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Rosenstrasse (game)
''Rosenstrasse'' is an historical indie role-playing game by Jessica Hammer and Moyra Turkington that explores the erosion of Jewish civil liberties in Nazi Germany, culminating in the Rosenstrasse protest, an uprising in which nearly 1,500 non-Jewish wives of Jewish men saved their husbands from deportation. Each player is responsible for playing two pre-generated characters from a set of four married couples, in order to examine the historical scenario from different perspectives. ''Rosenstrasse'' was nominated for the 2023 Diana Jones Award for Excellence in Gaming and the 2022 ENNIE Award for Best Writing, was an official selection at IndieCade 2017, and was featured at XOXO (festival) in 2019. The game has also been the subject of academic scholarship. Inspiration In an article for the Association for Jewish Studies, Hammer and Turkington explained that their goal in creating ''Rosenstrasse'' was:to educate players about a lesser-known historical moment; to inspire th ...
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Jessica Hammer
Jessica Hammer is an assistant professor in the Human-Computer Interaction Institute at Carnegie Mellon University and a game designer. Early life and education Hammer, who was a finalist in the Regeneron Science Talent Search, attended the Maimonides School, in Brookline, Massachusetts. She is the daughter of Michael Martin Hammer. She earned her B.A. in computer science at Harvard University, her MS from the NYU Interactive Telecommunications Program and her Ph.D. in cognitive science at Columbia University, where she developed the game design course sequence and was a founding member of the Teachers College EGGPLANT game research laboratory. Career Hammer's research focuses on the psychology of games, focusing on the way specific game design decisions affect how players think and feel. While a graduate student at Columbia, Hammer helped create Lit, a mobile game designed to help individuals quit smoking. Hammer has worked on video games for the National Institute of Heal ...
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Association For Jewish Studies
The Association for Jewish Studies (AJS) is a scholarly organization in the United States that promotes academic Jewish Studies. History The Association for Jewish Studies (AJS) was founded in December 1968 by a small group of scholars at Brandeis University seeking a forum for exploring methodological and pedagogical issues in the merging field of Jewish studies. AJS held where it held its first annual conference that year at Brandeis. In 1976, the AJS began to publish a scholarly journal, the '' AJS Review''. In 1986, the new Women's Caucus of AJS spearheaded the introduction of women's studies into Jewish studies. AJS celebrated its 50th anniversary in 2018, by when it had grown to over 2,000 members from 26 countries, the largest academic Jewish studies organization in the world. The group's membership was nearly equal between men and women. In 2023, the AJS's executive committee signed a statement authored by the American Council of Learned Societies against HB 999 in ...
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Jewish Games
Jews (, , ), or the Jewish people, are an ethnoreligious group and nation, originating from the Israelites of History of ancient Israel and Judah, ancient Israel and Judah. They also traditionally adhere to Judaism. Jewish ethnicity, religion, and community are highly interrelated, as Judaism is their ethnic religion, though it is not practiced by all ethnic Jews. Despite this, religious Jews regard Gerim, converts to Judaism as members of the Jewish nation, pursuant to the Conversion to Judaism, long-standing conversion process. The Israelites emerged from the pre-existing Canaanite peoples to establish Kingdom of Israel (Samaria), Israel and Kingdom of Judah, Judah in the Southern Levant during the Iron Age.John Day (Old Testament scholar), John Day (2005), ''In Search of Pre-Exilic Israel'', Bloomsbury Publishing, pp. 47.5 [48] 'In this sense, the emergence of ancient Israel is viewed not as the cause of the demise of Canaanite culture but as its upshot'. Originally, J ...
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Indie Role-playing Games
An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online. Indie game designer committees grant annual awards for excellence. In the early 2000s, indie role-playing discussion forums such as The Forge developed innovative design patterns and theories. In 2010, the game Apocalypse World established the popular design framework Powered by the Apocalypse, inspiring hundreds of similar games. Starting in the early 2010s, indie game publishing provided new opportunities for LGBTQ writers to share underrepresented stories. Common examples of indie role-playing games include Apocalypse World and the Powered by the Apocalypse framework, The Quiet Year, Fiasco, Fall of Magic, Blades in the Dark, and Dialect. Definit ...
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Historical Role-playing Games
History is the systematic study of the past, focusing primarily on the human past. As an academic discipline, it analyses and interprets evidence to construct narratives about what happened and explain why it happened. Some theorists categorize history as a social science, while others see it as part of the humanities or consider it a hybrid discipline. Similar debates surround the purpose of history—for example, whether its main aim is theoretical, to uncover the truth, or practical, to learn lessons from the past. In a more general sense, the term ''history'' refers not to an academic field but to the past itself, times in the past, or to individual texts about the past. Historical research relies on primary and secondary sources to reconstruct past events and validate interpretations. Source criticism is used to evaluate these sources, assessing their authenticity, content, and reliability. Historians strive to integrate the perspectives of several sources to develop a ...
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ENnies Nominees
The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World in partnership with Eric Noah's Unofficial D&D Third Edition News. The ceremony has been hosted at Gen Con in Indianapolis since 2002. Since 2018, EN World is no longer associated with the awards. The ENNIES comprise two rounds. In the first round, publishers submit their products for nomination. Entries are judged by five democratically elected judges. The nominated products are voted on by the public in the second round. Winners of the annual awards are then announced at a ceremony at Gen Con. History The award ceremony initially focused on the ''d20 System'' products and publishers. It has come to include "all games, supplements, and peripheral enterprises". Since 2002, the awards have been announced at a live ceremony at Gen Con. It ...
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Anti-fascist Role-playing Games
Anti-fascism is a political movement in opposition to fascist ideologies, groups and individuals. Beginning in European countries in the 1920s, it was at its most significant shortly before and during World War II, where the Axis powers were opposed by many countries forming the Allies of World War II and dozens of resistance movements worldwide. Anti-fascism has been an element of movements across the political spectrum and holding many different political positions such as anarchism, communism, pacifism, republicanism, social democracy, socialism and syndicalism as well as centrist, conservative, liberal and nationalist viewpoints. Fascism, a far-right ultra-nationalistic ideology best known for its use by the Italian Fascists and the German Nazis, became prominent beginning in the 1910s. Organization against fascism began around 1920. Fascism became the state ideology of Italy in 1922 and of Germany in 1933, spurring a large increase in anti-fascist action, including German ...
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Ethnography
Ethnography is a branch of anthropology and the systematic study of individual cultures. It explores cultural phenomena from the point of view of the subject of the study. Ethnography is also a type of social research that involves examining the behavior of the participants in a given social situation and understanding the group members' own interpretation of such behavior. As a form of inquiry, ethnography relies heavily on participant observation, where the researcher participates in the setting or with the people being studied, at least in some marginal role, and seeking to document, in detail, patterns of social interaction and the perspectives of participants, and to understand these in their local contexts. It had its origin in social and cultural anthropology in the early twentieth century, but has, since then, spread to other social science disciplines, notably sociology. Ethnographers mainly use Qualitative research, qualitative methods, though they may also include ...
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XOXO (festival)
XOXO was an annual festival and conference held in Portland, Oregon, that described itself as "an experimental festival for independent artists who live and work online". XOXO was founded in 2012 by Andy Baio and Andy McMillan with funding from prepaid tickets and other contributions via Kickstarter. In 2016, technology website ''The Verge'' called it "the internet's best festival". XOXO was held every year from 2012 to 2019 except for 2017. It was not held between 2020 and 2023, as a result of the COVID-19 pandemic. The final festival was held in 2024. History XOXO was an annual festival and conference that focused on indie creators and artists working on the web. Except for a larger conference in 2018, the conference was limited to around 1,000 attendees, and organizers introduced an application and lottery system to promote diversity and discourage attendees who were focused on marketing to other attendees. Speakers at the festivals were most often independent creators, a ...
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Indie Role-playing Game
An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online. Indie game designer committees grant annual awards for excellence. In the early 2000s, indie role-playing discussion forums such as The Forge developed innovative design patterns and theories. In 2010, the game Apocalypse World established the popular design framework Powered by the Apocalypse, inspiring hundreds of similar games. Starting in the early 2010s, indie game publishing provided new opportunities for LGBTQ writers to share underrepresented stories. Common examples of indie role-playing games include Apocalypse World and the Powered by the Apocalypse framework, The Quiet Year, Fiasco (role-playing game), Fiasco, Fall of Magic, Blades in the Dark ...
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IndieCade
IndieCade is an international juried festival of independent games. Game types include video games, live-action games, and tabletop games. Independent game developers are selected to demo, screen, and promote their work at the annual IndieCade festival and showcase events.Leigh AlexandeIndieCade Announces Call For Submissions March 7, 2008 Gamasutra/ref> IndieCade also includes a conference track featuring classes, panels, workshops, and keynotes. Since 2020, the annual festival has taken place online under the name IndieCade Anywhere & Everywhere. The IndieCade festival is the only stand-alone festival open to the public in the United States for exclusively independent games. Games are submitted for consideration to the IndieCade festival jury in the early spring and a selection of finalists for the culminating annual IndieCade festival is determined and announced by the fall. Additional games from the pool of IndieCade submissions are showcased at a variety of events each year ...
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ENNIE Awards
The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World in partnership with Eric Noah's Unofficial D&D Third Edition News. The ceremony has been hosted at Gen Con in Indianapolis since 2002. Since 2018, EN World is no longer associated with the awards. The ENNIES comprise two rounds. In the first round, publishers submit their products for nomination. Entries are judged by five democratically elected judges. The nominated products are voted on by the public in the second round. Winners of the annual awards are then announced at a ceremony at Gen Con. History The award ceremony initially focused on the ''d20 System'' products and publishers. It has come to include "all games, supplements, and peripheral enterprises". Since 2002, the awards have been announced at a live ceremony at Gen Con. It ...
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