SIMS (company)
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SIMS (company)
, which stands for "Soft Development Innovation Multi Success", is a Japanese video game publisher and video game developer, developer. History SIMS was originally established on June 12, 1991 as a joint venture of Sanritsu, Sanritsu Denki Co., Ltd. and Sega, Sega Enterprises, Ltd. About 50 employees transferred over from Sanritsu. SIMS became independent of the Sega group on June 25, 2004, when Representative Director (Japan), Representative Director Noboru Machida took over all stock from the veteran game maker Games Nintendo 3DS *''Fish On'' *''Beyblade: Evolution'' PlayStation Vita *''Let's Fish! Hooked On'' Dreamcast *''Charge 'N Blast'' *''Harusame Youbi'' *''The House of the Dead 2'' *''Maboroshi Tsukiyo'' *''Sega Bass Fishing'' Master System *''Air Rescue'' *''Disney's Aladdin (1994 video game), Aladdin'' *''Alien Storm'' *''Buggy Run'' *''George Foreman's KO Boxing'' *''Master of Darkness'' *''Masters of Combat'' *''Ninja Gaiden (1992 video game), Ninja Gaiden'' ...
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Kabushiki Kaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", "joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to '' rendaku''. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Com ...
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Air Rescue
''Air Rescue'' is action game from Sega released in arcades in 1992. It runs on the Sega System 32 hardware. A Master System conversion has little in common with the original. The two games are similar to ''Choplifter'', which Sega had adapted for arcades. The arcade version of ''Air Rescue'' has a first-person perspective, while the Master System version is side-scrolling. The Master System version was only released in PAL territories. Gameplay 250px, left, The arcade version places players in the cockpit of the helicopter. Both versions of ''Air Rescue'' share a similar concept to the original ''Choplifter''. The player must pilot a helicopter, land it near hostages/prisoners behind enemy lines, and return them to the safety of the base. The arcade version uses a first-person perspective and features full 3D movement throughout its environment, represented with large numbers of scaled sprites. The player can ascend or descent freely, as well as yaw left and right and move ...
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Out Run 2019
is a 1993 racing video game for the Mega Drive/Genesis, serving as a pseudo-sequel to ''Out Run'' (1986) that takes place in the (then) future: 2019, hence the name. The object is to race against a time limit in a rocket-boosted car across four different stages around the world. Like the original ''Out Run'', there is a fork in the road before each checkpoint, but there can also be forks within a single route. Stages ''OutRun 2019'' features four different stages to race across, each one harder than the last. Most routes will split into two routes at their ends like in the original ''Out Run'', but a few routes instead end with either a goal or a convergence with another route. Also, throughout most of the stages, some routes will diverge, splitting into two different roadways. Usually, some of the roads will lead onto a bridge over ground, over a pit, or over water. Slipping off the bridges will cost the player precious time or force the player onto the ground route if one exi ...
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The Movie
"The Movie" is the fourteenth episode of the fourth season of the American television sitcom ''Seinfeld'' (and the 54th episode overall). It first aired on NBC in the United States on January 6, 1993. The episode revolves entirely around the characters' struggles to go to see a movie together. Plot Jerry has two stand-up acts scheduled for the same night; due to a delay in one of them, he cannot make both shows. A hopeful comedian, Buckles, hangs around to fill in when somebody drops out. Jerry intended to meet his friends to see a movie, ''CheckMate'', at 10:30. However, given the situation, he agrees to skip the movie and reschedule his act to the 11:00 slot. Jerry first heads to the earlier scheduled comedy act, only to learn that the act was scheduled for 9:15, not 9:50 as Jerry thought, and Buckles ended up filling his spot. Jerry then heads to the movie theater to inform his friends that he won't accompany them. Buckles insists on sharing the taxicab with Jerry, and irrit ...
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GameFan
''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for its extensive use of game screenshots in its page design, contrasting other U.S. publications at the time. The original magazine ceased publishing in December 2000. In April 2010, Halverson relaunched ''GameFan'' as a video games and film magazine. However, this relaunch was short-lived and suffered from internal conflicts and low advertising revenue. History The idea for the name ''GameFan'' came from the Japanese Sega magazine called ''Megafan''. Although it began as an advertising supplement to sell imported video games, primarily from Japan, the small text reviews and descriptions drew attention for a lack of refinement and a sense of passion. Editor profiles featured caricatures drawn by Terry Wolfinger. The anonymized approach allowed ...
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Tokuma Shoten
is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company's product portfolio includes music publishing, video game publishing, movies, anime, magazines, manga and books. Companies that were part of Tokuma Shoten include Studio Ghibli, Daiei Film and the record label :ja:徳間ジャパンコミュニケーションズ, Tokuma Japan Communications. After the founder of the company, Yasuyoshi Tokuma died on September 20, 2000, an asset management occurred. Tokuma Shoten executed a corporate spin-off with Studio Ghibli, turning the company's anime division as a separate company again in 2005. Tokuma Shoten sold off Tokuma Japan Communications to Daiichi Kosho Company, Daiichi Kosho in October 2001, and Daiei Films was purchased by Kadokawa Corporation in November 2002. Since 2005, the company has streamlined itself to focus solely on the publication of print media and the airing of its adapted ...
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ATP Tour Championship Tennis
''ATP Tour Championship Tennis'' is a tennis video game published by Sega for the Genesis in 1995. Gameplay ATP Tour is the main mode of the game, starts with the user creating a player and customizing attributes such as birth date, nationality, height, weight, and gameplay-related such as making the player right or left-handed, and choosing two moves for backhand and forehand each. Once the game starts, the user is placed at the bottom of the rankings. ATP Senior Tour consists of a single-elimination tournament with eight retired ATP players participating. A total of 40 licensed ATP tennis players are featured in the game, with 32 active (at the time) and 8 retired legends. In Exhibition mode, the player can select from a variety of combinations, ranging from a singles game against the computer, another person or just watch, up to a doubles game with four players at the same time. In Exhibition Tournament, the player can create a singles tournament, customizing parameters such ...
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Putt & Putter
''Putt & Putter'' is a miniature golf video game released for the Master System in June 1992 and Game Gear in December 1991. It was developed by SIMS Co, and published by Sega. In Brazil the game was called ''Mini-Golf''. The back of the box describes it as a cross between mini-golf and pinball. Gameplay There are 18 holes in the game that increase in difficulty as the player progresses. Holes all have various obstacles that must be negotiated including sand traps, moving platforms and pinball style bumpers Almost all holes are surrounded by water and shots ending up off the course are given a one-stroke penalty. The holes are viewed from an isometric viewpoint. Shots are taken by using the directional pad to line up the shot and pressing a button on the control pad to start the power gauge, pressing it again selects the desired power. The 18 holes are split down into three groups of six holes, the player must finish each set either in par or under-par to move on to the next ...
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