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Scholarpedia
''Scholarpedia'' is an English-language wiki-based online encyclopedia with features commonly associated with Open access (publishing), open-access online academic journals, which aims to have quality content in science and medicine. ''Scholarpedia'' articles are written by invited or approved expert authors and are subject to peer review. ''Scholarpedia'' lists the real names and affiliations of all authors, curators and editors involved in an article: however, the peer review process (which can suggest changes or additions, and has to be satisfied before an article can appear) is anonymous. ''Scholarpedia'' articles are stored in an online repository, and can be citation, cited as conventional journal articles (''Scholarpedia'' has the ISSN number ). ''Scholarpedia''s citation system includes support for revision numbers. The project was created in February 2006 by Eugene M. Izhikevich, while he was a researcher at the Neurosciences Institute, San Diego, California. Izhikevich ...
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Celestial Mechanics
Celestial mechanics is the branch of astronomy that deals with the motions of objects in outer space. Historically, celestial mechanics applies principles of physics (classical mechanics) to astronomical objects, such as stars and planets, to produce ephemeris data. History Modern analytic celestial mechanics started with Isaac Newton's ''Principia'' (1687). The name celestial mechanics is more recent than that. Newton wrote that the field should be called "rational mechanics". The term "dynamics" came in a little later with Gottfried Leibniz, and over a century after Newton, Pierre-Simon Laplace introduced the term ''celestial mechanics''. Prior to Kepler, there was little connection between exact, quantitative prediction of planetary positions, using geometrical or numerical techniques, and contemporary discussions of the physical causes of the planets' motion. Laws of planetary motion Johannes Kepler was the first to closely integrate the predictive geometrical a ...
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Computational Neuroscience
Computational neuroscience (also known as theoretical neuroscience or mathematical neuroscience) is a branch of  neuroscience which employs mathematics, computer science, theoretical analysis and abstractions of the brain to understand the principles that govern the development, structure, physiology and cognitive abilities of the nervous system. Computational neuroscience employs computational simulations to validate and solve mathematical models, and so can be seen as a sub-field of theoretical neuroscience; however, the two fields are often synonymous. The term mathematical neuroscience is also used sometimes, to stress the quantitative nature of the field. Computational neuroscience focuses on the description of biologically plausible neurons (and neural systems) and their physiology and dynamics, and it is therefore not directly concerned with biologically unrealistic models used in connectionism, control theory, cybernetics, quantitative psychology, machine le ...
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Astrophysics
Astrophysics is a science that employs the methods and principles of physics and chemistry in the study of astronomical objects and phenomena. As one of the founders of the discipline, James Keeler, said, astrophysics "seeks to ascertain the nature of the heavenly bodies, rather than their positions or motions in space—''what'' they are, rather than ''where'' they are", which is studied in celestial mechanics. Among the subjects studied are the Sun ( solar physics), other stars, galaxies, extrasolar planets, the interstellar medium, and the cosmic microwave background. Emissions from these objects are examined across all parts of the electromagnetic spectrum, and the properties examined include luminosity, density, temperature, and chemical composition. Because astrophysics is a very broad subject, ''astrophysicists'' apply concepts and methods from many disciplines of physics, including classical mechanics, electromagnetism, statistical mechanics, thermodynamics, quantum ...
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Dynamical Systems
In mathematics, a dynamical system is a system in which a Function (mathematics), function describes the time dependence of a Point (geometry), point in an ambient space, such as in a parametric curve. Examples include the mathematical models that describe the swinging of a clock pendulum, fluid dynamics, the flow of water in a pipe, the Brownian motion, random motion of particles in the air, and population dynamics, the number of fish each springtime in a lake. The most general definition unifies several concepts in mathematics such as ordinary differential equations and ergodic theory by allowing different choices of the space and how time is measured. Time can be measured by integers, by real number, real or complex numbers or can be a more general algebraic object, losing the memory of its physical origin, and the space may be a manifold or simply a Set (mathematics), set, without the need of a Differentiability, smooth space-time structure defined on it. At any given time, ...
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Somatosensory System
The somatosensory system, or somatic sensory system is a subset of the sensory nervous system. The main functions of the somatosensory system are the perception of external stimuli, the perception of internal stimuli, and the regulation of body position and balance (proprioception). It is believed to act as a pathway between the different sensory modalities within the body. As of 2024 debate continued on the underlying mechanisms, correctness and validity of the somatosensory system model, and whether it impacts emotions in the body. The somatosensory system has been thought of as having two subdivisions; *one for the detection of mechanosensory information related to touch. Mechanosensory information includes that of light touch, vibration, pressure and tension in the skin. Much of this information belongs to the sense of touch which is a general somatic sense in contrast to the special senses of sight, smell, taste, hearing, and balance. * one for the nociception dete ...
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Play (activity)
Play is a range of Motivation#Intrinsic and extrinsic, intrinsically motivated activities done for recreation. Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds. Play is often interpreted as frivolous; yet the player can be intently focused on their objective, particularly when play is structured and goal-oriented, as in a game. Accordingly, play can range from relaxed, free-spirited, spontaneous, and frivolous to planned or even compulsive. Play is not just a pastime activity; it has the potential to serve as an important tool in numerous aspects of daily life for adolescents, adults, and cognitively advanced non-human species (such as primates). Not only does play promote and aid in physical development (such as hand-eye coordination), but it also aids in cognitive development and social skills, and can even act as a stepping stone i ...
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Physics
Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which relates to the order of nature, or, in other words, to the regular succession of events." It is one of the most fundamental scientific disciplines. "Physics is one of the most fundamental of the sciences. Scientists of all disciplines use the ideas of physics, including chemists who study the structure of molecules, paleontologists who try to reconstruct how dinosaurs walked, and climatologists who study how human activities affect the atmosphere and oceans. Physics is also the foundation of all engineering and technology. No engineer could design a flat-screen TV, an interplanetary spacecraft, or even a better mousetrap without first understanding the basic laws of physics. (...) You will come to see physics as a towering achievement of ...
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Robotics
Robotics is the interdisciplinary study and practice of the design, construction, operation, and use of robots. Within mechanical engineering, robotics is the design and construction of the physical structures of robots, while in computer science, robotics focuses on robotic automation algorithms. Other disciplines contributing to robotics include electrical engineering, electrical, control engineering, control, software engineering, software, Information engineering (field), information, electronics, electronic, telecommunications engineering, telecommunication, computer engineering, computer, mechatronic, and materials engineering, materials engineering. The goal of most robotics is to design machines that can help and assist humans. Many robots are built to do jobs that are hazardous to people, such as finding survivors in unstable ruins, and exploring space, mines and shipwrecks. Others replace people in jobs that are boring, repetitive, or unpleasant, such as cleaning, ...
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Neurological Disorder
Neurological disorders represent a complex array of medical conditions that fundamentally disrupt the functioning of the nervous system. These disorders affect the brain, spinal cord, and nerve networks, presenting unique diagnosis, treatment, and patient care challenges. At their core, they represent disruptions to the intricate communication systems within the nervous system, stemming from genetic predispositions, environmental factors, infections, structural abnormalities, or degenerative processes. The impact of neurological disorders is profound and far-reaching. Conditions like epilepsy create recurring seizures through abnormal electrical brain activity, while multiple sclerosis damages the protective myelin covering of nerve fibers, interrupting communication between the brain and body. Parkinson's disease progressively affects movement through the loss of dopamine-producing nerve cells, and strokes can cause immediate and potentially permanent neurological damage by inter ...
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MIT Technology Review
''MIT Technology Review'' is a bimonthly magazine wholly owned by the Massachusetts Institute of Technology. It was founded in 1899 as ''The Technology Review'', and was re-launched without "''The''" in its name on April 23, 1998, under then publisher R. Bruce Journey. In September 2005, it was changed, under its then editor-in-chief and publisher, Jason Pontin, to a form resembling the historical magazine. Before the 1998 re-launch, the editor stated that "nothing will be left of the old magazine except the name." It was therefore necessary to distinguish between the modern and the historical ''Technology Review''. The historical magazine had been published by the MIT Alumni Association, was more closely aligned with the interests of MIT alumni, and had a more intellectual tone and much smaller public circulation. The magazine, billed from 1998 to 2005 as "MIT's Magazine of Innovation", and from 2005 onwards as simply "published by MIT", focused on new technology and how it is ...
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Jimmy Wales
Jimmy Donal Wales (born August 7, 1966), also known as Jimbo Wales, is an American List of Internet entrepreneurs, Internet entrepreneur and former Trader (finance), financial trader. He is a Founders of Wikipedia, co-founder of the non-profit free encyclopedia, Wikipedia, and the for-profit wiki hosting service Fandom (website), Fandom (formerly Wikia). He has worked on other online projects, including Bomis, Nupedia, WikiTribune, and WT Social. Wales was born in Huntsville, Alabama, where he attended the Randolph School. He earned Bachelor's degree, bachelor's and Master's degree, master's degrees in finance from Auburn University and the University of Alabama, respectively. In graduate school, Wales taught at two universities; he departed before completing a PhD to take a job in finance and later worked as the Chief research officer, research director of Chicago Options Associates. In 1996, Wales and two partners founded Bomis, a web portal known for featuring erotic photo ...
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