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Revita
''Revita'' is a 2022 platform video game developed by BenStar and published by Dear Villagers. Gameplay Players control an amnesic child who attempts to recover their memories in a clock tower. Each level is procedurally generated and is based on one of the five stages of grief. Players can trade their health for bonuses, such as increased damage. Health can be recovered by defeating enemies. ''Revita'' is a side-scrolling platform game that uses twin-stick shooter controls and has pixel art graphics. Development Developer BenStar is based in Germany. After the game entered early access in 2021, Dear Villagers released ''Revita'' for Windows and Switch on April 21, 2022. It was released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on April 20, 2023. A physical edition, published by Red Art Games, was announced in 2023. Reception ''Revita'' received positive reviews on Metacritic. ''Push Square'' praised the amount of unlockable content, music, ...
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Dear Villagers
Plug In Digital is a French video game publisher and distributor. They were founded in 2012 and established two subsidiaries since then: Dear Villagers (formerly Playdius), who publish mid-market games for personal computers and consoles, and PID Games, who publish games of all varieties. History Francis Ingrand founded Plug In Digital in 2012 in Paris. Seven years later, they relocated to Montpellier. They initially focused on assisting studios and video game publishers with digital distribution. They handle sales, marketing, and other distribution issues. They expanded into China in 2019. They acquired Black Shell Media's publishing operations in 2021 and took over their contracts. They announced an NFT program in 2022 but canceled it due to a backlash. In 2023, they acquired game development studio Celsius Online. Subsidiaries In 2017, Plug In Digital established Playdius, a subsidiary specializing in publishing independent video games for personal computers, mobile ...
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Twin-stick Shooter
A twin-stick shooter is a subgenre of shoot 'em up video games. It is a multidirectional shooter in which the player character is controlled using two joysticks: one for movement on a flat plane, and one to aim and fire shots at enemies, Usually shots are fired as soon as the second joystick is moved, but in some games there is an additional button which must be held. Keyboard and mouse or touch input can supplant one or both of the joysticks when an arcade machine or controller is not used. Virtual joysticks can be used when a game is played on a touch screen. This control scheme was used in arcade games starting with '' Gun Fight'' in 1975, but came into prominence with the high-action ''Robotron: 2084'' in 1982. The ubiquity of gamepads with two thumb-controlled sticks overcame the difficulty of playing twin-stick shooters at home and eventually led to a resurgence of the genre following the release of '' Geometry Wars: Retro Evolved'' in 2005. History The 1975 arcade vide ...
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Platformers
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across five pages due to technical limitations. There are currently games across these five lists: * List of Nintendo Switch games (0–9 and A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q–Z) Not included in the main list are: * Nintendo Switch ...
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Indie Games
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amate ...
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GameMaker Games
GameMaker (originally Animo, Game Maker ''(until 2011)'' and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of ''GameMaker'' released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language, which can be used to develop more advanced games that could not be created just by using the visual programming features. GameMaker was originally designed to allow novice computer programmers to be able to make computer games without much programming knowledge by use of these actions. Recent versions of software also focus on appealing to advanced developers. Overview GameMaker is primarily intended for making games with 2D graphics, allowing out-of-box use of raster graphics, vector graphics (via SWF), and 2D skeletal animations ...
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Dear Villagers Games
Dear(s) or The Dears may refer to: Organizations * Duearity – a Swedish medtech company which trades on Nasdaq First North under ticker symbol DEAR. Manga * ''Dear'' (manga), a 2002–2007 Japanese manga series by Cocoa Fujiwara * '' DearS'', a 2002–2005 Japanese manga series by Peach-Pit, and a 2004 anime series and visual novel *'' Dear+'', a Japanese manga magazine Music * Dears (band), a Taiwanese duo * The Dears, a Canadian rock band * ''Dear'' (Apink album) or the title song, "Dear (Whisper)", 2016 * ''Dear'' (Boris album) or the title song, 2017 * ''Dear'' (Hey! Say! JUMP album) or the title song, 2016 * ''Dear'' (Shion Miyawaki album), 2008 * "Dear" (Mika Nakashima song), 2011 * "Dear" (Vivid song), 2009 *''Dear.'', a 2018 EP by Cavetown Other uses * Dear (surname) * Drop Everything And Read, a school-based sustained silent reading program See also * Dear... (other) * ''Dear Dear'', a 1992 album by 54-40 * Deer (other) Deer are ruminan ...
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2022 Video Games
In the video game industry, 2022 saw the lingering effects of the COVID-19 pandemic on the industry, slowing hardware sales for most of the year as well as development delays for major titles. The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 billion. The industry as a whole still dealt with issues such as workplace harassment and discrimination, as well as crunch periods, leading to at least the quality assurance staff at three separate studios to vote to unionize. Production of the ninth generation consoles, the PlayStation 5 and Xbox Series X/S, remained constrained for the first part of the year, but eased up later in the year. New hardware trends included the widespread availability of graphics cards with real-time ray tracing, increasing realism fidelity in some games, and the release of the Steam Deck by Valve, a handheld personal computing device capable of playing mo ...
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TouchArcade
''TouchArcade'' is a mobile video game website that launched in 2008. Arnold Kim of '' MacRumors'' worked on the site and its editor-in-chief was Eli Hodapp from 2009 to 2019. ''TouchArcade'' has been recognized as one of the best mobile game news websites. Games journalists also described ''TouchArcade''s Hodapp as influential within the mobile game community. History The site unveiled a dedicated iOS app in 2012. Early the next year, ''TouchArcade'' began a promotion called Free Play, wherein the website promoted a game that was made free to download for the promotion's duration. ''TouchArcade'' launched a crowdfunding campaign in June 2015. Content ''TouchArcade'' publishes news stories and reviews Monday through Friday about iOS and Android video games. A daily ''SwitchArcade'' feature covers releases and sales for the Nintendo Switch console. The site also produces a weekly podcast A podcast is a program made available in digital format for download over t ...
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Unlockable (gaming)
Unlockable content refers to content that is available in video games but not accessible unless something is performed by the player to get access to it. Different genres of games have different styles and options of unlockable content that is standard among their games. The unlockable content varies, and can be as little as a single weapon or enhancement, to more than doubling the playable characters available to the player. Methods Presale exclusives Many games, such as ''Left 4 Dead 2'' and '' Battlefield: Bad Company 2'', offer presales that come with exclusive unlockable content. In order to get these exclusives, one must order the game through the retailer before it is available for sale, with a small deposit to guarantee the game. Once this presale is made, the buyer gets a code to use to get the unlockable content once the game is available. This has been done by many companies worldwide, such as North America's GameStop, UK's Game and many other retailers. Achievements ...
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Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the assignment of scores to reviews that do not ...
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Early Access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players. History Traditi ...
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