SWIG
The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme. Output can also be in the form of XML. Function The aim is to allow the calling of native functions (that were written in C or C++) by other programming languages, passing complex data types to those functions, keeping memory from being inappropriately freed, inheriting object classes across languages, etc. The programmer writes an interface file containing a list of C/C++ functions to be made visible to an interpreter. SWIG will compile the interface file and generate code in regular C/C++ and the target programming language. SWIG will generate conversion code for functions with simple arguments; conversion code for complex types of arguments ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Java Native Interface
The Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly. Java 22 introduces the Foreign Function and Memory API, which can be seen as the successor to Java Native Interface. Objectives JNI enables programmers to write native methods to handle situations when an application cannot be written entirely in the Java programming language, e.g. when the standard Java class library does not support the platform-specific features or program library. It is also used to modify an existing application (written in another programming language) to be accessible to Java applications. Many of the standard library classes depend on JNI to provide functionality to the developer and the user, e.g. file I/O and sound capabil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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David M
David (; , "beloved one") was a king of ancient Israel and Judah and the third king of the United Monarchy, according to the Hebrew Bible and Old Testament. The Tel Dan stele, an Aramaic-inscribed stone erected by a king of Aram-Damascus in the late 9th/early 8th centuries BCE to commemorate a victory over two enemy kings, contains the phrase (), which is translated as " House of David" by most scholars. The Mesha Stele, erected by King Mesha of Moab in the 9th century BCE, may also refer to the "House of David", although this is disputed. According to Jewish works such as the '' Seder Olam Rabbah'', '' Seder Olam Zutta'', and '' Sefer ha-Qabbalah'' (all written over a thousand years later), David ascended the throne as the king of Judah in 885 BCE. Apart from this, all that is known of David comes from biblical literature, the historicity of which has been extensively challenged,Writing and Rewriting the Story of Solomon in Ancient Israel; by Isaac Kalimi; page 3 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OCaml
OCaml ( , formerly Objective Caml) is a General-purpose programming language, general-purpose, High-level programming language, high-level, Comparison of multi-paradigm programming languages, multi-paradigm programming language which extends the Caml dialect of ML (programming language), ML with Object-oriented programming, object-oriented features. OCaml was created in 1996 by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy, Ascánder Suárez, and others. The OCaml toolchain includes an interactive top-level Interpreter (computing), interpreter, a bytecode compiler, an optimizing native code compiler, a reversible debugger, and a package managerOPAM together with a composable build system for OCamlDune. OCaml was initially developed in the context of automated theorem proving, and is used in static program analysis, static analysis and formal methods software. Beyond these areas, it has found use in systems programming, web development, and specific financial utili ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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University Of Utah
The University of Utah (the U, U of U, or simply Utah) is a public university, public research university in Salt Lake City, Utah, United States. It was established in 1850 as the University of Deseret (Book of Mormon), Deseret by the General Assembly of the provisional State of Deseret, making it Utah's oldest institution of higher education. The university received its current name in 1892, four years before Utah attained statehood, and moved to its current location in 1900. It is the flagship university of the Utah System of Higher Education. As of fall 2023, there were 26,827 undergraduate education, undergraduate students and 8,409 postgraduate education, graduate students, for an enrollment total of 35,236, making it the List of colleges and universities in Utah#Public institutions, second-largest public university in Utah. Graduate studies include the S.J. Quinney College of Law and the University of Utah School of Medicine, School of Medicine, Utah's first medical school ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Los Alamos National Laboratory
Los Alamos National Laboratory (often shortened as Los Alamos and LANL) is one of the sixteen research and development Laboratory, laboratories of the United States Department of Energy National Laboratories, United States Department of Energy (DOE), located a short distance northwest of Santa Fe, New Mexico, in the Southwestern United States, American southwest. Best known for its central role in helping develop the First Atomic bomb, first atomic bomb, LANL is one of the world's largest and most advanced scientific institutions. Los Alamos was established in 1943 as Project Y, a top-secret site for designing nuclear weapons under the Manhattan Project during World War II.The site was variously called Los Alamos Laboratory and Los Alamos Scientific Laboratory. Chosen for its remote yet relatively accessible location, it served as the main hub for conducting and coordinating nuclear research, bringing together some of the world's most famous scientists, among them numerous Nobel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Profiling (computer Programming)
In software engineering, profiling (program profiling, software profiling) is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization, and more specifically, performance engineering. Profiling is achieved by instrumenting either the program source code or its binary executable form using a tool called a ''profiler'' (or ''code profiler''). Profilers may use a number of different techniques, such as event-based, statistical, instrumented, and simulation methods. Gathering program events Profilers use a wide variety of techniques to collect data, including hardware interrupts, code instrumentation, instruction set simulation, operating system hooks, and performance counters. Use of profilers The output of a profiler may be: * A statistical ''summary ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ousterhout's Dichotomy
Ousterhout's dichotomy is computer scientist John Ousterhout's categorization that high-level programming languages tend to fall into two groups, each with distinct properties and uses: ''system programming languages'' and ''scripting languages'' – compare programming in the large and programming in the small. System programming languages (or ''applications languages'') usually have the following properties: * They are typed statically * They support creating complex data structures * Programs in them are compiled into machine code * Programs in them are meant to operate largely independently of other programs System programming languages tend to be used for components and applications with large amounts of internal functionality such as operating systems, database servers, and Web browsers. These applications typically employ complex algorithms and data structures and require high performance. Prototypical examples of system programming languages include C, OCaml and Modula- ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dynamic Library
A dynamic library is a library that contains functions and data that can be consumed by a computer program at run-time as loaded from a file separate from the program executable. Dynamic linking or late binding allows for using a dynamic library by linking program library references with the associated objects in the library either at load-time or run-time. At program build-time, the linker records what library objects the program uses. When the program is run, a ''dynamic linker'' or ''linking loader'' associates program library references with the associated objects in the library. A dynamic library can be linked at build-time to a stub for each library resource that is resolved at run-time. Alternatively, a dynamic library can be loaded without linking to stubs. Most modern operating systems use the same format for both a dynamic library and an executableSome older systems, e.g., Burroughs MCP, Multics, also have a single format which affords two main advantages: it nec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Library (computer Science)
In computing, a library is a collection of resources that can be leveraged during software development to implement a computer program. Commonly, a library consists of executable code such as compiled functions and classes, or a library can be a collection of source code. A resource library may contain data such as images and text. A library can be used by multiple, independent consumers (programs and other libraries). This differs from resources defined in a program which can usually only be used by that program. When a consumer uses a library resource, it gains the value of the library without having to implement it itself. Libraries encourage software reuse in a modular fashion. Libraries can use other libraries resulting in a hierarchy of libraries in a program. When writing code that uses a library, a programmer only needs to know how to use it not its internal details. For example, a program could use a library that abstracts a complicated system call so that the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Source Code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only understands machine code, source code must be Translator (computing), translated before a computer can Execution (computing), execute it. The translation process can be implemented three ways. Source code can be converted into machine code by a compiler or an assembler (computing), assembler. The resulting executable is machine code ready for the computer. Alternatively, source code can be executed without conversion via an interpreter (computing), interpreter. An interpreter loads the source code into memory. It simultaneously translates and executes each statement (computer science), statement. A method that combines compilation and interpretation is to first produce bytecode. Bytecode is an intermediate representation of source code tha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Marshalling (computer Science)
In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. It is typically used when data must be moved between different parts of a computer program or from one program to another. Marshalling simplifies complex communications, because it allows using '' composite objects'' instead of being restricted to '' primitive objects''. Comparison with serialization Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object. * Marshalling is describing the overall intent or process to transfer some ''live'' object from a client to a server (with ''client'' and ''server'' taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie. sockets). The point with marshalling an object is to h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |