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Sony Bend
Bend Studio (formerly Blank, Berlyn & Co., Inc. and Eidetic, Inc.) is an American video game developer based in Bend, Oregon. Founded in 1992, the studio is best known for developing ''Bubsy 3D'', the ''Syphon Filter'' series, and ''Days Gone''. Since 2000, Bend Studio is a first-party developer for Sony Interactive Entertainment under PlayStation Studios. History Marc Blank and Michael Berlyn founded Bend Studio as Blank, Berlyn & Co. in 1992. Blank had been a founder and the product development director for Infocom, while Berlyn, an author of adventure games, had previously worked at Infocom before moving to Accolade, Inc., Accolade. Blank was approached by a California company after an employee had used Cornerstone (software), Cornerstone, a software package by Infocom, and remembered that the company also developed games. That company was looking to release a "sound-oriented game machine for cars", for which Blank suggested a series of sports games that would sound like ...
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Subsidiary
A subsidiary, subsidiary company, or daughter company is a company (law), company completely or partially owned or controlled by another company, called the parent company or holding company, which has legal and financial control over the subsidiary company. Unlike regional branches or divisions, subsidiaries are considered to be distinct entities from their parent companies; they are required to follow the laws of where they are incorporated, and they maintain their own executive leadership. Two or more subsidiaries primarily controlled by same entity/group are considered to be sister companies of each other. Subsidiaries are a common feature of modern business, and most multinational corporations organize their operations via the creation and purchase of subsidiary companies. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, and Citigroup, which have subsidiaries involved in many different Industry (e ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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ScriptX
ScriptX is a discontinued multimedia-oriented development environment created in 1990 by Kaleida Labs. Unlike packages such as Macromedia Director, ScriptX is not an authoring tool for creating multimedia titles, although it does come with a built-in authoring tool. Rather, it is a general-purpose, object-oriented, multiplatform development environment that includes a dynamic language and a class library. The program was applicable for implementing client–server applications, as well as for authoring multimedia titles. ScriptX was designed in an integrated fashion, making it smaller, more consistent, and easier to learn than equivalent traditional systems available at the time (for example a C++ environment and class library). Software components ScriptX is meant to be a complete platform for interactive multimedia. It has three major components: the Kaleida Media Player, the ScriptX Language Kit, and application development and authoring tools. ScriptX was designed to wo ...
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Preppie! II
''Preppie! II '' is a video game written by Russ Wetmore for Atari 8-bit computers and published by Adventure International in 1983. Subtitled "The continuing saga of Wadsworth Overcash", it is a sequel to 1982's '' Frogger''-inspired '' Preppie!''. The game loosely continues the preppy theme, primarily through a story in the manual, but replaces the country club setting with an abstract, overhead view maze. Some obstacles from the first game appear in the second. Russ Wetmore stopped writing games after ''Preppie! II'' and developed the HomePak application suite. In 2016, he made the source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ... for ''Preppie! II'' publicly available. Gameplay ''Preppie! II'' is a maze game. Walking changes the floor to a different color, ...
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Russ Wetmore
Russ Wetmore is an American programmer and video game designer best known for writing commercial games and applications for Atari 8-bit computers in the early to mid 1980s. His '' Frogger''-inspired '' Preppie!'' was published by Adventure International and praised by reviewers for the music and visuals. He also wrote the maze-game sequel, ''Preppie! II''. Wetmore stopped writing games after the video game crash of 1983 and developed the integrated '' HomePak'' productivity suite for Batteries Included. He has remained in software development in director and architecture roles. Education Interested in classical music, Wetmore majored in music composition at Morehead State University, from 1973 to 1975, until running out of money. Game development Wetmore met Adventure International founder Scott Adams in 1981 and was hired as a liaison for external game authors. When he became interested in developing his own games, Adams loaned him an Atari 800. Wetmore's first comme ...
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Electronic Games
''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The history of ''Electronic Games'' originates in the consumer electronics magazine, ''Video''. Initially video games were covered sporadically in Deeny Kaplan's regular "VideoTest Reports" column. In the summer of 1979, ''Video'' decided to launch a new column to focus on video games. '' Arcade Alley'' became a regular column and would represent a journalistic first. Written by Bill Kunkel, Arnie Katz (initially pseudonymously writing as Frank T. Laney II), and Joyce Worley, the three writers became close friends and in 1981 they founded ''Electronic Games'' magazine. The magazine was active from Winter 1981, during the golden age of arcade video games and the second generation of consoles, up until 1985, following the video game crash of 19 ...
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Apple Inc
Apple Inc. is an American multinational corporation and technology company headquartered in Cupertino, California, in Silicon Valley. It is best known for its consumer electronics, software, and services. Founded in 1976 as Apple Computer Company by Steve Jobs, Steve Wozniak and Ronald Wayne, the company was incorporated by Jobs and Wozniak as Apple Computer, Inc. the following year. It was renamed Apple Inc. in 2007 as the company had expanded its focus from computers to consumer electronics. Apple is the largest technology company by revenue, with  billion in the 2024 fiscal year. The company was founded to produce and market Wozniak's Apple I personal computer. Its second computer, the Apple II, became a best seller as one of the first mass-produced microcomputers. Apple introduced the Lisa in 1983 and the Macintosh in 1984, as some of the first computers to use a graphical user interface and a mouse. By 1985, internal company problems led to Jobs leavin ...
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Apple Newton
The Newton is a specified standard and series of personal digital assistants (PDAs) developed and marketed by Apple Inc., Apple Computer, Inc. from 1993 to 1998. An early device in the PDA categorythe term itself originating with the Newtonit was the first to feature handwriting recognition. Newton devices run on a proprietary operating system, Newton OS; unlike the company's Mac (computer), Macintosh computers, Apple licensed the software to third-parties, who released Newton devices alongside Apple's own MessagePad line. Apple started developing the platform in 1987; concepted by Steve Sakoman as a Tablet computer, tablet-like device with handwriting capabilities, he worked with AT&T Corporation to develop a low-power processor, AT&T Hobbit, Hobbit, for the project. However, slow progress and other issues led to Sakoman leaving Apple in 1990 to form Be Inc., Be Computer, Inc. The Newton project would be revitalized by Michael Tchao and Steve Capps who pitched the idea directly ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ...
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President (corporate Title)
A president is a leader of an organization, company, community, club, trade union, university or other group. The relationship between a president and a chief executive officer varies, depending on the structure of the specific organization. In a similar vein to a chief operating officer, the title of corporate president as a separate Job, position (as opposed to being combined with a "Corporate title#Senior management, C-suite" designation, such as "president and chief executive officer" or "president and chief operating officer") is also loosely Definition, defined; the president is usually the legally Legal recognition, recognized highest rank of Corporate title, corporate officer, ranking above the various Vice president#In business, vice presidents (including senior vice president and executive vice president), but on its own generally considered Hierarchy, subordinate, in practice, to the CEO. The powers of a president vary widely across organizations and such powers come fr ...
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Bubsy In Claws Encounters Of The Furred Kind
''Bubsy in: Claws Encounters of the Furred Kind'', often shortened to ''Bubsy'', is a platform game developed by Accolade and released for the Super Nintendo Entertainment System and Sega Genesis in 1993. It is the first entry in the ''Bubsy'' series of video games. The game's title is a play on words in reference to the film ''Close Encounters of the Third Kind'', with the game revolving around Bubsy defending the planet's supply of yarn balls from alien invaders. The game was ported to Windows in 1997 under the title ''Super Bubsy''. A sequel, '' Bubsy 2'', was released in 1994. Gameplay In the game, enemy aliens called "Woolies" intend to steal Earth's supply of yarn balls. Since Bubsy has the world's largest collection of yarn balls, he has the most at stake and sets out to stop the Woolies and reclaim the yarn balls. The game plays as a 2D side-scrolling platformer. The player must maneuver Bubsy through the levels, jumping on Woolies, and collecting stray yarn balls (wh ...
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