Samurai Shodown II
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Samurai Shodown II
''Samurai Shodown II'', known in Japan as is a 1994 fighting game released as the second entry in SNK's ''Samurai Shodown'' series. Like the original ''Samurai Shodown'', the sequel was initially released for the Neo Geo arcade and home system. Gameplay Following up on the extremely enthusiastic fan reception of the first ''Samurai Shodown'' game, SNK rebuilt the sequel from the ground up, including almost all of its predecessor's cast, adding several new characters, and refining the overall gameplay with more responsive control, more moves (particularly the use of the POW meter as a super special move meter; these moves not only cause severe damage to the opponents but also break their weapons, forcing them to fight unarmed for a short interval before a replacement weapon is issued), and a substantial number of Easter eggs. The overall gameplay was expanded to include several movement options, such as being able to roll forward and backward, ducking to avoid high attacks, ...
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Kinesoft
Kinesoft Development Corporation was an American video game development company founded by Peter Sills in 1991. The firm, based in Illinois, had about 22 employees as of 1997. Mark Achler joined the company in 1994 to serve as president. Along with Director of Technology, Andrew Glaister, Sills developed the concept which became known as Exodus, a video-game development environment for Windows 95. Andrew Glaister took this concept and developed it. Exodus caught the attention of IBM, Intel, Sega, and Microsoft. Microsoft then used the basic concepts and their relationship with Kinesoft to develop a new set of technologies called DirectX which now forms the basis of all gaming under Windows. Subsequently, Kinesoft's port of '' Pitfall: The Mayan Adventure'' was the first commercial game release for Windows 95 and was touted by Bill Gates at that year's COMDEX tradeshow as the launch of the new DirectX technologies for Windows 95, but the game itself does not use DirectX technol ...
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Samurai Shodown (1993 Video Game)
''Samurai Shodown'', known in Japan as is a fighting game developed and published by SNK for the Neo Geo arcade and home platform. Released in 1993, it is the first installment in the ''Samurai Shodown'' series. In contrast to most fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, ''Samurai Shodown'' is set in feudal-era Japan (similar to Kaneko's '' Shogun Warriors'' which was released the year prior) and was SNK's first arcade fighting game to focus primarily on weapon-based combat. ''Samurai Shodown'' was a commercial success, becoming Japan's sixth highest-grossing arcade game of 1993 and one of America's top five highest-grossing arcade conversion kits of 1994. It won several Game of the Year awards from ''Gamest'', ''Electronic Gaming Monthly'' and the European Computer Trade Show. ''Samurai Showdown'' then appeared on other platforms, including the Takara-published Super NES, Sega Genesis, Game Boy and Game Gear versi ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ...
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Neo Geo
The , stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-based formats: an arcade system board (Multi Video System; MVS) and a home video game console (Advanced Entertainment System; AES). A CD-ROM-based home console iteration, the Neo Geo CD, was released in 1994. The arcade system can hold multiple cartridges that can be exchanged out, a unique feature that contrasted to the dedicated single-game arcade cabinets of its time, making it popular with arcade operators. The Neo Geo was marketed as the first 24-bit system; its CPU is actually a 16/32-bit 68000 with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus. It was a very powerful system when released, more so than any video game console at the time, and many arcade systems such as rival Capcom's CPS, which did not surpass it until the CP System II in 1993. The Neo Geo AES was originally r ...
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Tung Fu Rue
The following is a list of player character, video game characters featured in the ''Fatal Fury'' fighting game series developed by SNK. Creation and design Series' creator Takashi Nishiyama stated that giving the characters depth was of great importance when making the series. He noted that the first ''Fatal Fury'' featured a more polished plot and more fleshed out characters than that of his previous work, the original ''Street Fighter (video game), Street Fighter'', which led to the game gaining a strong fanbase. To help market the games, certain character details were revealed in magazine promotions rather than the games themselves. Introduced in ''Fatal Fury'' Andy Bogard : Andy Bogard (アンディー・ボガード, ''Andī Bogādo'') is Terry Bogard's younger brother. Andy practices the Shiranui-ryū ("Shiranui style" in Japanese) Ninjutsu and a form of empty-handed ninja combat called Koppō-ken, which he trained in after witnessing his foster father's murder, in or ...
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