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StarCraft Ghost
''StarCraft: Ghost'' was a military science fiction stealth game, stealth-action game, action video game developed by Blizzard Entertainment. It was intended to be part of Blizzard's StarCraft, ''StarCraft'' series and was announced in September 20, 2002. It was to be developed by Nihilistic Software for the GameCube, Xbox (console), Xbox, and PlayStation 2 video game consoles. After several delays, Nihilistic Software ceded development to Swingin' Ape Studios in 2004. In 2005, Blizzard announced plans for the GameCube version were canceled. Blizzard announced in March 2006 that the game was put on "indefinite hold" while the company investigated History of video game consoles (seventh generation), seventh generation video game console possibilities. Subsequent public statements from company personnel had been contradictory about whether production was to be renewed or planned story elements worked into other products. The continued delay of ''Ghost'' caused it to be labeled vap ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game ''World of Warcraft'' (2004) as well as the multi million-selling video game franchises ''Diablo (series), Diablo,'' ''StarCraft'', and ''Overwatch''. (until 2009: 20M) The company also operates Battle.net, an Online game, online gaming service. Founded as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Allen Adham, and Frank Pearce the company began development of their own software in 1993, with games like ''Rock n' Roll Racing'' and ''The Lost Vikings'', and changed its name to Chaos Studios, Inc. the same year, then to Blizzard Entertainment after being acquired by distributor Davidson & Associates in 1994; that y ...
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Video Game Console
A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld game console, handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, thi ...
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Nova In Combat (StarCraft)
A nova ( novae or novas) is a transient astronomical event that causes the sudden appearance of a bright, apparently "new" star (hence the name "nova", Latin for "new") that slowly fades over weeks or months. All observed novae involve white dwarfs in close binary systems, but causes of the dramatic appearance of a nova vary, depending on the circumstances of the two progenitor stars. The main sub-classes of novae are classical novae, recurrent novae (RNe), and dwarf novae. They are all considered to be cataclysmic variable stars. Classical nova eruptions are the most common type. This type is usually created in a close binary star system consisting of a white dwarf and either a main sequence, subgiant, or red giant star. If the orbital period of the system is a few days or less, the white dwarf is close enough to its companion star to draw accreted matter onto its surface, creating a dense but shallow atmosphere. This atmosphere, mostly consisting of hydrogen, is heated by th ...
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Backstory
A backstory, background story, background, or legend is a set of events invented for a plot, preceding and leading up to that plot. In acting, it is the history of the character before the drama begins, and is created during the actor's preparation. Usage As a literary device, backstory is often employed to lend depth or believability to the main story. The usefulness of having a dramatic revelation was recognized by Aristotle, in ''Poetics''. Backstories are usually revealed, partially or in full, chronologically or otherwise, as the main narrative unfolds. However, a story creator may also create portions of a backstory or even an entire backstory that is solely for their own use. Backstory may be revealed by various means, including flashbacks, dialogue, direct narration, summary, recollection, and exposition. Recollection Recollection is the fiction-writing mode whereby a character calls something to mind, or remembers it. A character's memory plays a role fo ...
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Nova
A nova is a transient astronomical event that causes the sudden appearance of a bright, apparently "new" star (hence the name "nova", Latin for "new") that slowly fades over weeks or months. All observed novae involve white dwarfs in close binary systems, but causes of the dramatic appearance of a nova vary, depending on the circumstances of the two progenitor stars. The main sub-classes of novae are classical novae, recurrent novae (RNe), and dwarf novae. They are all considered to be cataclysmic variable stars. Classical nova eruptions are the most common type. This type is usually created in a close binary star system consisting of a white dwarf and either a main sequence, subgiant, or red giant star. If the orbital period of the system is a few days or less, the white dwarf is close enough to its companion star to draw accreted matter onto its surface, creating a dense but shallow atmosphere. This atmosphere, mostly consisting of hydrogen, is heated by the hot white dwarf ...
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Brood War
''StarCraft: Brood War'' is the expansion pack for the military science fiction real-time strategy video game ''StarCraft''. Released in December 1998 for Microsoft Windows and June 1999 for Mac OS, it was co-developed by Saffire and Blizzard Entertainment. The expansion pack introduces new campaigns, map tilesets, music, extra units for each race, and upgrade advancements. The campaigns continue the story from where the original ''StarCraft'' ended, with the sequel, '' StarCraft II: Wings of Liberty'', continuing from the conclusion of ''Brood War''. The expansion was released first in the United States on December 18, 1998. ''Brood War'' was critically well received, with reviewers praising it for being developed with the care of a full game rather than as an uninspired extra. As of May 31, 2007, ''StarCraft'' and ''Brood War'' have sold almost ten million copies combined. The game is especially popular in South Korea, where professional players and teams have participated in ...
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Ghost Agent
Espionage, spying, or intelligence gathering, as a subfield of the intelligence field, is the act of obtaining secret or confidential information (intelligence). A person who commits espionage on a mission-specific contract is called an ''espionage agent'' or ''spy''. A person who commits espionage as a fully employed officer of a government is called an intelligence officer. Any individual or spy ring (a cooperating group of spies), in the service of a government, company, criminal organization, or independent operation, can commit espionage. The practice is clandestine, as it is by definition unwelcome. In some circumstances, it may be a legal tool of law enforcement and in others, it may be illegal and punishable by law. Espionage is often part of an institutional effort by a government or commercial concern. However, the term tends to be associated with state spying on potential or actual enemies for military purposes. Spying involving corporations is known as corporate ...
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Races Of StarCraft
''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game '' StarCraft'' in 1998. It has grown to include a number of other games as well as eight novelizations, two ''Amazing Stories'' articles, a board game and other licensed merchandise, such as collectible statues and toys. Blizzard Entertainment began planning ''StarCraft'' in 1995 with a development team led by Metzen and Phinney. The game debuted at the 1996 Electronic Entertainment Expo and used a modified '' Warcraft II'' game engine. ''StarCraft'' also marked the cre ...
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Characters Of StarCraft
Major and recurring characters from the military science fiction series ''StarCraft'' are listed below, organised by respective species and most commonly affiliated faction within the fictional universe. The story of the ''StarCraft'' series revolves around interstellar affairs in a distant sector of the galaxy, where three species are vying for supremacy: the Races of StarCraft#Terrans, Terrans, a highly factionalised future version of humanity; the Races of StarCraft#Protoss, Protoss, a theocratic race of vast psionic ability; and the Zerg, an insectoid species commanded by a hive mind persona. The latter two of these species were genetically engineered by the Races of StarCraft#Xel'Naga, Xel'Naga, a fourth species believed extinct. The series was begun with Blizzard Entertainment, Blizzard Entertainment's 1998 video game ''StarCraft (video game), StarCraft'', and has been expanded with sequels ''StarCraft#Spin-off titles, Insurrection'', ''StarCraft#Spin-off titles, Retribution'' ...
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