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Sony Xperia XZ1
The Sony Xperia XZ1 is an Android smartphone manufactured and marketed by Sony. Part of the Xperia X series, the device was announced to the public along with the Xperia XZ1 Compact at the annual IFA 2017 on August 31, 2017. It is the direct successor to the Sony Xperia XZ according to Sony, and is the latest flagship after the Xperia XZ Premium. The Xperia XZ1, along with the Xperia XZ1 Compact, were recognized as the first Android smartphones to come with the recently launched Android 8.0 Oreo operating system pre-installed. Its highlight features are the HDR-enabled 5.2" FHD IPS display and a new world's-first-in-a-smartphone 3D-modelling feature that doesn't need a dual camera setup. Hardware Design and Build Sony refreshes the trademark ''Xperia Loop Surface'' design for the Xperia XZ1. But instead of using glass surfaces like the Xperia XZ Premium, the XZ1 is mostly consisted of a wraparound metal chassis, making up the back and sides of the device, with subtly-curve ...
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Sony Mobile
Sony Mobile Communications Inc., originally Sony Ericsson Mobile Communications AB, was a Multinational corporation, multinational consumer electronics and telecommunications company, best known for its Mobile phones, mobile phone products. The company, originally a joint venture between Sony and Ericsson, marketed products under the "Sony Ericsson" brand from 2001 until 2012, when Ericsson sold its share to Sony, with products hereafter being branded as "Sony". As part of a corporate restructuring, Sony Mobile was superseded by and integrated into Sony Corporation in 2021. The alliance between Swedish telecom giant Ericsson and Japanese electronics giant Sony was formed to benefit Ericsson Mobile Communications, Ericsson Mobile recover against competitors in the mobile phone market, while for Sony it gave the opportunity to grow in the field of Cellular network, cellular communication, where it had only a minor presence. Products and development was done with contributions from ...
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Kryo (microarchitecture)
Qualcomm Kryo is a series of custom or semi-custom ARM architecture, ARM-based CPUs included in the Qualcomm Snapdragon, Snapdragon line of system on a chip, SoCs. These CPUs implement the ARM architecture, ARM 64-bit instruction set and serve as the successor to the previous 32-bit Krait (CPU), Krait CPUs. It was first introduced in the Snapdragon 820 (2015). In 2017 Qualcomm released the Snapdragon 636 and Snapdragon 660, the first mid-range Kryo SoCs. In 2018 the first entry-level SoC with Kryo architecture, the Snapdragon 632, was released. Kryo (original) First announced in September 2015 and used in the Snapdragon 820 SoC. The original Kryo cores can be used in both parts of the ARM big.LITTLE, big.LITTLE configuration, where two dual-core clusters (in the case of Snapdragon 820 and 821) run at different clock frequency, similar to how both ARM Cortex-A53, Cortex-A53 clusters work in the Snapdragon 615. The Kryo in the 820/821 is an in-house custom ARMv8.0-A (AArch64/AArch ...
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High Dynamic Range
High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images, videos, audio or radio. It may also apply to the means of recording, processing, and reproducing such signals including analog and digitized signals. Imaging In this context, the term ''high dynamic range'' means there is a large amount of variation in light levels within a scene or an image. The '' dynamic range'' refers to the range of luminosity between the brightest area and the darkest area of that scene or image. (HDRI) refers to the set of imaging technologies and techniques that allow the dynamic range of images or videos to be increased. It covers the acquisition, creation, storage, distribution and display of images and videos. Modern films have often been shot with cameras featuring a higher dynamic range, and legacy films can be post-c ...
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1080p
1080p (1920 × 1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vertically; the ''p'' stands for progressive scan, ''i.e.'' non- interlaced. The term usually assumes a widescreen aspect ratio of 16:9, implying a resolution of 2.1 megapixels. It is often marketed as Full HD or FHD, to contrast 1080p with 720p resolution screens. Although 1080p is sometimes referred to as 2K resolution (meaning having a horizontal resolution of approximately 2,000 pixels), other sources differentiate between 1080p and (true) 2K resolution. 1080p video signals are supported by ATSC standards in the United States and DVB standards in Europe. Applications of the 1080p standard include television broadcasts, Blu-ray Discs, smartphones, Internet content such as YouTube videos and Netflix TV shows and movi ...
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Proximity Sensor
A proximity sensor (often simply prox) is a sensor able to detect the presence of nearby objects without any physical contact. A proximity sensor often emits an Electromagnetic field, electromagnetic field or a beam of electromagnetic radiation (infrared, for instance), and looks for changes in the electric field, field or return signal. The object being sensed is often referred to as the proximity sensor's target. Different proximity sensor targets demand different sensors. For example, a capacitive proximity sensor or photoelectric sensor might be suitable for a plastic target; an inductive sensor, inductive proximity sensor always requires a metal target. Proximity sensors can have a high reliability and long functional life because of the absence of mechanical parts and lack of physical contact between the sensor and the sensed object. Proximity sensors are also used in machine vibration monitoring to measure the variation in distance between a shaft and its support beari ...
