Sports Manga
is a genre of Japanese manga and anime that focuses on stories involving sports and other athletic and competitive pursuits. Though Japanese animated works depicting sports were released as early as the 1920s, sports manga did not emerge as a discrete category until the early 1950s. The genre achieved prominence in the context of the occupation of Japan, post-war occupation of Japan, and gained significant visibility during and subsequent to the 1964 Summer Olympics in Tokyo. Noted as among the most popular genres of manga and anime, sports manga is credited with introducing new sports to Japan, and popularizing existing sports. Characteristics Narrative The core element of a sports manga series is a depiction of a specific sport. The genre is inclusive of a breadth of sports that are both Japanese and non-Japanese in origin, including sports with mainstream popularity (e.g. baseball, association football, boxing, cycle sport, cycling), comparably niche and esoteric sports (e.g. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Manga
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in Japan. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ( and ), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazines (also known as manga anthologies) in Japan (equivale ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Slam Dunk (manga)
''Slam Dunk'' (stylized in all caps) is a Japanese sports manga, sports manga series written and illustrated by Takehiko Inoue. It was serialized in Shueisha's shōnen manga, manga magazine ''Weekly Shōnen Jump'' from October 1990 to June 1996, with the chapters collected into 31 volumes. The story follows Hanamichi Sakuragi, a brash and impulsive high school student who joins a basketball team at Shohoku High School, located in the Shōnan area of Japan. The manga was adapted into an anime television series by Toei Animation which aired from October 1993 to March 1996. The series has been broadcast worldwide, gaining popularity especially in Japan, Europe, and several other Asian countries. In December 2022, an anime feature film titled ''The First Slam Dunk'' was released in Japan. ''Slam Dunk'' has 185 million copies in circulation, making it one of the List of best-selling manga, best-selling manga series in history. In 1994, it received the 40th Shogakukan Manga ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Decompression (comics)
In comics, decompression is a stylistic storytelling choice characterized by a strong emphasis on visuals or character interaction, which, in turn, usually leads to slower-moving plots. The style is often used with widescreen comics. History Decompression developed a strong presence in mainstream American comic books in the 1990s and 2000s. Traditionally, American comics first appeared as anthologies featuring multiple short stories per issue, usually with different characters, which continued for decades in the backup story pages. The done-in-one format prevailed for a long time eventually becoming seconded by open-ended multiple-subplots that characterized the 1970s and '80s in American comics. Decompression is often claimed to be a result of the growing influence of manga on the international comics scene. Manga, traditionally less expensive per page than American comics due to higher circulation and black-and-white printing, extensively uses decompression as a storytellin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Star Of The Giants
is a Japanese sports manga series written by Ikki Kajiwara and illustrated by Noboru Kawasaki. It was serialized in Kodansha's ''Weekly Shōnen Magazine'' from 1966 to 1971. It is about the actual baseball team Yomiuri Giants using fictional characters. It was launched by the " Yomiuri Group" which at the time owned not only the actual baseball team, but the TV network Nippon Television, the newspaper ''Yomiuri Shimbun'', as well as Yomiuri Telecasting Corporation. It was adapted into an anime television series broadcast in Japan in 1968. It later spawned two anime sequels and different anime films. In total there were episodes. Story The story is about Hyūma Hoshi, a promising young baseball pitcher who dreams of becoming a top star like his father Ittetsu Hoshi in the professional Japanese league. Ittetsu was once a 3rd baseman until he was injured in World War II and was forced to retire; now an impoverished and bitter widower, he's raised Hyūma and his older ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Speed Line
In kinematics, the speed (commonly referred to as ''v'') of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a non-negative scalar quantity. Introduction of the speed/velocity terminology by Prof. Tait, in 1882. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of ''velocity'' (a vector), which indicates additionally the direction of motion. Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph). For air and marine travel, the knot is commonly used. The fastest possible speed at whi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bushido
is a Samurai moral code concerning samurai attitudes, behavior and lifestyle. Its origins date back to the Kamakura period, but it was formalized in the Edo period (1603–1868). There are multiple types of bushido which evolved significantly through history. Contemporary forms of bushido are still used in the social and economic organization of Japan. ''Bushido'' is also used as an overarching term for all the codes, practices, philosophies and principles of samurai culture. It is loosely analogous to the European concept of chivalry, but with some major differences. Origin The concept of a samurai code or codes was developed and refined centuries before the Edo period in the Kamakura period. Such ideas formalized earlier moral values and ethics, most commonly stressing a combination of sincerity, frugality, loyalty, martial arts mastery, honour until death, "bravery", and "loyalty to the samurai's lord." Bushido proper developed between the 16th and 20th centuries, but th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Manga! Manga! The World Of Japanese Comics
''Manga! Manga! The World of Japanese Comics'' is a 1983 book by Frederik L. Schodt. Published by the Japanese publisher Kodansha, it was the first substantial English-language work on Japanese comics, or manga, as an artistic, Literature, literary, Commerce, commercial, and Sociology, sociological phenomenon. Part of Schodt's motivation for writing it was to introduce manga to English speakers. The book is copiously illustrated and features a foreword by Osamu Tezuka. It also includes translated excerpts from Tezuka's ''Phoenix (manga), Phoenix'', Keiji Nakazawa's ''Barefoot Gen'', Riyoko Ikeda's ''The Rose of Versailles'', and the Leiji Matsumoto short story "Ghost Warrior". ''Manga! Manga!'' was enthusiastically reviewed in the mainstream and comics press and received a prominent endorsement from Stan Lee. In 1996, Stone Bridge Press published Schodt's "sequel" to ''Manga! Manga!'', ''Dreamland Japan: Writings on Modern Manga''. In the introduction to this book, Schodt state ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yoban Sādo
is a Japanese sports manga series written and illustrated by Gosho Aoyama. It was published in Shogakukan's manga magazine '' Shōnen Sunday Zōkan'' from 1991 to 1993, with its chapters collected in a single volume. The story depicts the final tournament of high school baseball, at the Hanshin Koushien Stadium in Nishinomiya. The story's main characters are the high school baseball players Shigeo Nagashima and Kazuhisa Inao, whose names are taken from real-life Japanese baseball players Shigeo Nagashima and Kazuhisa Inao. Aoyama referenced the story in his ''Case Closed'' manga in volumes 43 and 44 (chapters 445–449). Publication Written and illustrated by Gosho Aoyama, ''Yoban Sādo'' was published for six chapters in Shogakukan is a Japanese publisher of comics, magazines, light novels, dictionaries, literature, non-fiction, home media, and other media in Japan. Shogakukan founded Shueisha, which also founded Hakusensha. These are three separate comp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Paul Gravett
Paul Gravett is a London-based journalist, curator, writer, and broadcaster who has worked in comics publishing since 1981. He is the founder of ''Escape (magazine), Escape'' magazine, and for many years wrote a monthly article on comics appearing in the UK magazine ''Comics International'', together with a monthly column for ''ArtReview''. He has written for various periodicals including ''The Guardian'', ''The Comics Journal'', ''Comic Art'', ''Comics International'', ''Time Out (magazine), Time Out'', ''Blueprint (magazine), Blueprint'', ''Neo (magazine), Neo'', ''The Bookseller'', ''The Daily Telegraph,'' and ''Dazed, Dazed & Confused''. Biography Gravett's career began in 1981, as he and his "longtime partner" Peter Stanbury managed the Fast Fiction table at bi-monthly Comic Marts held in Westminster Hall. Gravett invited artists to send him their homemade comics, which he would sell from the Fast Fiction table with all proceeds going to the creator. His role in the British ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Climax (narrative)
The climax () or turning point of a narrative work is its point of highest tension and drama, or it is the time when the action starts during which the solution is given. The climax of a story is a literary element. Anticlimax An anticlimax is a disappointing event after events that were full of excitement. See also * Dramatic structure * Literary element * Climax as a rhetorical device References Plot (narrative) {{Lit-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |