Roboquad
Referred to as "The first true robotic arthropod," Roboquad is one of the 5 robots that WowWee announced at Consumer Electronics Show, CES in January 2007. It is a 4-legged robot that somewhat resembles a spider and a dog. Also designed by Mark Tilden, the Roboquad, like other WowWee robots, has multiple personalities, awareness of its surroundings, some autonomous behaviour and can be controlled via a Remote control, remote. Features *Five Scanning Sequences :#Smart Scan: examines its surroundings and reacts to changes :#Scan Left and Right: turns and faces any nearby object :#Approach Nearest Object: moves towards the closest object it detects :#Escape Walk: moves towards the largest open space it finds :#Flinch Response: reacts to rapidly approaching objects *Five Usage Modes: :#Direct Control: user controlled movement :#Autonomous Mode: self-directed interaction with its environment :#Guard Mode: similar to Guard Mode on other WowWee bots, Roboquad reacts to noises and moveme ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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WowWee Roboquad
WowWee Group Limited is a privately held, Hong Kong–based Canadian consumer technology company. History Initially from Canada, the two founding brothers (Richard and Peter Yanofsky) moved to Hong Kong to form the company in 1982, as an independent research & development and manufacturing outfit. As an OEM seller, they produced products such as the Power Rangers Power Gloves and the Talking Tots dolls. In 1987, the company changed focus, building and marketing toys under their own brand in response to a fall in OEM orders. In 1999, they produced new products including a robotic dog (MegaByte), T-Rex, and the Animaltronics and Dinotronics lines of remote control animals. In 1998 the company was purchased by Hasbro. Under Hasbro Shortly before the Hasbro sale, Peter Yanofsky reportedly caught physicist/roboticist Mark Tilden on the Discovery Channel, and soon hired him as a consultant. Initially Tilden worked part-time with WowWee while he continued his work with the Los Alamos ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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WowWee
WowWee Group Limited is a privately held, Hong Kong–based Canadian consumer technology company. History Initially from Canada, the two founding brothers (Richard and Peter Yanofsky) moved to Hong Kong to form the company in 1982, as an independent research & development and manufacturing outfit. As an OEM seller, they produced products such as the Power Rangers Power Gloves and the Talking Tots dolls. In 1987, the company changed focus, building and marketing toys under their own brand in response to a fall in OEM orders. In 1999, they produced new products including a robotic dog (MegaByte), T-Rex, and the Animaltronics and Dinotronics lines of remote control animals. In 1998 the company was purchased by Hasbro. Under Hasbro Shortly before the Hasbro sale, Peter Yanofsky reportedly caught physicist/ roboticist Mark Tilden on the Discovery Channel, and soon hired him as a consultant. Initially Tilden worked part-time with WowWee while he continued his work with the Los ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mark Tilden
Mark W. Tilden is a robotics physicist who produces complex robotic movements from simple analog logic circuits, often with discrete electronic components, and usually without a microprocessor. He is controversial because of his libertarian Tilden's Laws of Robotics, and is known for his invention of BEAM robotics and the WowWee Robosapien humanoid robot. Early career Born in the UK in 1961, raised in Canada, Tilden started at the University of Waterloo then moved on to the Los Alamos National Laboratory where he developed simple robots such as the SATbot which instinctively aligned itself to the magnetic field of the Earth, de-mining insectoids, "Nervous Network" theory and applications, interplanetary explorers, and behavioral research into many solar-powered "Living Machines" of his own design. Tilden later referred to his early robots as "wimpy" for the results of their programming using Isaac Asimov's Three Rules of Robotics. He accordingly promulgated another set of thr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Microphone
A microphone, colloquially called a mic (), or mike, is a transducer that converts sound into an electrical signal. Microphones are used in many applications such as telephones, hearing aids, public address systems for concert halls and public events, motion picture production, live and recorded audio engineering, sound recording, two-way radios, megaphones, and radio and television broadcasting. They are also used in computers and other electronic devices, such as mobile phones, for recording sounds, speech recognition, Voice over IP, VoIP, and other purposes, such as Ultrasonic transducer, ultrasonic sensors or knock sensors. Several types of microphone are used today, which employ different methods to convert the air pressure variations of a sound wave to an electrical signal. The most common are the dynamic microphone, which uses a coil of wire suspended in a magnetic field; the condenser microphone, which uses the vibrating Diaphragm (acoustics), diaphragm as a capacitor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Entertainment Robots
Entertainment is a form of activity that holds the attention and interest of an audience or gives pleasure and delight. It can be an idea or a task, but it is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things because individuals have different preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, and developed into sophisticated forms over time, becoming available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses private entertainment from a now enormous array of pre-recorded products, t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Robotic Spiders
Robotics is the interdisciplinary study and practice of the design, construction, operation, and use of robots. Within mechanical engineering, robotics is the design and construction of the physical structures of robots, while in computer science, robotics focuses on robotic automation algorithms. Other disciplines contributing to robotics include electrical, control, software, information, electronic, telecommunication, computer, mechatronic, and materials engineering. The goal of most robotics is to design machines that can help and assist humans. Many robots are built to do jobs that are hazardous to people, such as finding survivors in unstable ruins, and exploring space, mines and shipwrecks. Others replace people in jobs that are boring, repetitive, or unpleasant, such as cleaning, monitoring, transporting, and assembling. Today, robotics is a rapidly growing field, as technological advances continue; researching, designing, and building new robots serve various prac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Toy Brands
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones. Playing with toys can be an enjoyable way of tra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Modulated
Signal modulation is the process of varying one or more properties of a periodic waveform in electronics and telecommunication for the purpose of transmitting information. The process encodes information in form of the modulation or message signal onto a carrier signal to be transmitted. For example, the message signal might be an audio signal representing sound from a microphone, a video signal representing moving images from a video camera, or a digital signal representing a sequence of binary digits, a bitstream from a computer. This carrier wave usually has a much higher frequency than the message signal does. This is because it is impractical to transmit signals with low frequencies. Generally, receiving a radio wave requires a radio antenna with a length that is one-fourth of the wavelength of the transmitted wave. For low frequency radio waves, wavelength is on the scale of kilometers and building such a large antenna is not practical. Another purpose of modulatio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stimulus (physiology)
In physiology, a stimulus is a change in a living thing's internal or external environment. This change can be detected by an organism or organ using sensitivity, and leads to a physiological reaction. Sensory receptors can receive stimuli from outside the body, as in touch receptors found in the skin or light receptors in the eye, as well as from inside the body, as in chemoreceptors and mechanoreceptors. When a stimulus is detected by a sensory receptor, it can elicit a reflex via stimulus transduction. An internal stimulus is often the first component of a homeostatic control system. External stimuli are capable of producing systemic responses throughout the body, as in the fight-or-flight response. In order for a stimulus to be detected with high probability, its level of strength must exceed the absolute threshold; if a signal does reach threshold, the information is transmitted to the central nervous system (CNS), where it is integrated and a decision on how to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Awareness
In philosophy and psychology, awareness is the perception or knowledge of something. The concept is often synonymous with consciousness. However, one can be aware of something without being explicitly conscious of it, such as in the case of blindsight. The states of awareness are also associated with the states of experience so that the structure represented in awareness is mirrored in the structure of experience. Concept Awareness is a relative concept. It may refer to an internal state, such as a visceral feeling, or on external events by way of sensory perception. It is analogous to sensing something, a process distinguished from observing and perceiving (which involves a basic process of acquainting with the items we perceive). Awareness can be described as something that occurs when the brain is activated in certain ways, such as when the color red is seen once the retina is stimulated by light waves. This conceptualization is posited due to the difficulty in developin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Aggression
Aggression is behavior aimed at opposing or attacking something or someone. Though often done with the intent to cause harm, some might channel it into creative and practical outlets. It may occur either reactively or without provocation. In humans, aggression can be caused by various triggers. For example, built-up frustration due to blocked goals or perceived disrespect. Human aggression can be classified into direct and indirect aggression; while the former is characterized by physical or verbal behavior intended to cause harm to someone, the latter is characterized by behavior intended to harm the social relations of an individual or group. In definitions commonly used in the social sciences and behavioral sciences, aggression is an action or response by an individual that delivers something unpleasant to another person. Some definitions include that the individual must intend to harm another person. In an interdisciplinary perspective, aggression is regarded as "an ensem ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Remote Control
A remote control, also known colloquially as a remote or clicker, is an consumer electronics, electronic device used to operate another device from a distance, usually wirelessly. In consumer electronics, a remote control can be used to operate devices such as a television set, DVD player or other digital home media appliance. A remote control can allow operation of devices that are out of convenient reach for direct operation of controls. They function best when used from a short distance. This is primarily a convenience feature for the user. In some cases, remote controls allow a person to operate a device that they otherwise would not be able to reach, as when a garage door opener is triggered from outside. Early television remote controls (1956–1977) used ultrasonics, ultrasonic tones. Present-day remote controls are commonly consumer IR, consumer infrared devices which send digitally-coded pulses of infrared radiation. They control functions such as power, volume, chan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |