufacturing costs and increase ...
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Polygon (computer Graphics)
Polygons are used in computer graphics to compose images that are three-dimensional in appearance, and are one of the most popular geometric building blocks in computer graphics. Polygons are built up of vertices, and are typically used as triangles. A model's polygons can be rendered and seen simply in a wire frame model, where the outlines of the polygons are seen, as opposed to having them be shaded. This is the reason for a polygon stage in computer animation. The ''polygon count'' refers to the number of polygons being rendered per frame. Beginning with the fifth generation of video game consoles, the use of polygons became more common, and with each succeeding generation, polygonal models became increasingly complex. Competing methods for rendering polygons that avoid seams * Point ** Floating Point ** Fixed-Point **Polygon **because of rounding, every scanline has its own direction in space and may show its front or back side to the viewer. *Fraction (mathematics) ** ...
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