SNK Arcade Classics Vol. 1
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SNK Arcade Classics Vol. 1
''SNK Arcade Classics Vol. 1'' is a video game compilation created and published by SNK which includes sixteen Neo Geo (console), Neo Geo games. The compilation was released on the PlayStation 2, PlayStation Portable, and the Wii. In Australia, it was only released on the PlayStation 2. A sequel was released in Japan titled ''SNK Arcade Classics 0''. The reason for the title having a ‘0’ is because the games in this collection predate the Neo Geo AES console. Games included All titles are modified to work with the in-game medal system as well as on-screen controls. ''SNK Arcade Classics 0'' Reception ''IGN'' gave the Wii version a 7.2 out of 10. They applauded the high value for money (roughly $2 per game), the inclusion of Achievement (video gaming), achievements, the short load times and limited slowdown compared to the PlayStation 2 and PSP versions, the selection of four control schemes which all work very well, the inclusion of multiplayer modes in most of the gam ...
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Terminal Reality
Terminal Reality is an American video game development and Video game producer, production company based in Lewisville, Texas. Founded in October 1994 by ex-Microsoft employee Mark Randel and former Mallard Software general manager Brett Combs, Terminal Reality developed a variety of games including racing games (such as ''4x4 EVO 2''), 3D action games (such as ''BloodRayne''), and more. History After leaving the Bruce Artwick Organization in mid-1994, Randel and Combs founded Terminal Reality in October 1994, which required Randel leave Chicago where he had just finished up on his BSE and MS in electrical engineering from University of Illinois. The goal of Terminal Reality was to exploit texture mapping, texture mapped 3D game engines, with only $1000, and working out of Brett Combs' home. During that time they were developing their first release, ''Terminal Velocity (video game), Terminal Velocity'', and pulled together $120,000, received advances on the game and were basical ...
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Beat 'em Up
A beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in Side-scrolling video game, scrolling, 2D computer graphics, two-dimensional (2D) levels, while a number of modern games feature more open 3D computer graphics, three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player Cooperative video game, cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's ''Kung-Fu Master (video ...
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The King Of Fighters '94
''The King of Fighters '94'' (''KOF 94'') is a 2D computer graphics, 2D fighting game, fighting video game produced by SNK in 1994, released on the Neo Geo (system), Neo Geo MVS Arcade system board, arcade system, AES and Neo Geo CD, CD home consoles. It was the first game in ''The King of Fighters'' series; ''KOF '94'' is a Fictional crossovers in video games, crossover featuring characters from SNK's fighting game properties ''Fatal Fury'' and ''Art of Fighting'' and also includes revised versions of characters from their older games ''Ikari Warriors'' and ''Psycho Soldier'', as well as original characters created specifically for the game. The plot revolves around the eponymous tournament created by a criminal, Rugal Bernstein. SNK game designer Takashi Nishiyama brought Masanori Kuwahashi into the company after seeing his work in Irem and would turn him into the game's director. Initially a movie fan, Kuwahashi ended up being more interested by gaming. His first work in SNK ...
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The Next Glory
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee' ...
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Shock Troopers
is a run and gun arcade game developed by Saurus and published by SNK in 1997 for the Neo-Geo arcade MVS platform. Gameplay involves taking command of one or three soldiers in an eight-way shooter. A second game in the series, '' Shock Troopers: 2nd Squad'', followed up in 1998. Gameplay At the beginning of each session, players choose whether to go through the game in one of two modes, "Lonely Wolf" or "Team Battle". In "Lonely Wolf", one character is controlled throughout the game, while "Team Battle" allows selecting a band of three soldiers through their missions, switching between them on-the-fly. Choosing to go it alone gives a higher starting life total, while proceeding as a team will give a wider variety of special weapons as well as a higher starting total (ten for each of the three characters instead of twenty for one). At the beginning of the game, there is also a choice to travel through the Mountain, Jungle, or Valley route. Halfway through the game, a diffe ...
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Sengoku (1991 Video Game)
''Sengoku'' is a beat 'em up arcade game. It is the first entry of the ''Sengoku'' trilogy by SNK. It was ported to numerous home consoles including the Neo Geo, Neo Geo CD, Mega-CD and Super Famicom. The arcade version was part of '' SNK Arcade Classics Vol. 1'', released in 2008. The Neo Geo version was re-released on the Japanese Virtual Console in 2011, with the sequels for the North American Virtual Console on November 8, 2012 ('' Sengoku 2'') and June 6, 2013 ('' Sengoku 3'') and for the PAL region on February 7, 2013 (''Sengoku 2'') and September 5, 2013 (''Sengoku 3''). In 2009, the series was compiled on the '' Sengoku Anthology'' for PlayStation 2 and Windows. Gameplay A player has a maximum of six health points. When certain enemies are defeated, spirits of powerful forms are available to transform into. In the SNES version, transformation cannot be toggled, but stays constant for a limited time. The three different forms are a samurai, an armor-clad wolf and a more ...
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Samurai Shodown
''Samurai Shodown'', known in Japan as is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat. Plot The stories in the series take place in 18th-century Japan, during the Sakoku or seclusion period of Japan (the first four games run across 1788 and 1789) with great artistic license so that foreign-born characters (including some from places that did not exist as such in 1788) and fictional monsters can also be part of the story. The plot of each game is quite different, but they circle a central group of characters and a region in Japan. ''Samurai Shodown'' consequently portrays snippets of the Japanese culture and language internationally with little edits. For instance, unlike most fighting games made in Japan, the characters in the series (including the announcer) generally speak only in Japanese, with dialects ranging from archaic formalities and theatricalism to modern- ...
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