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Touchscreen
A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones, tablet computer, tablets, laptops, and other electronic devices. The display is often an Liquid-crystal display, LCD, AMOLED or OLED display. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special Stylus (computing), stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work, while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, Zooming user interface, zooming to inc ...
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Capacitive Sensing
In electrical engineering, capacitive sensing (sometimes capacitance sensing) is a technology, based on capacitive coupling, that can detect and measure anything that is conductive or has a dielectric constant different from air. Many types of sensors use capacitive sensing, including sensors to detect and measure proximity sensor, proximity, capacitive displacement sensor, pressure, position and displacement, Force-sensing capacitor, force, hygrometer, humidity, level sensor, fluid level, and accelerometer, acceleration. Human interface devices based on capacitive sensing, such as touchpads, can be used in place of a Mouse (computing), computer mouse. Digital audio players, mobile phones, and tablet computers will sometimes use capacitive sensing touchscreens as input devices. Capacitive sensors can also replace mechanical buttons. A capacitive touchscreen typically consists of a capacitive touch sensor along with at least two complementary metal–oxide–semiconductor (CMOS) inte ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Multi-touch may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures using gesture recognition. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or relat ...
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Ampere Hour
An ampere-hour or amp-hour (symbol: A⋅h or A h; often simplified as Ah) is a unit of electric charge, having dimensions of electric current multiplied by time, equal to the charge transferred by a steady current of one ampere flowing for one hour (3,600 seconds), thus equal to 3600 A⋅s or Coulomb. The commonly seen milliampere-hour (symbol: mA⋅h, mA h, often simplified as mAh) is one-thousandth of an ampere-hour (3.6 coulombs). Use The ampere-hour is frequently used in measurements of electrochemical systems such as electroplating and for battery capacity where the commonly known nominal voltage is understood. A ''milliampere second'' (mA⋅s) is a unit of measurement used in X-ray imaging, diagnostic imaging, and radiation therapy. It is equivalent to a ''millicoulomb''. This quantity is proportional to the total X-ray energy produced by a given X-ray tube operated at a particular voltage. The same total dose can be delivered in different time periods d ...
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Lithium-ion Battery
A lithium-ion or Li-ion battery is a type of rechargeable battery that uses the reversible intercalation of Li+ ions into electronically conducting solids to store energy. Li-ion batteries are characterized by higher specific energy, energy density, and energy efficiency and a longer cycle life and calendar life than other types of rechargeable batteries. Also noteworthy is a dramatic improvement in lithium-ion battery properties after their market introduction in 1991; over the following 30 years, their volumetric energy density increased threefold while their cost dropped tenfold. In late 2024 global demand passed per year, while production capacity was more than twice that. The invention and commercialization of Li-ion batteries has had a large impact on technology, as recognized by the 2019 Nobel Prize in Chemistry. Li-ion batteries have enabled portable consumer electronics, laptop computers, cellular phones, and electric cars. Li-ion batteries also see signifi ...
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MicroSDXC
Secure Digital (SD) is a proprietary hardware, proprietary, non-volatile memory, non-volatile, flash memory card format developed by the SD Association (SDA). Owing to their compact size, SD cards have been widely adopted in a variety of portable consumer electronics, including digital cameras, camcorders, video game consoles, mobile phones, action cameras, and Unmanned aerial vehicle, camera drones. The SD format was introduced in August 1999 by SanDisk, Panasonic (then known as Matsushita), and Kioxia (then part of Toshiba). It was designed as a successor to the MultiMediaCard (MMC) format, introducing several improvements aimed at enhancing usability, durability, and performance, which contributed to its rapid emergence as an industry standard. To manage the licensing and intellectual property rights related to the format, the three companies established SD-3C, LLC. In January 2000, they also founded the SDA, a non-profit organization dedicated to developing and promoting ...
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Universal Flash Storage
Universal Flash Storage (UFS) is a flash storage specification for digital cameras, mobile phones and consumer electronic devices. It was designed to bring higher data transfer speed and increased reliability to flash memory storage, while reducing market confusion and removing the need for different adapters for different types of cards. The standard encompasses both packages permanently embedded (via ball grid array package) within a device (), and removable UFS memory cards. Overview UFS uses NAND flash. It may use multiple stacked 3D TLC NAND flash dies (integrated circuits) with an integrated controller. The proposed flash memory specification is supported by consumer electronics companies such as Nokia, Sony Ericsson, Texas Instruments, STMicroelectronics, Samsung, Micron, and SK Hynix. UFS is positioned as a replacement for and SD cards. The electrical interface for UFS uses the M-PHY, developed by the MIPI Alliance, a high-speed serial interface targeting ...
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