SpaceOrb 360
The SpaceOrb 360 is a 6DOF computer input device that is designed to be operated with two hands. Each of the 6 axes have 10-bit precision each when measuring the amount of force or torque applied. It has two right-index-finger buttons and four right-thumb buttons. It interfaces with a computer through an RS-232 serial port using a custom binary protocol. Drivers for the device exist for Mac OS, Microsoft Windows and Linux. Logitech had similar 6DOF devices during the same time period called the Cyberman and Cyberman II. The device was released in 1996, the same year as popular 3D games such as ''Descent II'' and '' Quake''. It was originally called the Spaceball Avenger II, a sequel to SpaceTec's Spaceball Avenger. The SpaceOrb was especially suited for the gameplay of ''Descent'' because of the complete freedom-of-motion afforded by its rendering engine. There was strong support for the device in both ''Quake'' and ''Quake II'', but the WASD-type keyboard-and-mouse controls event ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Labtec
Labtec Inc. was a manufacturer of computer accessories, founded in Vancouver, Washington, United States in 1982. They were best known for their budget range of peripherals such as keyboards, mice, microphones, speakers and webcams. Originally known as Spacetec IMC Corp, the company changed its name to LabTec Inc. in February 1999. As Spacetec IMC Corp, the company manufactured 6DOF controllers for use with CAD software. A ''Spaceball Spaceball(s) or ''variation'', may refer to: TV and film * "Spaceball" (''Battlestar Galactica''), an episode of the short lived science fiction series ''Galactica 1980 ''Galactica 1980'' is an American science fiction television series and a ... 2003'' controller was used to control the Mars Pathfinder spacecraft. In late 2001 Logitech bought Labtec for approximately 125 million USD in cash, stock and debt in order to expand its line of audio products for personal computers and other devices. References Telecommunications comp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computing Input Devices
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology and software engineering. The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathematical concepts ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pointing Devices
Pointing is a gesture specifying a direction from a person's body, usually indicating a location, person, event, thing or idea. It typically is formed by extending the arm, hand, and index finger, although it may be functionally similar to other hand gestures. Types of pointing may be subdivided according to the intention of the person, as well as by the linguistic function it serves. Pointing typically develops within the first two years of life in humans, and plays an important role in language development and reading in children. It is central to the use of sign language, with a large number of signs being some variation on pointing. The nature of pointing may differ for children who have autism or who are deaf, and may also vary by gender. It is typically not observed in children who are blind from birth. Pointing may vary substantially across cultures, with some having many distinct types of pointing, both with regard to the physical gestures employed and their interpreta ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of ''1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth generation of video game consoles, fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create Super NES CD-ROM, a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D computer graphics, 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusiv ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Agetec
Agetec Inc. ("ASCII Game Entertainment Technology") is an American video game publishing company that is best known for bringing Japanese titles to the United States. The company was formed through ASCII Corporation, spinning off their American distribution subsidiary as an independent corporation in 1998, and became a standalone publisher one year later. Notable games published by Agetec include '' R-Type Delta'', ''Armored Core'' series, and the King's Field series, as well as the "designer series" ''RPG Maker'' and ''Fighter Maker''. Other notable games published by Agetec include '' Magic Pengel'' and '' Cookie & Cream'', the best selling fishing titles ''Bass Landing'' and ''Fisherman's Bass Club'', and '' Disaster Report'' and its sequel, '' Raw Danger!''. Most recently they developed '' Cookie & Cream'' with FromSoftware and published it in the United States. As of May 2018, many of the Agetec games that were formatted for the Nintendo ports were delisted or removed from t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arduino
Arduino () is an open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Its hardware products are licensed under a CC BY-SA license, while software is licensed under the GNU Lesser General Public License (LGPL) or the GNU General Public License (GPL), permitting the manufacture of Arduino boards and software distribution by anyone. Arduino boards are available commercially from the official website or through authorized distributors. Arduino board designs use a variety of microprocessors and controllers. The boards are equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards ('shields') or breadboards (for prototyping) and other circuits. The boards feature serial communications interfaces, including Universal Serial Bus (USB) on some models, which are also used for loading programs. Th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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3Dconnexion
3Dconnexion is a German manufacturer of human interface devices for manipulating and navigating computer-generated 3D imagery. These devices are often referred to as 3D motion controllers, 3D navigation devices, 6DOF devices (six degrees of freedom) or a 3D mouse. Commonly utilized in CAD applications, 3D modeling, animation, 3D visualization and product visualization, users can manipulate the controller's pressure-sensitive handle (historically referred to as either a cap, ball, mouse or knob) to fly through 3D environments or manipulate 3D models within an application. The appeal of these devices over a mouse and keyboard is the ability to pan, zoom and rotate 3D imagery simultaneously, without stopping to change directions using keyboard shortcuts or a software interface. 3Dconnexion devices are compatible with over 300 applications including Autodesk Inventor, Autodesk Fusion 360, AutoCAD, Siemens NX, CATIA, SOLIDWORKS, PTC Creo, Solid Edge, Blender, Rhinoceros, Revit, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Logitech
Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe, Asia, Oceania, and the Americas, and is one of the world's leading manufacturers of input and interface devices for personal computers (PCs) and other digital products. It is a component of the flagship Swiss Market Index. The company develops and markets personal peripherals for PC navigation, video communication and collaboration, music and smart homes. This includes products like keyboards, mice, tablet accessories, headphones and headsets, webcams, Bluetooth speakers, universal remotes and more. Its name is derived from ''logiciel'', the French word for software. History Logitech was founded in Apples, Vaud, Switzerland, in 1981 by Stanford alumni Daniel Borel and Pierluigi Zappacosta, and former Olivetti engineer Gia ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Half-Life (video Game)
''Half-Life'' is a 1998 first-person shooter (FPS) game developed by Valve and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the ''Half-Life'' series. Players assume the role of Gordon Freeman, a scientist who must escape the Black Mesa Research Facility after it is invaded by aliens. The gameplay consists of combat, exploration, and puzzle-solving. Unlike other games of the time, the player has almost uninterrupted control of the player character, and the story is told mostly in scripted sequences rather than cutscenes. Valve co-founder Gabe Newell said that the team was disappointed with the lack of innovation in the FPS genre, and aimed to create an immersive world rather than a "shooting gallery". Valve developed using GoldSrc, a heavily modified version of the ''Quake'' engine, licensed from id Software. The science fiction novelist Marc Laidlaw was hired to shape the story and assist with design. ''Half-Life'' rece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |