Skull Cracker
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Skull Cracker
''Skull Cracker'' is a 1996 supernatural beat 'em up video game developed by American studio CyberFlix and published by GTE Entertainment on Macintosh and Windows. It is sometimes considered a spiritual successor to the 1991 title '' Creepy Castle'', which the game's head of technology William Appleton had previously written for Reactor Inc. ''Skull Cracker'' was conceptually designed by Ben Calica. Development After the release of '' Titanic: Adventure Out of Time'', Cyberflix released this old project which had been sitting in the vaults for a few years. The game was demoed on October 28, 1995 at the Double Tree Hotel (Crowne Plaza) in Rockville. It also previewed at the 1994 Summer Consumer Electronics Show along with other Cyberflix games, presented by Paramount. Plot and gameplay The developers described it as an "old-fashioned side-scrolling arcade game". The game sees the player battle through 16 levels of the undead and monsters. The game contains 50s-style monster ...
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Side-scrolling Video Game
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
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Hardware support of smooth scrolling backgrounds is built into many arcade games and some game consoles and home computers, including


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