Reversi Champion
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Reversi Champion
''Reversi Champion'' is a video game adaptation of the Othello (game), Othello board game. Playable in single-player or two-player modes, it was developed and published by Loriciels and released in 1984 in video games, 1984 for the Oric 1, Oric Atmos, and Sega SC-3000 computers. An ''Amstrad CPC'' version followed in February 1986 in video games, 1986. While the Oric and SC-3000 versions offer relatively basic gameplay, the ''Amstrad CPC'' edition stands out for its extensive options and refined controls for placing pieces. All versions are notable for their range of difficulty levels. Vincent Baillet, the original developer, created the game while still a high school student. He programmed early versions for programmable calculators and the ZX81, which competed in international Othello programming tournaments. Baillet later adapted the game for the Oric 1 at Loriciels' request, with the SC-3000 version released concurrently in 1984. A planned Rainbow 100 version was ultimately c ...
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Loriciels
Loriciel (also sometimes Loriciels) was a French video game developing company that was active from 1983 to the early 1990s. The name is a combination of ''logiciel'', the French word for software, and ''Oric'', the first computer they wrote software for. During the 1980s, they developed games for various systems ( Oric 1, ZX81, ZX Spectrum, Amstrad CPC, Thomson computers and the Atari ST). The first game that Loriciel developed was ''Hubert'' for the Commodore 64. They managed to publish 150 different games within their short lifespan as a company. While several attempts were made to revive the company (first as Loriciel then Virtual Studio), financial difficulties would force this company to shut down after developing '' Tommy Moe's Winter Extreme: Skiing & Snowboarding'' for the Super Nintendo Entertainment System. Video games Personal computers Amstrad CPC * ''Empire'' (1985) * ''Dianne'' (1985) * ''Rally II'' (1985) * ''Foot Marius Tresor'' (1985) * ''Le 5eme Axe'' (198 ...
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Game Board
A game board (or gameboard; sometimes, playing board or game map) is the surface on which one plays a board game. The oldest known game boards may date to Neolithic times; however, some scholars argue these may not have been game boards at all. Early Bronze Age artifacts are more universally recognized as game boards (for games such as Egyptian senet and mehen, and the Mesopotamian Royal Game of Ur). Most ancient board games were race games, utilizing random outcome generators like dice. Game boards evolved in complexity and design, with early examples featuring various shapes before the quadrilateral grid became common for abstract games. They serve as the primary interaction zone for players and can range from simple to highly elaborate, sometimes incorporating three-dimensional or electronic components. Modern board games often illustrated modular or customizable boards, enhancing replay-ability and player engagement. History The history of game boards is a topic clos ...
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