Soul Calibur II
is a 2002 fighting game developed and published by Namco. It is the third installment in the ''Soulcalibur'' series of weapon-based fighting games as the sequel to ''Soulcalibur'' (1998). Originally intended to be released on Sega's NAOMI arcade board, the game was built on the Namco System 246 board before being ported to the PlayStation 2, GameCube, and Xbox home consoles. The game's plot revolves around the legendary weapon Soul Edge having been shattered into pieces, with different characters seeking to collect all the pieces to gain possession of the complete weapon or to destroy it once and for all. Compared to ''Soulcalibur'', ''Soulcalibur II'' had improvements in graphics and the game system and introduced several new and guest characters. The game was a critical and commercial success, with the introduction of guest characters to the series, particularly Link on the GameCube version, being acclaimed by critics and audiences alike, and considered to be one of the grea ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Soulcalibur III
is a 2005 fighting game developed and published by Namco as a sequel to ''Soulcalibur II'' (2002) and the fourth installment in the ''Soulcalibur'' series. It was originally released for the PlayStation 2 and was followed by an improved arcade game, arcade version, subtitled ''Arcade Edition'', in 2006. It was the last ''Soulcalibur'' game to receive an arcade version and was also the last to be released by Namco as an independent company. ''Soulcalibur III'' received a mainly positive reception, and it was followed by a sequel under Namco Bandai Games, ''Soulcalibur IV'' (2008). Gameplay The game includes new modes such as Tales of Souls, an interactive story-driven mode comparable to Edge Master Mode from ''Soul Edge''; Character Creation, in which players can create custom characters from 13 total occupations, with multiple weapons and fighting styles; and Chronicles of the Sword, a real-time-play mode that allows players to take their created souls through adventures of th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ivy Valentine
, commonly called , is a character in the ''Soulcalibur'' series of video games. Created by Namco's Project Soul division, she first appeared in the original ''Soulcalibur'' and its subsequent sequels, later appearing in various merchandise related to the series. She was voiced in Japanese by Yumi Tōma between ''Soulcalibur'' and ''Soulcalibur III'', Kanako Tōjō between ''Soulcalibur Legends'' and '' Soulcalibur: Broken Destiny,'' and Miyuki Sawashiro in ''Soulcalibur V'', and ''Soulcalibur VI''; in English, she was voiced by Renee Hewitt in ''Soulcalibur II'' and Lani Minella for the remainder of the series. In the game, she is the illegitimate daughter of undead pirate Cervantes de Leon who was raised by a noble family until her father became obsessed with the cursed sword, Soul Edge, leading to his death and later her mother's. Desiring to destroy the sword, she creates a segmented, animated blade-whip, only to become Soul Edge's pawn and learn that it intends to use her a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Namco System 246
The Namco System 246 is a development of the Sony PlayStation 2 technology as a basis for an arcade system board. It was released in December 2000 on its first game ''Bloody Roar 3''. Like the List of Sega arcade system boards#Sega NAOMI, Sega NAOMI, it is widely licensed for use by other manufacturers. Games such as ''Battle Gear 3'' and ''Capcom Fighting Evolution'' are examples of System 246-based arcade games that are not Namco products. Specifications * Main CPU: MIPS architecture#MIPS III, MIPS III R5900-based "Emotion Engine", 64-bit RISC operating at 294.912 MHz (Overclocking to 299 MHz on System 256), with 128-bit SIMD capabilities * Sub CPU: MIPS II R3000A IOP with cache at 33.8688 MHz (Unlike the PSXCPU) * System memory: 32 MB RIMM 3200 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s peak bandwidth * Graphics: "Graphics Synthesizer" operating at 147.456 MHz * Graphics memory: 4MB eDRAM (8MB on System 256) * Sound: ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cassandra Alexandra
The following is a comprehensive list of characters from the ''Soulcalibur'' series of video games, beginning with ''Soul Edge'' (''Soul Blade'' in the PlayStation version) in 1995. Overview and development ''Soulcalibur'' is a weapon-based fighting game franchise developed by Namco Bandai's Project Soul division. Set in the period of late 16th to early 17th century, the plot of the games revolve around Soul Edge, a cursed sword able to possess its wielder and devour souls. Its spirit is called Inferno, and his avatar/host is called Nightmare. Soul Calibur, a holy sword and Soul Edge's antithesis, also has a spirit called Elysium. When creating characters for the series, they started with the weapon first, aiming to choose one that would feel unique amongst the cast. The character concepts themselves are then built around the chosen weapon, with their movement, animations and personality designed to fit it. According to series creator Hirokai Yotoriyama, movement is the first el ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Soul Edge
is a 1996 fighting game developed and published by Namco for arcades. It is the first installment in the ''Soulcalibur'' series. Introduced at the JAMMA trade show in November 1995, the full arcade game was released in February 1996 on System 11 hardware, the same board used by ''Tekken'' and '' Tekken 2''. Later in December an upgraded and expanded version of the game was ported to the PlayStation; this version was renamed to ''Soul Blade'' outside Japan and released in 1997. ''Soul Edge'' is a 3D fighting game and was the second such game to be based on weapons, following ''Battle Arena Toshinden'' (itself preceded by the 2D '' Samurai Shodown'' series). The plot centers upon the eponymous sword, rumored to offer unlimited power to anyone who can find and wield it, leading to nine warriors attempting to pursue the tenth who is rumored to have the sword. The game was a commercial and critical success, with praise given to graphics, gameplay and characters. It was followed up ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Soulcalibur II GameCube
is a fighting game franchise developed by Bandai Namco Studios and published by Bandai Namco Entertainment. There are a total of seven main installments and various media spin-offs, including music albums and a series of manga books in the Soulcalibur series. The first game in the series, ''Soul Edge'' (or ''Soul Blade'' outside Japan), was released as an arcade game in 1995 and was later ported to consoles; the widespread success of its second main installment ''Soulcalibur'' in 1998 led to ''Soulcalibur'' becoming the name of the franchise, with all subsequent installments also using the name onwards. More recent games in the series have been released for consoles only and have evolved to include online playing modes. The central motif of the series, set in a historical fantasy version of the late 16th and early 17th centuries, are mythical swords, the evil weapon called "Soul Edge" and the subsequent sword used to oppose this evil, "Soul Calibur" (parsed as two words, while ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Classics
Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy (GB) and Game Boy Color (GBC). At the more expensive subscription tier, titled "Expansion Pack", players can also access Nintendo 64 (N64), Sega Genesis (GEN), and Game Boy Advance (GBA) games, with GameCube (GCN) exclusively available on Nintendo Switch 2. Each console's library is accessed through a dedicated app, with the Nintendo 64 library having a second app for games rated Z by the Computer Entertainment Rating Organization or M by the Entertainment Software Rating Board. During its first year, Nintendo Classics provided a new batch of NES games on a monthly basis. As of the addition of SNES titles in September 2019, releases are no longer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Launch Game
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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High-definition Video
High-definition video (HD video) is video of higher resolution and quality than standard-definition. While there is no standardized meaning for ''high-definition'', generally any video image with considerably more than 480 vertical scan lines (North America) or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal (60 frames/second North America, 50 fps Europe), by a high-speed camera may be considered high-definition in some contexts. Some television series shot on high-definition video are made to look as if they have been shot on film, a technique which is often known as filmizing. History The first electronic scanning format, 405 lines, was the first ''high definition'' television system, since the mechanical systems it replaced had far fewer. From 1939, Europe and the US tried 605 and 441 lines until, i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Link (The Legend Of Zelda)
is a Character (arts), fictional character and the protagonist of Nintendo's video game franchise ''The Legend of Zelda''. He was created by Japanese video game designer Shigeru Miyamoto. Link was introduced as the hero of the original ''The Legend of Zelda (video game), The Legend of Zelda'' video game in 1986 and has appeared in a total of List of The Legend of Zelda media#Main series, 21 entries in the series, as well as a number of spin-offs. Common elements in the series include Link travelling through Hyrule whilst exploring dungeons, battling creatures, and solving puzzles until he eventually defeats the series' primary antagonist, Ganon, and saves Princess Zelda. Throughout the series, Link has made multiple appearances in a variety of incarnations, but has been traditionally depicted in his signature green cap and tunic wielding a sword and shield. He has appeared as both a child and young adult of the elf-like Hylian race. Within ''Zelda'' mythology, Link is the soul ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game console, consoles, including ''Sonic the Hedgehog'', ''Angry Birds'', ''Phantasy Star'', ''Puyo Puyo'', ''Super Monkey Ball'', ''Total War (video game series), Total War'', ''Virtua Fighter'', ''Megami Tensei'', ''Sakura Wars'', ''Persona (series), Persona'', ''The House of the Dead'' and ''Yakuza (franchise), Yakuza''. From 1983 until 2001, Sega also developed List of Sega video game consoles, its own consoles. Sega was founded by Martin Bromley and Richard Stewart in Hawaii as on June 3, 1960. Shortly after, it acquired the assets of its predecessor, Service Games of Japan. In 1965, it became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-operated games. Sega developed its first coin-op ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |