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Rush Wavenet
''San Francisco Rush: Extreme Racing'' is a video game developed and published by Atari Games. This game was first released in arcades in 1996 and was ported to Nintendo 64 in 1997 and the PlayStation in 1998. ''San Francisco Rush: Extreme Racing'' is the first game in the ''Rush'' series. Development ''San Francisco Rush'' was built around the 3dfx Voodoo Graphics dual chips. The 3dfx hardware was cheaper to develop for than proprietary systems, and Atari used the savings to sell the game at a lower price to arcade operators. It was unveiled at the 1996 Amusement & Music Operators Association (AMOA) show. After originally looking at maps of San Francisco, knowing that the cars would be going 150–160 mph, they realized that they would instead have to craft an alternate version of the city that was more 'fun'. The new tracks included in ''The Rock: Alcatraz Edition'' were actually designed for the Nintendo 64 version of the game, with the sole exception of the Alcatraz tr ...
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Atari Games
Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of arcade games. It was formed in 1985 when the coin-operated arcade game division of Atari, Inc. was transfered by Warner Communications to a joint venture with Namco. It was one of several successor companies to use the name Atari. The company developed and published games for arcades and across consumer gaming consoles such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and other platforms using the Tengen label. Some of the games Atari had developed include '' Tetris, Road Runner, RoadBlasters'' and '' Primal Rage.'' After Time Warner reassumed full ownership in 1994, the company was sold to WMS Industries in 1996, and became part of Midway Games when that company was spun-off by WMS in 1998. It ceased operations in 2003 and its former assets were sold back to Warner Bros. Interactive Entertainment in 2009 following Midway's bankruptcy. Hi ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Steal My Sunshine
"Steal My Sunshine" is a song by Canadian alternative rock band Len from their third studio album, ''You Can't Stop the Bum Rush'' (1999). The song was initially released on the soundtrack to the 1999 crime comedy film '' Go'', which resulted in the song receiving heavy airplay. It was later released to contemporary hit radio as the lead single from ''You Can't Stop the Bum Rush'' on June 22, 1999, by Work Group. Marc Costanzo and Gregg Diamond are credited as songwriters, while production was helmed by Costanzo under the stage name Mumble C. According to Costanzo, the song is about feelings of elation he experienced while attending an outdoor electronic music festival. The song was recorded at Four Ways Studio B and mixed by John King of the Dust Brothers at One on One South. "Steal My Sunshine" was one of the first demos recorded for ''You Can't Stop the Bum Rush'', although the song almost remained unreleased due to it not making much of an impression on the band. An indie ...
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Len (band)
Len is a Canadian alternative rock duo based in Toronto, Ontario. The band consists of siblings Marc Costanzo (vocals, guitar) and Sharon Costanzo (vocals, bass) and a revolving lineup of touring and studio musicians. History Marc Costanzo began recreationally recording music at the age of 13 years old. These recordings were predominately helmed by Marc, although his older sister Sharon sometimes contributed vocals to the recordings. In 1991, Marc began to produce music under the pseudonym of Len as a solo project. The name was taken from a high school friend of Marc's named Lenny. Sharon officially joined this project a year later, thus marking Len's first iteration as a duo. Len began as a punk rock band, with pop music influences. Between 1992 and 1997, the brother-sister duo independently released a self-titled extended play and two studio albums, ''Superstar'' (1995) and '' Get Your Legs Broke'' (1997). Marc estimated both albums sold around 10-15,000 units each. While these ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Alcatraz
Alcatraz Island () is a small island in San Francisco Bay, offshore from San Francisco, California, United States. The island was developed in the mid-19th century with facilities for a lighthouse, a military fortification, and a military prison. In 1934, the island was converted into a federal prison, Alcatraz Federal Penitentiary. The strong currents around the island and cold water temperatures made escape nearly impossible, and the prison became one of the most notorious in American history. The prison closed in 1963, and the island is now a major tourist attraction. Beginning in November 1969, the island was occupied for more than 19 months by a group of Native Americans, initially primarily from San Francisco, who were later joined by AIM and other urban Indians from other parts of the country, who were part of a wave of Native American activists organizing public protests across the US through the 1970s. In 1972, Alcatraz was transferred to the Department of Interi ...
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San Francisco
San Francisco (; Spanish language, Spanish for "Francis of Assisi, Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the List of California cities by population, fourth most populous in California and List of United States cities by population, 17th most populous in the United States, with 815,201 residents as of 2021. It covers a land area of , at the end of the San Francisco Peninsula, making it the second most densely populated large U.S. city after New York City, and the County statistics of the United States, fifth most densely populated U.S. county, behind only four of the five New York City boroughs. Among the 91 U.S. cities proper with over 250,000 residents, San Francisco was ranked first by per capita income (at $160,749) and sixth by aggregate income as of 2021. Colloquial nicknames for San Francisco include ''SF'', ''San Fran'', ''The '', ''Frisco'', and '' ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davi ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of ''1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of '' Game Players'' magazine, in 1994. The company launched a number of titles including '' PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's '' Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and '' Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known ...
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