STXIT
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STXIT
STXIT is a macro instruction for the DOS/360 operating system for the IBM System/360 series of mainframe computers, and its successors on later mainframe series, and was also available for the UNIVAC Series 90 mainframes running its TOS/DOS operating system and later on its VS/9 operating system. Background The macro was an abbreviation of the term "Set Exit," and was used by programs written in assembly language. It is used to create a recovery routine in the event of program errors, similar to signal handlers in C and Try/Finally blocks in C++, Java and other object oriented languages. The STXIT macro would provide an error recovery address for several major types of errors and certain operator signals. The errors covered depended upon the operating system. In general, the errors which it provided recovery included * address protection violate (accessing memory not owned by the application) * privilege violation (attempts to execute privileged instructions) * divide check ...
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Exception Handling Syntax
Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes. Syntax for exception handling varies between programming languages, partly to cover semantic differences but largely to fit into each language's overall syntax#Syntax in computer science, syntactic structure. Some languages do not call the relevant concept "exception handling"; others may not have direct facilities for it, but can still provide means to implement it. Most commonly, error handling uses a try...[catch...][finally...] block, and errors are created via a throw statement, but there is significant variation in naming and syntax. Catalogue of exception handling syntaxes Ada ; Exception declarations Some_Error : exception; ; Raising exceptions raise Some_Error; raise Some_Error with "Out of memory"; -- specific diagn ...
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally de ...
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Hot Spot (computer Science)
A hot spot in computer science is most usually defined as a region of a computer program where a high proportion of executed instructions occur or where most time is spent during the program's execution (not necessarily the same thing since some instructions are faster than others). If a program is interrupted randomly, the program counter (the pointer to the next instruction to be executed) is frequently found to contain the address of an instruction within a certain range, possibly indicating code that is in need of optimization or even indicating the existence of a 'tight' CPU loop. This simple technique can detect highly used instructions, although more-sophisticated methods, such as instruction set simulators or performance analyzers, achieve this more accurately and consistently. History of hot spot detection The computer scientist Donald Knuth described his first encounter with what he refers to as a ''jump trace'' in an interview for ''Dr. Dobb's Journal'' in 1996, sa ...
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RT-11
RT-11 (Real-time 11) is a discontinued small, low-end, single-user real-time operating system for the full line of Digital Equipment Corporation PDP-11 16-bit computers. RT-11 was first implemented in 1970. It was widely used for real-time computing systems, process control, and data acquisition across all PDP-11s. It was also used for low-cost general-use computing. Features Multitasking RT-11 systems did not support preemptive multitasking, but most versions could run multiple simultaneous applications. All variants of the monitors provided a ''background job''. The FB, XM, and ZM monitors also provided a ''foreground job'', and six ''system jobs'' if selected via the SYSGEN system generation program. These tasks had fixed priorities, with the background job lowest and the foreground job highest. It was possible to switch between jobs from the system console user interface, and SYSGEN could generate a monitor that provided a single background job (the SB, XB and ZB variants). ...
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Interactive
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface. Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks. Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: #Not interactive, when a message is not related to previous messages. #Reactive, when a message is related only to one immediately previous message. #Interactive, when a message is related to a number of previous messages and to the relationship between them. One body of research has ...
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Interrupt
In digital computers, an interrupt (sometimes referred to as a trap) is a request for the processor to ''interrupt'' currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted, the processor will suspend its current activities, save its state, and execute a function called an '' interrupt handler'' (or an ''interrupt service routine'', ISR) to deal with the event. This interruption is often temporary, allowing the software to resume normal activities after the interrupt handler finishes, although the interrupt could instead indicate a fatal error. Interrupts are commonly used by hardware devices to indicate electronic or physical state changes that require time-sensitive attention. Interrupts are also commonly used to implement computer multitasking, especially in real-time computing. Systems that use interrupts in these ways are said to be interrupt-driven. Types Interrupt signals may be issued in respons ...
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Arithmetic Overflow
Arithmetic () is an elementary part of mathematics that consists of the study of the properties of the traditional operations on numbers—addition, subtraction, multiplication, division, exponentiation, and extraction of roots. In the 19th century, Italian mathematician Giuseppe Peano formalized arithmetic with his Peano axioms, which are highly important to the field of mathematical logic today. History The prehistory of arithmetic is limited to a small number of artifacts, which may indicate the conception of addition and subtraction, the best-known being the Ishango bone from central Africa, dating from somewhere between 20,000 and 18,000 BC, although its interpretation is disputed. The earliest written records indicate the Egyptians and Babylonians used all the elementary arithmetic operations: addition, subtraction, multiplication, and division, as early as 2000 BC. These artifacts do not always reveal the specific process used for solving problems, but ...
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Arithmetic Underflow
The term arithmetic underflow (also floating point underflow, or just underflow) is a condition in a computer program where the result of a calculation is a number of more precise absolute value than the computer can actually represent in memory on its central processing unit (CPU). Arithmetic underflow can occur when the true result of a floating point operation is smaller in magnitude (that is, closer to zero) than the smallest value representable as a normal floating point number in the target datatype. Underflow can in part be regarded as negative overflow of the exponent of the floating point value. For example, if the exponent part can represent values from −128 to 127, then a result with a value less than −128 may cause underflow. Storing values that are too low in an integer variable (e.g., attempting to store −1 in an unsigned integer) is properly referred to as integer , or more broadly, ''integer wraparound''. The term ''underflow'' normally refe ...
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Division By Zero
In mathematics, division by zero is division where the divisor (denominator) is zero. Such a division can be formally expressed as \tfrac, where is the dividend (numerator). In ordinary arithmetic, the expression has no meaning, as there is no number that, when multiplied by , gives (assuming a \neq 0); thus, division by zero is undefined. Since any number multiplied by zero is zero, the expression \tfrac is also undefined; when it is the form of a limit, it is an indeterminate form. Historically, one of the earliest recorded references to the mathematical impossibility of assigning a value to \tfrac is contained in Anglo-Irish philosopher George Berkeley's criticism of infinitesimal calculus in 1734 in '' The Analyst'' ("ghosts of departed quantities"). There are mathematical structures in which \tfrac is defined for some such as in the Riemann sphere (a model of the extended complex plane) and the Projectively extended real line; however, such structures do not satisfy e ...
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Macro Instruction
In computer programming, a macro (short for "macro instruction"; ) is a rule or pattern that specifies how a certain input should be mapped to a replacement output. Applying a macro to an input is known as macro expansion. The input and output may be a sequence of lexical tokens or characters, or a syntax tree. Character macros are supported in software applications to make it easy to invoke common command sequences. Token and tree macros are supported in some programming languages to enable code reuse or to extend the language, sometimes for domain-specific languages. Macros are used to make a sequence of computing instructions available to the programmer as a single program statement, making the programming task less tedious and less error-prone. (Thus, they are called "macros" because a "big" block of code can be expanded from a "small" sequence of characters.) Macros often allow positional or keyword parameters that dictate what the conditional assembler program gen ...
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DOS/360
Disk Operating System/360, also DOS/360, or simply DOS, is the discontinued first member of a sequence of operating systems for IBM System/360, System/370 and later mainframes. It was announced by IBM on the last day of 1964, and it was first delivered in June 1966. In its time, DOS/360 was the most widely used operating system in the world. DOS versions BOS/360 The Basic Operating System(BOS) was an early version of DOS and TOS which could provide usable functionality on a system with as little as 8 KB of main storage and one 2311 disk drive. TOS/360 TOS/360 (Tape Operating System/360, not a DOS as such and not so called) was an IBM operating system for the System/360, used in the early days around 1965 to support the System/360 Model 30 and similar platforms. TOS, as per the "Tape" in the name, required a tape drive. It shared most of the code base and some manuals with IBM's DOS/360. TOS went through 14 releases, and was discontinued when disks such as the IBM 2 ...
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Signal (computing)
Signals are standardized messages sent to a running program to trigger specific behavior, such as quitting or error handling. They are a limited form of inter-process communication (IPC), typically used in Unix, Unix-like, and other POSIX-compliant operating systems. A signal is an asynchronous notification sent to a process or to a specific thread within the same process to notify it of an event. Common uses of signals are to interrupt, suspend, terminate or kill a process. Signals originated in 1970s Bell Labs Unix and were later specified in the POSIX standard. When a signal is sent, the operating system interrupts the target process' normal flow of execution to deliver the signal. Execution can be interrupted during any non-atomic instruction. If the process has previously registered a signal handler, that routine is executed. Otherwise, the default signal handler is executed. Embedded programs may find signals useful for inter-process communications, as signals are ...
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