Road Rash 64
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Road Rash 64
''Road Rash 64'' is a 1999 racing game developed by Pacific Coast Power and Light and published by THQ for the Nintendo 64. The game is the fifth of seven entries in the ''Road Rash'' series of video games, the only entry to be published by THQ and the only entry to be released for the Nintendo 64 platform. Gameplay The game plays similarly to previous games developed in the ''Road Rash'' series, which involves the player racing their motorcycle against other motorcyclists. While racing, the player has the option of punching, or using weapons to attack other racers, to slow down their progress. The ultimate goal is to place first in the race, and do damage to others, in order to gain more money to upgrade the player's motorcycle. Conversely, the worst scenario is to be "busted" by police officers, who intervene when situations get too hectic or racers damage them, which costs the player money. If the player was unable to afford the fine, that game is over. In a similar situation ...
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Pacific Coast Power And Light
Locomotive Games, Inc. (formerly known as Pacific Coast Power & Light) was an American video game company based in Santa Clara, California. The studio was owned by THQ, the studio developed games for a variety of game machines and consoles, while also working on several of THQ's major licenses and franchises. History The company was founded in December 1997 as Don Traeger Productions Inc. (with the trade name DT Productions) by Don Traeger (founder of EA Sports and BMG Interactive) and Dennis Harper (former executive of Atari Games). The company initially signed a deal with Sony Computer Entertainment to produce titles for PlayStation, the first of which was an action sports title. Months later, it signed a deal with THQ to develop ''Road Rash'' and ''Nuclear Strike'' for the Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on ...
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Road Rash 3D
''Road Rash 3D'' is a racing video game developed and published by Electronic Arts exclusively for the PlayStation. Gameplay The game plays similarly to previous games developed in the ''Road Rash'' series, which involves the player racing their motorcycle against other motorcyclists. Gameplay favors an arcade-like style, with little emphasis on realism. While racing, the player has the option of punching, or using weapons to attack other opponents, to slow down their progress. The ultimate goal is to place first in the race in order to earn money to upgrade the player's motorcycle. Conversely, the worst scenarios are to finish last, which does not earn money, or be stopped by police officers, which actually loses money. Despite sharing many characteristics with past games in the series, ''Road Rash 3D'' puts a stronger emphasis on the racing aspect of the game, and less on combat. The individual courses for the game are pieced together from a larger system of interconnected gri ...
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International Data Group
International Data Group (IDG, Inc.) is an American market intelligence and demand generation company focused on the technology industry. IDG, Inc.'s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Genevieve Juillard, who was appointed CEO of the company in 2023. Juillard serves on IDG, Inc.'s leadership team along with IDC President Crawford Del Prete and IDG, Inc.'s Chief Financial Officer Tiziana Figliolia. IDG, Inc. is headquartered in Needham, Massachusetts and is the parent company of both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporation (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT) ...
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GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video game consoles, personal computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its headquarters in Oakland, California) with October 2011 being its last issue, after over 22 years of publication. ...
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GameStop
GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer, headquartered in Grapevine, Texas (a suburb of Dallas). The brand is the largest video game retailer worldwide. , the company operated 3,203 stores including 2,325 both in the United States, 193 in Canada (the Canadian operations were sold in May 2025), 374 in Australia and 311 in Europe under the GameStop, EB Games, EB Games Australia, Micromania-Zing, ThinkGeek and Zing Pop Culture brands. The company was founded in Dallas in 1984 as Babbage's and took on its current name in 1999. The company's performance declined during the mid-to-late 2010s due to the shift of video game sales to online shopping and failed investments by GameStop in smartphone retail. In 2021, after retail investors on Reddit noticed that the short interest ratio, short interest exceeded 100%, the company's stock price skyrocketed from $17.25 to over US$500 per share. According to the SEC report, this volatili ...
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Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." It was acquired by the retailer GameStop, which bought FuncoLand in 2000. Due to this, a large amount of promotion was done in-store, which contributed to the success of the magazine. As of June 2017, it was the fifth-most popular magazine by copies circulated. In August 2024, GameStop discontinued ''Game Informer'' after 33 years of publication and 368 issues. The associated website was also shut down with its digital archive removed. In March 2025, ''Game Informer'' announced that it had been ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process An A+ was simply 100% or 10/10 and an A was at 95% ...
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High Resolution
Image resolution is the level of detail of an image. The term applies to digital images, film images, and other types of images. "Higher resolution" means more image detail. Image resolution can be measured in various ways. Resolution quantifies how close lines can be to each other and still be visibly ''resolved''. Resolution units can be tied to physical sizes (e.g. lines per mm, lines per inch), to the overall size of a picture (lines per picture height, also known simply as lines, TV lines, or TVL), or to angular subtense. Instead of single lines, line pairs are often used, composed of a dark line and an adjacent light line; for example, a resolution of 10 lines per millimeter means 5 dark lines alternating with 5 light lines, or 5 line pairs per millimeter (5 LP/mm). Photographic lens are most often quoted in line pairs per millimeter. Types The resolution of digital cameras can be described in many different ways. Pixel count The term ''resolution'' is often considered eq ...
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Letterboxed
Letter-boxing is the practice of transferring film shot in a widescreen aspect ratio to standard-width video formats while preserving the film's original aspect ratio. The resulting video-graphic image has mattes of empty space above and below it; these mattes are part of each frame of the video signal. Etymology The term refers to the shape of a letter-box, a slot in a wall or door through which mail is delivered, being rectangular and wider than it is high. Early home video use The first use of letter-boxing in consumer video appeared with the RCA Capacitance Electronic Disc (CED) videodisc format. Initially, letter-boxing was limited to several key sequences of a film such as opening and closing credits, but was later used for entire films. The first fully letter-boxed CED release was '' Amarcord'', and several others followed including '' The Long Goodbye'', ''Monty Python and the Holy Grail'' and '' The King of Hearts''. Each disc contains a label noting the use of "R ...
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Wide Screen
Widescreen images are displayed within a set of aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ratio greater than 4:3 (1.33:1). For TV, the original screen ratio for broadcasts was in 4:3 (1.33:1). Largely between the 1990s and early 2000s, at varying paces in different countries, 16:9 (e.g. 1920×1080p 60p) widescreen displays came into increasingly common use by high definitions. With computer displays, aspect ratios other than 4:3 (e.g. 1920×1440) are also referred to as "widescreen". Widescreen computer displays were previously made in a 16:10 aspect ratio (e.g. 1920×1200), but nowadays they are 16:9 (e.g. 1920×1080, 2560×1440, 3840×2160). Film History Widescreen was first used for ''The Corbett-Fitzsimmons Fight'' (1897). This was not only the longest film that had been released to date at 100 minutes, but also the first widescreen f ...
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Road Rash II
''Road Rash II'' is a 1992 Racing video game, racing and Vehicular combat game, vehicular combat game developed and published by Electronic Arts (EA) for the Sega Genesis. The game is centered around a series of Motorcycle racing, motorcycle Road racing, races throughout the United States that the player must win to advance to higher-difficulty races, while engaging in unarmed and armed combat to hinder the other racers. It is the second installment in the ''Road Rash'' series and introduces a split-screen two-player mode for competing human players, nitrous oxide charges on certain bikes, and chains as offensive weapons. EA began development of ''Road Rash II'' before the end of the 1991 Christmas season, and the game was released before the end of the 1992 Christmas season. ''Road Rash II'' met with critical acclaim and commercial success, with reviewers appreciating the visuals and addition of the multiplayer mode while pointing out the lack of innovation in the fundamental ga ...
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