SmashBoards
Smashboards (originally known as Smash World Forums) is an online forum centered on games from the ''Super Smash Bros.'' series, founded in 2002. The community hosts discussions of techniques, news, and professional competition of the ''Super Smash Bros.'' games and is used to announce ''Smash'' tournaments. Users on the website also discuss tournament rules and create tier lists that rank playable characters in all five games of the ''Super Smash Bros.'' series. History Smashboards was founded in 2002 as Smash World by Ricky "Gideon" Tilton. It went on to become one of the largest independent competitive gaming communities in the world. In September 2008, Major League Gaming acquired Smashboards.com, and in November 2012, Chris "AlphaZealot" Brown, one of the site's moderators, purchased the site from Major League Gaming. Projects In 2011, the site's forums were used to collaborate on a user-made PC version of ''Super Smash Bros.'' (1999), titled '' Super Smash Land''. Additio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Super Smash Bros
is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the ''Super Smash Bros.'' series is a crossover featuring many characters from other video game series created by Nintendo and other developers. Its gameplay is distinct from traditional fighting games, with players aiming to knock each other off of stages after accumulating damage with numerous attacks. The games have also featured a variety of side modes, including single-player story modes. Sakurai conceived the idea of ''Super Smash Bros.'' while working at HAL Laboratory in 1998 with the help of Satoru Iwata. The series's first game, '' Super Smash Bros.'' (1999), was released for the Nintendo 64 and used characters from Nintendo franchises including '' Mario'', '' Donkey Kong'', ''The Legend of Zelda'', '' Kirby'', and '' Pokémon''. The game was a success, and Sakurai was asked to make a sequel for the then-upcoming GameCube, '' Super Smash Bros. Melee'', which wa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Tier List
A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more likely to be used in high-level competitive settings like tournaments. Tier lists are a popular method of classifying the cast of playable characters in fighting games such as the '' Tekken'' and '' Super Smash Bros.'' series; multiplayer online battle arena titles such as ''League of Legends'' and '' Dota'' series; hero shooter titles such as '' Overwatch'' and ''Apex Legends''; and action role-playing games with playable party members like '' Genshin Impact''. Tier lists have been used to rank elements from other subjects aside from video games, such as films, sports teams, logos, animals, and tabletop games. Their purpose is usually t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future plc. Its 24-year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, a podcast version of ''Nintendo Power'' was launched, which ran until 2023. It was hosted by Chris Slate, the former Editor-in-Chief of the magazine. The podcast is on hiatus as of 2025. History ''Nintendo Fun Club News'' prece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Major League Gaming
Major League Gaming Corp. (MLG) was a professional esports organization based in New York City. Founded in 2002 by Sundance DiGiovanni and Mike Sepso, MLG held official video game tournaments throughout the United States and Canada. The ''Boost Mobile MLG Pro Circuit'' was a television broadcast of ''Halo 2'' MLG tournaments in 2006 and 2007, ESPN.com, and other broadband sites. The company has also been involved in television production, and game development. MLG's aim was to elevate computer and console game tournaments to viable competitive and spectator events. In January 2016, video game publisher Activision Blizzard announced its acquisition of Major League Gaming. The company, whose own esports division is led by MLG co-founder Mike Sepso, stated that it intended to leverage the purchase as part of its plans to build an esports-focused television network. The organization experienced a loss of profit, leading its parent company, Activision Blizzard, to close its last br ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Fangame
A fan game is a video game that is created by fans of a certain topic or IP. They are usually based on one, or in some cases several, video game entries or franchises. Many fan games attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template. Though the quality of fan games has always varied, recent advances in computer technology and in available tools, e.g. through open source software, have made creating high-quality games easier. Fan games can be seen as user-generated content, as part of the retrogaming phenomena, and as expression of the remix culture. Development Fan games are either developed as standalone games with their own engines, or as modifications to existing games that piggyback on the other's engines. Each approach has different advantages, as standalone games are generally accessible to larger audiences but may often be more difficult or time-consumi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Super Smash Land
''Super Smash Land'' is a fan-made demake of ''Super Smash Bros.'' released on September 14, 2011, by Dan Fornace. The game features six playable characters and 11 stages. The game's visual design resembles the graphics for the Game Boy and was developed with GameMaker 7. Gameplay ''Super Smash Land'' is a platform fighter with gameplay is similar to ''Super Smash Bros.''. Up to four players each choose one of the six playable characters, including Mario, Link, Kirby, pikachu, resu and Mega Man. The objective is battling other characters and knocking them off the stage to win. Instead of knocking each other's health bar like in traditional fighting games, ''Super Smash Land'' has players to knock each other's percentage. The higher percent the player receives, the higher the chance of getting knocked out and losing a point. There is a lot of unlockable content in the game, including characters, stages, and game modes. The game is controlled using the keyboard. There are "Arcad ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Utrecht University
Utrecht University (UU; , formerly ''Rijksuniversiteit Utrecht'') is a public university, public research university in Utrecht, Netherlands. Established , it is one of the oldest universities in the Netherlands. In 2023, it had an enrollment of 39,769 students, and employed 8,929 faculty members and staff. More than 400 PhD degrees were awarded and 7,765 scientific articles were published. The university's 2023 budget was €2.8 billion, consisting of €1.157 billion for the university (income from work commissioned by third parties is 319 million euros) and €1.643 billion for the University Medical Center Utrecht. The university's interdisciplinary research targets life sciences, pathways to sustainability, dynamics of youth, and institutions for open societies. Utrecht University is led by the University Board, consisting of Wilco Hazeleger (Rector Magnificus), Anton Pijpers (chair), Margot van der Starre (Vice Chair) and Niels Vreeswijk (Student Assessor). Close ties are h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Internet Properties Established In 2002
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a network of networks that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the interlinked hypertext documents and applications of the World Wide Web (WWW), electronic mail, internet telephony, streaming media and file sharing. The origins of the Internet date back to research that enabled the time-sharing of computer resources, the development of packet switching in the 1960s and the design of computer networks for data communication. The set of rules (communication protocols) to enable internetworking on the Internet arose from research and development commissioned in the 197 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Game Fansites
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |